Age of Sigmar Brings Fresh Energy to the Warhammer Legacy

This article is sponsored by Hachette Partworks.

For me, Warhammer was a property that I really didn’t become fully introduced to until I was in college, ahem, 20 years ago. One of my roommates had quite the collection of miniatures and the layouts for tabletop battlefields that he managed to transport to campus, ready to share with his friends. Since then, my love of Warhammer has expanded to other tabletop experiences, video games, and the enduring dark fantasy franchise’s other iterations, including novels and comic books. With so much Warhammer around, including Warhammer 40,000 and Warhammer Fantasy, one of the more exciting branches of the franchise is Warhammer Age of Sigmar, which has been a growing part of the legacy since 2015.

Warhammer Age of Sigmar takes place in the Mortal Realms after the world of Warhammer Fantasy has been devastated by a cataclysmic incident. This leads to the rise of new factions and realms that plunge into warfare as depicted in the variety of games, adding a new era of lore and memorable miniatures to engage in battle through tabletop sets. Leading the expansion of Warhammer Age of Sigmar is Hachette Partworks, which has launched an exciting new collection perfect for longtime fans and newcomers to the franchise alike.

Warhammer Age of Sigmar: Spearhead, is a new series from Hachette that chronicles the game and its many distinct units in meticulous detail. Each issue contains tutorials on how each unit can be used effectively on the tabletop battlefield, customization guides recommending how the individual units can be painted and detailed with the official Warhammer-approved paints, brushes, and tools, and a section unveiling the lore in how each unit fits within the wider mythos of Warhammer Age of Sigmar.

But more than just providing insight and the fan-favorite backstory behind the world of Warhammer Age of Sigmar, Hachette Partworks’ subscription proves to be well worth the price of admission with the high quality covermounts that accompany each magazine issue. Shipping with every issue are items ranging from Warhammer Age of Sigmar miniatures to the official paints and brushes used to detail the figures themselves. It’s one thing to read about the intricate strategies of Warhammer Age of Sigmar: Spearhead, it’s another to actually tangibly hold them and prepare them for the battles ahead, something that Hachette thoroughly delivers. Subscribers will also get a FREE issue 2 included in their first delivery.

So for those looking to build up their Warhammer collection or curious about Warhammer Age of Sigmar and unsure where to start, this subscription is the perfect jumping-on point. Hachette also offer a premium-tier subscription where for a small extra fee per issue subscribers receive four extra-large figures to build over the course of the collection including the Great Champion of Sigmar Ionus Cryptborn and his loyal Draconith and masterful sorcerer Rotigus the Rainfather. Services like this are something that I wish I knew about when I was first getting into Warhammer, because this is a solid way to start that collection and learn the best strategies to dominate any battlefield; fortunately, this subscription is available now while supplies last.

For me, the thrill in Warhammer was always the more squad-based action rather than the epic sweeping battles, a little more on par with The Dirty Dozen than The Longest Day. Like most sets, Warhammer Age of Sigmar: Spearhead can accommodate both depending on how many miniatures you’ve picked up. The partwork builds up into 12 complete Spearhead factions so you can get a taste of varying types of miniatures and their battle tactics. It’s interesting seeing how units of Stormcast Eternals and Skaven clash on the battlefield and how a dreaded group of Clanrats can change the entire course of a battle when deployed. Warhammer has always been an organically evolving tabletop game and Age of Sigmar adds new dimensions and nuances towards that transformation.

From providing a primer to the Mortal Realms and the wider mythos of Warhammer Age of Sigmar to boasting its own line of battle-hardened units to take into tabletop combat, the future of Games Workshop’s iconic franchise continues to burn brightly. As rich as the lore of Warhammer 40,000 and Warhammer Fantasy are, Age of Sigmar gives the tabletop series an exciting direction that makes the whole experience feel fresh again. And whether you’re a Warhammer newbie or a longtime fan, I heartily recommend checking out Hachette Partworks’ Warhammer Age of Sigmar: Spearhead and all the tantalizing things that its subscription service offers.

Ray Gunn Trailer Promises Retrofuturistic Detective Noir Spectacle from Brad Bird

Even for the uninitiated, it shouldn’t take too long into the first full trailer for Netflix animated feature Ray Gunn to realize that this is a Brad Bird joint.

The acclaimed director of animated classics like The Incredibles, Ratatouille, and The Iron Giant (and the not-classic, but still pretty good live-action feature Mission: Impossible – Ghost Protocol) has some, let’s say, distinctive visual and conceptual tics. And they all come to bear in this bracing two-minute preview of Ray Gunn. Give it a look below to see what we mean.

The trailer features, in no specific order, lush visual animation of an Art Deco city of the future (see: The Incredibles), realistically rendered yet satisfyingly cartoony human characters (see: Ratatouille), and… Tom Waits as a gravel-voiced alien detective? Ok, that one’s new. Of course, the whole thing is accompanied by music from Michael Giacchino, Bird’s longtime collaborator and a fellow appreciator of everything retorfuturistic.

The film, in many ways, appears to be the apotheosis of Bird’s distinct style, which makes sense given that he’s been fixated on the idea for years.

“People are surprised that I could stay interested in an idea that long. But if something is interesting, I always find it interesting,” Bird told Den of Geek during San Diego Comic-Con.

Ray Gunn is set in Metropia, a gigantic city in an alternate future as seen from 1939, and follows private eye Raymond Gunn (voiced by Sam Rockwell) as he’s drawn into a case involving aliens, murder, and a multimedia star named Venus Nova (Scarlett Johansson). The aforementioned Waits is Ray’s cyclopean alien partner Eye-Ra. Also in the cast are: Alan Tudyk, Matt Berry, Bobby Cannavale, Michael Chernus, Kether Donohue, Michelle Rodriguez, Aasif Mandvi, Matt Jones, Kathryn Hunter, John Ratzenberger, Justin Peck, and Patton Oswalt.

The real star of the trailer, however, might be Metropia itself. The fictional megalopolis is pristine enough to suggest an optimistic alternative future-past but dirty enough to justify hardboiled detective noir lines like “It’s hard being the only honest players in a crooked game.” It’s also very, very Art Deco.

“Art Deco is kind of a utopian thing,” Bird said. “There’s something romantic about it and I just think that it’s time was too short. Ray Gunn is asking ‘What if World War II didn’t happen and Art Deco just kept going? Buildings got to be a mile high, cars could fly, and jetpacks were something everyone had.’ I thought it would be interesting to have utopia and still have desperate characters and an underbelly with corruption. Those two ideas were rubbing up against each other in a good way.”

Audiences will get to see Metropia come to life when Ray Gunn premieres in select theaters on 70mm screens on December 4 and then arrives to Netflix on December 18.

TV Premiere Dates: 2026 Calendar

Wondering when your favorite shows are coming back and what new series you can look forward to? We’ve got you covered with the Den of Geek 2026 TV Premiere Dates Calendar, where we keep track of TV series premiere dates, return dates, and more for the year and beyond. 

We’ll continue to update this page weekly as networks and streamers announce dates. A lot of these shows we’ll be watching or covering, so be sure to follow along with us! 

Please note that all times are ET. 

Note: These are U.S. releases. For upcoming British releases, head on over here.

DATESHOWNETWORK
Wednesday, September 23Habeas CorpusNetflix
Wednesday, September 23Wonka’s The Golden TicketNetflix
Wednesday, September 23BrothersApple TV
Wednesday, September 23Survivor Season 51 (8:00 p.m.)CBS
Wednesday, September 23The Floor Season 6 (8:00 p.m.)Fox
Wednesday, September 2399 to Beat Season 2 (9:00 p.m.)Fox
Thursday, September 24A Different WorldNetflix
Thursday, September 24DelusionNetflix
Thursday, September 24My Sad DeadNetflix
Thursday, September 24Team Moms: BaseballParamount+
Thursday, September 24Hell’s Kitchen Season 25 (8:00 p.m.)Fox
Thursday, September 24Special Forces: World’s Toughest Test (9:00 p.m.)Fox
Thursday, September 24American Horror Story Season 13 (9:00 p.m.)FX
Friday, September 25Steel Ball Run JoJo’s Bizarre Adventure: 2nd-3rd StageNetflix
Friday, September 25The Final Problem Netflix
Friday, September 25Four Blocks ZeroHBO Max
Friday, September 25SWAT ExilesStarz
Friday, September 2520/20 Season 48 (9:00 p.m.)ABC
Friday, September 25Dateline Season 35 (9:00 p.m.)NBC
Sunday, September 27The Simpsons Season 38 (8:00 p.m.)Fox
Sunday, September 27Animal Control Season 5 (8:30 p.m.)Fox
Sunday, September 27Universal Basic Guys Season 3 (9:00 p.m.)Fox
Sunday, September 27Grimsburg Season 3 (9:30 p.m.)Fox
Tuesday, September 29LEGO ONE PIECENetflix
Wednesday, September 30The ArenaNetflix
Wednesday, September 30Sacrifice Season 2Paramount+
Wednesday, September 30Scrubs Season 2 (8:00 p.m.)ABC
Wednesday, September 30Shark Tank Season 18 (9:00 p.m.)ABC
Wednesday, September 30The Amazing Race Season 38 (9:30 p.m.)CBS
Thursday, October 1East of EdenNetflix
Thursday, October 1The Ramparts of IceNetflix
Thursday, October 1War (9:00 p.m.)HBO
Friday, October 2#LoveNetflix
Friday, October 2Celebrity Wheel of Fortune Season 7 (8:00 p.m.)ABC
Friday, October 2Adventure Time: Side QuestsHulu | Disney+
Friday, October 2Kill JackieAMC+
Saturday, October 3Ranma 1/2 Season 3Netflix
Saturday, October 3Get Jiro (12:00 a.m.)Adult Swim
Sunday, October 4Blue Box Season 2Netflix
Sunday, October 4Marshals Season 2 (8:30 p.m.)CBS
Sunday, October 4Tracker Season 4 (9:30 p.m.)CBS
Monday, October 5FBI Season 9 (8:00 p.m.)CBS
Monday, October 5Private Eyes West Coast (8:00 p.m.)The CW
Monday, October 5CIA Season 2 (9:00 p.m.)CBS
Monday, October 5Law & Order Toronto: Criminal Intent (9:00 p.m.)The CW
Monday, October 5Harlan Coben’s Final Twist (10:00 p.m.)CBS
Tuesday, October 6Bass x MachinaNetflix
Tuesday, October 6Love Village Season 3Netflix
Tuesday, October 6NCIS Season 24 (8:00 p.m.)CBS
Tuesday, October 6NCIS: New York Season 1 (9:00 p.m.)CBS
Tuesday, October 6NCIS: Origins Season 3 (10:00 p.m.)CBS
Wednesday, October 7Less of a StrangerNetflix
Wednesday, October 7Real Men Season 2Netflix
Wednesday, October 7CarriePrime Video
Wednesday, October 7Chicago Fire Season 15 (8:00 p.m.)NBC
Wednesday, October 7Abbott Elementary Season 6 (8:30 p.m.)ABC
Wednesday, October 7Chicago Med Season 12 (9:00 p.m.)NBC
Wednesday, October 7Chicago P.D. Season 14 (10:00 p.m.)NBC
Wednesday, October 7Small ProphetsApple TV
Thursday, October 8BelowNetflix
Thursday, October 8Georgie & Mandy’s First Marriage Season 3 (8:00 p.m.)CBS
Thursday, October 8Eternally Yours (8:30 p.m.)CBS
Thursday, October 8Law & Order: SVU Season 28 (9:00 p.m.)NBC
Thursday, October 8Elsbeth Season 4 (9:00 p.m.)CBS
Thursday, October 8Cupertino (10:00 p.m.)CBS
Thursday, October 8Law & Order Season 26 (10:00 p.m.)NBC
Friday, October 9Haunted Hotel Season 2Netflix
Friday, October 9Is it Cake?: Halloween Season 2Netflix
Friday, October 9Take Charge of My HeartNetflix
Friday, October 9Avatar: Seven HavensParamount+
Friday, October 9Sheriff Country Season 2 (8:00 p.m.)CBS
Friday, October 9Fire Country Season 5 (9:00 p.m.)CBS
Friday, October 9Boston Blue Season 2 (10:00 p.m.)CBS
Saturday, October 10100 Days of DeceptionNetflix
Sunday, October 11The Real Housewives of Potomac (8:00 p.m.)Bravo
Tuesday, October 13The TrapNetflix
Tuesday, October 13TYSONNetflix
Tuesday, October 13Ludwig Season 2BritBox
Wednesday, October 14Love Is Blind: Boston Season 11Netflix
Wednesday, October 14The Lowdown Season 2 (9:00 p.m.)FX/Hulu
Wednesday, October 14NOVA: EvolutionPBS
Wednesday, October 14Helluva BossPrime Video
Wednesday, October 14VisionQuestApple TV
Thursday, October 15The Diplomat Season 4Netflix
Thursday, October 15Hollywood ArtsNetflix
Thursday, October 15Crystal LakePeacock
Thursday, October 159-1-1 Season 10 (8:00 p.m.)ABC
Thursday, October 159-1-1: Nashville Season 2 (9:00 p.m.)ABC
Thursday, October 15Grey’s Anatomy Season 23 (10:00 p.m.)ABC
Friday, October 16Money Trap: The Karun TreasureNetflix
Friday, October 16Tulsa King Season 4Paramount+
Friday, October 16The Rainmaker (10:00 p.m.)USA Network
Sunday, October 18Maigret (9:00 p.m.)PBS
Sunday, October 18The Gold (10:00 p.m.)PBS
Tuesday, October 20Cyberpunk: Edgerunners 2Netflix
Wednesday, October 21The Mothers of Penguins Season 2Netflix
Wednesday, October 21The New Stanford Prison Experiment Netflix
Wednesday, October 21The Terminal List Season 2Prime Video
Thursday, October 22Nobody Wants This Season 3Netflix
Thursday, October 22Did Someone Happen to Mention Me?Netflix
Friday, October 23Lupin Part 4Netflix
Friday, October 23Fading GrandeurNetflix
Friday, October 23Yaga AMC+
Friday, October 23Happy’s Place Season 3 (8:00 p.m.)NBC
Friday, October 23Newlyweds (8:30 p.m.)NBC
Monday, October 26Minimum WageNetflix
Monday, October 26The MobHulu
Tuesday, October 27The One About Matthew PerryNetflix
Thursday, October 29Balaraw: Blood IslandNetflix
Thursday, October 29Ghosts Halloween Special (9:00 p.m.)CBS
Friday, October 30A Couple of LiesNetflix
Friday, October 30AkkaNetflix
Friday, October 30How to Ruin Diwali: Meet the ParentsNetflix
Friday, October 30Dexter: Resurrection Season 2Paramount+
Friday, October 30NocturneApple TV
Sunday, November 1The Gilded Age Season 4 (9:00 p.m.)HBO
Monday, November 2St. Denis Medical Season 3 (8:00 p.m.)NBC
Monday, November 2The Fall and Rise of Reggie Dinkins Season 2 (8:30 p.m.)NBC
Tuesday, November Bass x MachinaNetflix
Wednesday, November 4The GreatestPrime Video
Thursday, November 5Black DovesNetflix
Wednesday, November 11The BodyNetflix
Wednesday, November 11The Lord of the Rings: The Rings of PowerPrime Video
Thursday, November 12The Good DaughterPeacock
Friday, November 1312 12 12Apple TV
Sunday, November 15The ChosenPrime Video
Thursday, November 19The AltruistsNetflix
Friday, November 20Yellowjackets Season 4Paramount+
Friday, November 20Percy Jackson and the Olympians Season 3Disney+
Monday, November 23DigPeacock
Wednesday, November 25Blade Runner 2099Prime Video
Thursday, November 26The Hunting Wives Season 2Netflix
Wednesday, December 2Bad Monkey Season 2Apple TV
Tuesday, December 8Only Murders in LondonHulu
Thursday, December 10Ghosts Christmas Special (9:00 p.m.)CBS
Thursday, December 10The Murder of JonBenét RamseyNetflix
Thursday, December 24Emily in Paris Season 6Netflix
Friday, December 25Harry Potter and the Philosopher’s StoneHBO Max
Friday, January 22NeuromancerApple TV

If we’ve forgotten a show, feel free to drop a reminder in the comment section below!

Want to know what big movies are coming out in 2026? We’ve got you covered here.

Exclusive: Renet Returns to Aid the Turtles in IDW Publishing’s Upcoming TMNT Comic

Just when fans thought the Turtles have seen it all: alien warlords, mutant rivals, an entire multiverse of alternate shells, IDW Publishing has found yet another tubular timeline worth exploring. 

The publisher gave us exclusive information on its newest limited series, Tales of the Teenage Mutant Ninja Turtles: Tear in Time, set in the world of Paramount+’s 2024 animated series Tales of the Teenage Mutant Ninja Turtles. And this time, the Heroes in a Half Shell aren’t just facing down a single villain, they’re up against the collapse of their own future.

For anyone who’s somehow avoided this franchise since 1984, the TMNT consist of four brothers (Leonardo, Michelangelo, Donatello, and Raphael) mutated by ooze into humanoid turtles, trained in ninjutsu by their similarly mutated rat sensei, Splinter. Living in the sewers of New York City, they battle everything from the Foot Clan to alien empires, sneaking in pizza breaks here and there while also navigating typical teenage troubles. 

Created by Kevin Eastman and Peter Laird, the franchise began as a comic book series before exploding into cartoons, movies, toys, and, most recently, the Mutant Mayhem film universe.

Now, the Tear in Time is adding another chapter to that legacy, and it’s a wild one. Per the official solicitation, “The Turtles are traveling through time, and this time it isn’t all fun and video games. In the far-off and totally not far-out future of 2037, the world is under Triceraton control! Everyone’s favorite Timestress, Renent, recruits the Turtles to the future to save their slightly older, no-longer teenage friends from Triceraton destruction!”

Renet Tilley is a time-traveling sorceress, first introduced back in the Turtles’ 1984-2014 Mirage comics era. Armed with the mystical Time Scepter (or, depending on the continuity, borrowed cosmic tools she’s not always supposed to have), Renet has a habit of popping into the Turtles’ lives at the worst yet most narratively convenient moments. 

The Triceratons are a warmongering species of anthropomorphic, triceratops-esque aliens. Interestingly, they predate the Turtles themselves, created by Eastman and Laird originally for the Mirage Studio’s Fugitoid comic series. Their rivalry with the Turtles has carried through decades of comics, cartoons, and video games, making them one of the franchises’ most enduring threats. 

Now, with Renet and the Triceratons set to collide with the Turtles once more, it’s up to writer Andrew Joustra and artist Louie Joyce to bring the story to life, a task that Joustra doesn’t take lightly. 

Tear in Time is the largest scale story I’ve written for TMNT to date,” Joustra says. “It brings together characters and storylines from Mutant Mayhem, the Tales animated series, and our previous comic arcs in a big way.” 

Joustra also teased just how central Renet will be to the story’s stakes. “Longtime fans may be excited to see Renet journey to our timeline, and newer fans will get to meet her for the first time. Whenever she shows up, the turtles are inevitably thrust into a harrowing adventure, and this one will have implications for the entire time-space continuum.” 

But beneath the multiversal chaos, Joustra says the story is ultimately about what’s always made the Turtles resonate across generations. “There have been so many incredible interactions of TMNT over the years and each generation tends to have its favorites. But at the core of each one is the love and resilience of four brothers and the people/mutants they share their lives with. This story is a love letter to all of them.” 

Joustra made his IDW debut writing the first volume of Tales of the Teenage Ninja Mutant Turtles, where he introduced the classic character, Fugitoid. He’s currently mid-run on Tales of the Teenage Mutant Ninja Turtles: Coastal Chaos, which introduces longtime villain Armaggon, the anthropomorphic bounty hunter shark. Issue #1 is on sale now, with #2 and #3 available for pre-order anywhere comics can be found. 

That passion for TMNT also carried onto the big screen, where Joustra has contributed to Mutant Mayhem as script and recording coordinator and wrote the 2025 animated short Teenage Mutant Ninja Turtles: Chrome Alone 2: Lost in New Jersey.

Tear in Time arrives as IDW continues expanding its TMNT comics line. The publisher’s flagship title, simply named Teenage Mutant Ninja Turtles, relaunched in 2024 under writer Jason Aaron, and will reach its 25th issue in January 2027 under a new creative team, with current writer Gene Luen Yang handing the reins to Matthew Rosenberg (Spawn, Uncanny X-Men), joined by artist Juann Cabal (Daredevil, Friendly Neighborhood Spider-Man). 

Meanwhile, the Teenage Mutant Ninja Turtles: The Last Ronin saga will reach its conclusion in Summer 2027, with the original creative time of Kevin Eastman, Tom Waltz, Issac and Esau Escorza, and Ben Bishop returning to close out the story in The Last Ronin III Return to New York. 

Fans of the Turtle Brothers can catch the debut issue of Tales of the Teenage Mutant Ninja Turtles: Tear in Time on December 12, 2026, available in comics stores and via IDW Publishing. Pre-orders are due by November 2, 2026. 

Don’t Cry Because Daredevil Is Over, Smile Because It Happened

Daredevil is set to end for a second time with its upcoming third season of Born Again, disappointing fans who hoped it would continue on Disney+.

The Charlie Cox-led show has been through a lot. Daredevil’s been cancelled, rebooted, retooled, revived and nearly reinvented from scratch, yet he’s still been the focus of six seasons of pretty damn good TV, and that ain’t bad!

When Daredevil first hit Netflix in 2015, it was a breath of fresh air. Marvel suddenly seemed open to experimenting with serialized adult television, tapping creatives like Drew Goddard and Steven S. DeKnight, who both had experience working on Buffy the Vampire Slayer and Angel’s darker storylines, to figure out how to make blind lawyer-turned-vigilante Matt Murdock must-see TV, and they succeeded.

Charlie Cox and Vincent D’Onofrio were excellent casting choices to play Murdock and Wilson Fisk. D’Onofrio’s Kingpin made for an excellent foil, with both characters mostly soft-spoken but capable of eye-watering brutality. Scenes with Deborah Ann Woll’s Karen Page and Elden Henson’s Foggy Nelson complemented all the bloody fights and looming threats, bringing Murdock back to basics when he pushed too hard (or not hard enough).

The Marvel-Netflix collaboration had quite the cultural impact, too. Soon, Daredevil was joined by Jessica Jones, Luke Cage, The Punisher, and Iron Fist as Marvel expanded its street-level universe, but interest seemed to be declining, and Disney planned to launch its own streaming service. As a result, Daredevil’s days were numbered. Yet when Netflix eventually canceled the show in November 2018, a huge fan campaign got underway. “Save Daredevil” kept the pressure on, making sure Marvel and Disney understood there was still an audience that longed to see him return to their screens.

Meanwhile, other adult superhero shows made their own cultural impact, earning critical acclaim and pushing the envelope even further. The likes of The Boys, Watchmen and Doom Patrol started to make Daredevil seem a little quaint in comparison, so when Marvel finally announced Born Again, this time as more of a procedural show with a much lighter tone, their timing and approach were all wrong. The series soon needed a major overhaul. Punisher writer Dario Scardapane, along with Loki directors Justin Benson and Aaron Moorhead, were brought in to make the show darker again and more connected to the Netflix era. Marvel didn’t back down on giving us more Daredevil as it did with the recent Wonder Man; it reassessed.

After all that hubbub, we were lucky enough to get two seasons of Born Again, with a third and final run heading to Disney+ next year. Getting three bonus seasons of a show that was already canceled once is quite the result. Tell fans of Firefly, 1899, Mindhunter, or Freaks and Geeks that you’re upset about Daredevil ending after six seasons, and they probably won’t be able to conceal their feelings.

Unlike those shows, Daredevil was actually born again. It not only brought back characters from the Netflix era, but the same actors played them. Marvel even went so far as to bring Cox’s Murdock into the MCU with an appearance in Spider-Man: No Way Home, and the Defenders will get another chance to shine in Born Again season 3 after arguably flopping in their own limited series team-up on Netflix.

Everyone’s entitled to feel their feelings about Born Again’s cancellation, but for what it’s worth, this is likely to be just the end of another chapter in Matt Murdock’s story. Marvel surely knows Born Again hasn’t been a streaming hit, but that doesn’t mean it’s done with the character. Fans will always be happy to see Daredevil, and he could return in future shows and movies. There’s a passionate fan base out there, one that spent years campaigning relentlessly just to see him again.

Those people won’t just simply go away. They were there when Daredevil rolled out across two different platforms, they were there when creatives came and went behind the scenes, and they’ll be there when the Devil of Hell’s Kitchen returns. One day, Daredevil will be reborn again. Meanwhile, there are six seasons of Marvel television to revisit whenever we want. Don’t cry because it’s over, smile because it happened.

Why Robert Pattinson Needed Lord of the Rings and Sauron to Understand Chris Hansen

In the minds of director Lance Oppenheim and star Robert Pattinson, Primetime was always as much about the idea of Chris Hansen as it was the man. The film they made is certainly based on a real figure, specifically in regard to the most controversial segment of Hansen’s To Catch a Predator as relayed in a 2007 Esquire article about the day a man died while filming the program.

But even in the hands of a documentarian like Oppenheim, the aim was to find something more aloof and otherworldly about how Hansen has come to dominate popular culture. Here is a figure who has lived on for decades in true crime television, YouTube videos, and even internet memes as a figure with a preternatural, almost Dracula-like quality that compels everyone to stare into his eyes, take a seat, and spill their guts. Even about often heinous and monstrous things imaginable.

“Rob would always bring up Lord of the Rings,” Oppenheim tells us of the atmosphere he and Pattinson cultivated on set. “I would ask, ‘What do you mean by that?’ And he’d say, ‘It’s the Rings of Power!’ You’re in the hot seat, and you sort of see it with [Skyler Gisondo’s] Decoy Dan later. You have this guy who, when the cameras are on you, there’s this effect—this feeling that’s almost indescribable, this power over them.”

By design, Pattinson’s version of Hansen is both a man and a persona he wears, a larger-than-life figure who simultaneously straddles the worlds of reality TV and superhero theatrics. And the movie is as much about what it’s like to be given that kind of power, by the One Ring or otherwise, and using it to draw out someone’s guilt or acquiescence. At the same time, though, it is still a movie that tracks the rise and fall of To Catch a Predator, culminating in a sequence that Oppenheim muses takes on the heightened madness of “storming through the Gates of Mordor.”

Face to Face with the Real Hansen

Only 30 years old, Oppenheim was still a youth when To Catch a Predator ran its course between 2004 and 2007, and even then he didn’t discover it until the series was already gone, passing on to that nether-realm of MSNBC reruns and pop culture punchlines. Yet it’s that same pop culture afterlife which caught his imagination, with Oppenheim first discovering the spoofs and caricatures of Hansen on South Park and Mad TV, and on vintage 2000s websites like eBaum’s World, before sitting down to watch the real thing.

“Even though I didn’t understand what they were satirizing or parodying, I just thought the concept of adult actors pretending to be children and in this sort of constructed reality was really interesting,” the director recalls. It began a fascination that eventually led to a deep dive into the real thing’s catalog of work.

“I was amazed, because Chris Hansen to me felt exactly how he was portrayed to be in some of the sketches. He was this mythological being with this almost superhuman ability to make a guy sit down in a seat… He reminded me of Tony Montana a little bit, he was kind of a badass.”

Those fond childhood memories survived long before Primetime came along, as well, with Oppenheim’s wife paying the real-life Hansen to record a Cameo—an online service where famous celebrities or personalities agree to make specialized video recordings for fans—in time for Lance’s birthday. In the video message, the real Hansen (perhaps) jokingly suggested Oppenheim could make a movie about him after complimenting the director’s second documentary feature, Spermworld. Hansen also spoke of his various current off-shoots of To Catch a Predator, like the “Have a Seat with Chris Hansen” YouTube channel.

Says Oppenheim, “I was just like, ‘Wow, this guy I grew up with, who was this sort of crusading journalist, is also this self-aware entertainer now, and you could pay him $30 and he’ll pretend, essentially, that you’re a potential predator and wish you a happy birthday.”

Man or Meme?

The Cameo encounter raised an intriguing question: how do you continue to do these investigations into probably one of the darkest subjects known to humankind, but also make it commercial with catchy one-liners that folks want to come back to time and again? It’s a query that became all the more fascinating when industry acquaintance and admirer Robert Pattinson brought him a screenplay by Ajon Singh about Hansen. Pattinson and fellow producers apparently thought it would appeal to the director of the Ren Faire—the documentary series on HBO about another cult of personality figure who spent decades bending reality and people to his will at the United States’ oldest running Renaissance Fair in rural Texas.

Of course Hansen deals in real, often horrifying realities. To this day, he lures real, probable (and in many cases, later convicted) child predators into situations where they believe they will be meeting with underage children alone in a house. But it’s, again, the effect Hansen’s allure had on the media that drives the Primetime filmmakers.

“This is an internet figure,” Oppenheim considers. “He was a television news figure and he was very popular on television news, but his popularity only surged when he was on early YouTube, and it continued to grow and adapt.” Indeed, Pattinson similarly only discovered Hansen online at friends’ insistence when he first moved to the States back in 2008. “Everybody I know has a relationship to Chris Hansen, at least in America, but they only discovered him through one of these after images of him.”

Says the director, “I don’t know if it’s possible to actually make a proper depiction of the real person when the real person has fully subsumed himself into the meme and all of the serious work he does is sort of absorbed into this persona that has grown on the internet over decades. I want to adapt that. I want to adapt the persona of him.”

With that said, the goal, at least according to the director, was never to depict Hansen as a kind of monster—although Dracula has also been name-dropped as reference point and the real Hansen has made clear to the press his unhappiness with the film—but to study a character who lived life at the center of one of the 2000s’ most lurid media circuses.

“[When Ajon and I tried] to convince Rob to play the part, not just produce the movie, it was this idea that drew us in: When you get so close to the darkness, how does that affect you? I talked about this with Rob all the time, and I wasn’t sure how he was going to perform it, and what he did was so different than what I had expected… it was almost like channeling PTSD or these effects of having spent more time with predators than your own family, and the family that this kind of troupe of people that go from city to city become. They resemble more of a family than your own.”

In the film, Pattinson depicts interactions in the Hansen household between father and sons, and husband and wife, as frosty. Stilted. Alien. He seems more at home, if not necessarily more human, when taking on a paternal relationship with “Decoy Dan,” Gisondo’s 24-year-old actor hired to pretend he’s a prepubescent boy online. There is, in other words, an unknowable mystery about the figure.

From Chris Hansen to Elizabeth Holmes

That aloof unreality is something Oppenheim will be exploring for the foreseeable future. While the director claims he does not see any similarities between Primetime and his other A24 release taking the fall festivals by storm—the Nathan Fielder co-directed You Can See Everything—it is another film about a media-transfixing figure who had a penchant for getting folks to “join the circus” in her cult of personality. And as teased by the ominous teaser trailer for the film, this includes when the disgraced and soon-to-be-incarcerated Theranos founder speaks with Fielder on-camera.

“I will say this,” Oppenheim allows, “I made this film with the same crew as I did with You Can See Everything: same cinematographer David Bolen, same composer Ari Balouzian, a lot of the same producers, Christian Vazquez, Abigail Rowe. The movies were happening concurrently for a long time.”

He also concedes that there is a certain symmetry with Hansen’s popularity in 2006 echoing Network, the 1976 satire on where the commercialization of news media as entertainment is going, and now in 2026 how Holmes is herself a national figure in both the news and entertainment space.

Says Oppenheim, “To put it in perspective today, I feel like everything feels haunted, everything feels unreal, everything feels governed by the laws of reality television, and nothing makes sense anymore. Everything is colorless and bland looking.” With Primetime, he wanted to bring back the bright, even garish colors of the 2000s, which curiously seemed far more ubiquitous in a pre-iPhone world.

“Things looked more colorful, almost to the point of making you nauseous, like cotton candy colors,” he continues, “so I wanted to just bring people back into that. Not to just do some sort of lazy, nostalgia-baiting of that time period, but really get people to consider where we were then and how we are now. In 2006, we were in a war that was very confusing and many people didn’t know why we were in there, and there’s a lot of rage, and people were looking for a receptacle to put that rage; we’re in another war that’s really confusing right now and people still have the same rage. So there’s a lot of things going on that I feel like are still with us. If anything, they’ve metastasized and boiled over even more.”

The goal is to make something as elusive as the appeal of Hansen and media of that era. “This should have been the movie that everyone wanted to see then.” A film as grand, and leering, as Hansen staring directly into the camera and commanding you with all the powers of Mordor to take a seat.

Primetime is in theaters on Friday, Sept. 25.

Agents of SHIELD Star Addresses the Show’s Frustrating Status in Marvel Canon

For many of those who stuck with the narrative rollercoaster that was Agents of SHIELD over seven seasons on ABC, it’s been a frustrating wait to hear Marvel confirm that the long-running show is fully MCU canon, but we still seem to be no closer to getting that confirmation.

Even as the Marvel universe brings back beloved TV characters from the past, like the Netflix era gang and James D’Arcy’s Jarvis from Agent Carter, SHIELD’s faves seem lost in time and forgotten by those with the grand multiverse at their fingertips.

Agents of SHIELD star Clark Gregg, who played Phil Coulson on the show, has previously made some rather profane comments directed at those who talk about its canon status, and actress Chloe Bennet seems annoyed by Marvel’s lack of full acknowledgement, too, describing herself as “low-key angry” about it.

Bennet was filming the fourth season of HBO’s The White Lotus when she told Elle that she would still “totally” bring back her character, Daisy Johnson, if Marvel asked.

“I’m obsessed with Daisy,” Bennet admitted. “I feel like I am Daisy. I would be so protective of her. I’m still low-key angry that they don’t fully acknowledge this as canon—the real followers will understand that. We were the first MCU TV show, and we did 130-something hour-long episodes. We spent a lot of time in people’s homes, and I spent a lot of my life playing this character and this young woman growing into her power. There’s a lot of symbolism in that, especially looking back now. I would love to play her with the growth that I’ve had since I’ve had a break from the role.”

With Marvel maestro Kevin Feige promising that next year’s multiversal blockbuster Avengers: Secret Wars will have “characters we know and love in pinch-me moments,” could there be room for appearances for the likes of Bennet’s Quake or Natalia Cordova-Buckley’s Slingshot? Perhaps, but the current lack of interest in revisiting characters from SHIELD is certainly starting to make the show seem like an outlier, especially when its first few seasons were so purposefully linked to movies like Captain America: The Winter Soldier and Thor: The Dark World.

Since Agents of SHIELD ended with a time-traveling adventure that saw the team preserving events in the past to save the future, it may be that fans of the show may have to view the conclusion as their own mini-Endgame, with no encore to follow.

Where Have All the Online Gaming Spaces for Kids Gone?

There was a time when going online as a kid meant going somewhere built just for you. You logged into Club Penguin and waddled around as a colorful cartoon bird. You raised a Moshi Monster, or grew flowers to lure Moshlings into your garden. You solved themed puzzles in Poptropica, or roamed Jamaa as your favorite critter on Animal Jam. These weren’t corners of a bigger platform. They were the whole platform, and they were built with one audience in mind: children. 

That world has mostly disappeared. Club Penguin, which once claimed more than 200 million registered accounts at its 2013 peak, was shut down in 2017. Moshi Monsters ceased operations in 2019 and is only now attempting a fan-funded comeback. Poptropica closed its servers in 2024, but still clings to life via fan-made archives and a preserved version of the game provided by Coolmath Games

Animal Jam, though still active, has seen a decline in its users. The game reached 130 million lifetime registered players and 3.3 million monthly active users a decade into its run, and while developer WildWorks hasn’t published a current monthly active user figure, third-party trackers point to a steep-drop off. Concurrent players on the game’s Steam client, a small slice of its overall audience since most kids play through mobile or browser, fell 84% from its own recent peak, down to just a few dozen players online at once. It’s an imperfect measure, but it fits the broader picture: Animal Jam’s real numbers are a fraction of what they once were. 

Meanwhile, almost every kid who wants to play online today ends up in the same place: Roblox. The platform was created in 2004, when David Baszucki and Erik Cassel, who previously built physics simulation software together, began developing what they called DynaBlocks before rebranding it as Roblox. It wasn’t considered a kids’ app originally; the founders pitched it as a tool for building and sharing 3D, physics-based creations, and its earliest users skewed toward teens and adults drawn to the creative and technical side of building games rather than young children.

That changed as Roblox’s free-to-play model, endless supply of user-made games, and social features (customizable avatars, chat, virtual currency) drew in a steadily younger audience, and by the 2010s it had become a default digital hangout for kids and pre-teens. That shift shows up in the numbers: Roblox averaged 132 million daily active users in the first quarter of 2026, up 35% from a year earlier, and pulled in $1.4 billion in revenue over that same stretch. It’s a platform built for everyone that ended up mattering most for kids. 

That distinction, “for everyone” versus “for kids” turns out to matter enormously. It shapes how a platform handles chat, how it makes money, and how well it can catch the things that put children at risk, which is exactly what’s at stake in Roblox’s most consequential move in years: a 2026 overhaul that finally introduced separate, age-based accounts for younger users. It’s a real attempt, even 20 years later, to solve the problem of children’s safety that’s made the lack of online spaces for young people such a hot topic. 

Lance Priebe, creator and co-founder of Club Penguin, says he didn’t originally build the platform for kids in the marketing sense; that framing came later. “I never really made [Club Penguin] for kids in that particular sense of the word, that just became a marketing thing later on,” Priebe tells Den of Geek. “I was just always wanting to create a fun place that was safe for everybody to play online, and in doing that, you have to build safety first, which of course made it safe for kids.” 

That ordering, safety first, audience second, is close to the opposite of how current online spaces for young people grew. Roblox opened its doors to any creator and any player in 2006, then had to build safety systems to catch up to the scale that resulted, a scale that now includes more than 44 million user-made games and experiences.  

Clark Stacey, founder of Animal Jam and co-founder of WildWorks, doesn’t think that method was necessarily dishonest, but he identified it as a choice with consequences. “I do think it’s a little disingenuous to claim that you’re not a kids platform, when substantially most of your users are kids,” Stacey says. “I know that they’ve invested significantly in their safety systems and moderation system, it’s incredibly expensive.” 

Stacey argues the deeper issue is structural. Roblox does not make its own games or run its own social spaces, it provides the tools and the servers, and lets millions of independent creators build on top of them. “They’re a tool base and its servers. And that allows them to escape a lot of liability for what their users might do.” 

Club Penguin and Animal Jam worked the opposite way. Everything a player could do, the mini-games, the igloo/den customization, the central hub areas, was fixed; kids logged into a finite set of rooms and games everyone else had access to. 

The difference in who builds the world is exactly what left games like Club Penguin and Animal Jam exposed when the money side stopped working. Club Penguin ran on what Priebe called a “freemium” model, free access with a paid membership for extra perks, the same velvet-rope system many kids’ platforms used. The problem? It wasn’t especially lucrative. “Only less than 2% of the whole audience paid,” Priebe says.

 Roblox runs on something else entirely: Robux, a virtual currency purchased with real money that generated $6.8 billion in player spending across the full 2025 calendar year alone, much of it spent inside millions of user-made “experiences,” many of them algorithmically promoted simulators and clicker games built to maximize spending rather than creativity. 

Compare that to the freemium model that came before it and the battle pass, the modern alternative to free-to-play. Club Penguin and Animal Jam’s freemium systems asked for one flat membership fee, if a player wanted the extras at all. 

Fortnite’s battle pass works the same way: a single seasonal bundle of content, similarly optional. Robux, in contrast, is a currency that spends inside millions of separately monetized experiences, each with its own prices, upgrades, and purchase prompts. There’s no single toll to opt out of, and no ceiling on how much a player can spend.  

Priebe watched free-to-play evolve and started building mobile games himself. He doesn’t love where the model landed. “That system became very popular, and the idea was that instead of charging a premium, you just pay for what you wanted,” he says. “But now it’s become quite predatorial. Free-to-play tends to have a behavior now of walls stopping you, so that if you don’t pay, you can’t keep playing,” 

Animal Jam took a deliberately different path, one Stacey ties directly to the age of the audience. “Kids the age that are playing Roblox, playing Animal Jam, don’t have the cognitive hardwire yet to resist the kinds of pressures that free-to-play games can bring to bear,” he says. “That was a very deliberate design decision on our part, that we didn’t want to shut kids out of any of the core content that made up Animal Jam. You could play for free forever, and most kids did.” 

That contrast carries over to what these platforms feel like to actually be inside. Roblox’s scale isn’t just a monetization story; it’s a community one too. Priebe, who built Club Penguin’s design around ideas from Seth Godin’s book, Tribes: We Need You to Lead Us, says a real community needs three things; a shared identity, a shared purpose, and a persistent shared space. 

He’s not convinced something like Roblox has any of them. “This is where I actually struggle with things, like some people say Roblox is a community. I don’t really think it is,” he says. “It doesn’t have anything to really…what are you celebrating, right?”

Where Club Penguin and Animal Jam had a central map with different internal locations for people to hang out in, Roblox is a sprawl of millions of disconnected minigames. “There’s probably millions of children or people making their games all by themselves with no community, just because they have a tool to make games,” Priebe says. “Do you really gather a community or anything around that? I don’t know, I can’t speak to that.” 

Both men are careful to separate that kind of structural loss from simple nostalgia. Priebe points out that Club Penguin existed before smartphones, when kids had a scheduled “appointment” to play rather than an always-on device in their pocket, a shift that makes any old-style kids’ platform harder to recreate today regardless of how it’s designed. 

“You gotta remember how the behavior was. Children still played, you went to school, you played. You came home and scheduled a time to play. That is gone. How do you design for always on, always available, no appointment? I’m just bored and I turn it on. That is a very different experience.” 

Priebe also points to a related shift; the disappearance of scarcity as a force that used to hold communities together. Club Penguin built its identity partly around recurring but temporary events, monthly parties that existed for a limited window and then vanished for good. 

“It was looking forward to an event that’s coming. What actually is important is that the event was removed after you were finished. That’s rare, that doesn’t happen in other games. It created a shared unity. You went back to your class and said, ‘were you there?’ Because when people say that, ‘I was there last year,’ it creates this friendship, and that’s part of the community building as well.” 

He sees that same kind of scarcity eroding everywhere now, not just in kids’ games. “We’ve lost a lot of this, well, even movies and film have lost this, this idea of going to an event. It’s gone.”

He’s watched the pattern repeat in the newer virtual worlds he still experiments with today: announce an event, and it gets consumed “within about two or three hours worldwide,” recorded and uploaded almost immediately, until more people end up watching it on YouTube than experiencing it live. That leaves him without a tidy answer, only a harder question. Is it even possible for child-centric games online to exist with an intractable business model in place? 

Stacey, for his part, traces his own nostalgia back further, to university-run text games that predated the web entirely, and says communities like these are simply mortal by nature. “Those communities emerge organically. They persist and grow for their period of time, and inevitably they change, and they either change into something else or die altogether.” 

Which brings the story back to what Roblox is trying to build now. Its 2026 update, which introduced Kids and Select accounts with restricted chat and content by default, is the platform’s biggest attempt yet to import the safety-first design that Club Penguin and Animal Jam had from day one. 

The scale of that rollout is itself telling: age checks became mandatory for chat access in January 2026, and within a month, roughly 50% of Roblox’s daily users, tens of millions of children and teenagers, had gone through the process. But the rollout has already experienced the exact problem bolted-on systems tend to produce: age checks that can be fooled, a trust-based bypass that critics worry predators could exploit, and a black market where verified accounts get resold for a few dollars

Stacey boils the lack of those good ol’ online spaces down simply. “I think there is a need [for safe online kids spaces]. It’s just a really, really difficult need to fill and walk the line between what parents want, what regulators want, and what kids want because you’re going to have two out of the three angry at you no matter what you do,” he said. “So it’s not that there isn’t a demand, I think there’s a strong demand. There’s just too much liability in providing service for that demand.” 

That’s the uncomfortable answer underneath the whole story. Kid-first platforms may truly be an outdated concept, even if the desire for them is still longlasting. All-ages approach to platforms became the default because they allowed for more scale, marketing, and money. But it leaves a final question: are those elements more important than what our beloved simple, self-contained worlds offered us all those years ago?

Sense and Sensibility Review: A Surprisingly Bittersweet Jane Austen for New Generations

At a certain point, oft-loved (and oft-adapted) classics, such as the works of Jane Austen, transcend their status as simple stories. They’re standards; myths; anthems whose value in each successive generation stems from how some beloved beats are adhered to whilst others are omitted entirely by a free-styling soloist having their way on a jazz bass. Or a pianoforte.

I imagine most audiences who see this October’s vintage of Sense and Sensibility will know the tale from Austen’s pen, and plenty more around 40 and up due to the sublime 1995 screen adaptation, courtesy of Ang Lee and Emma Thompson. Thirty-one years is nearly a lifetime, yet that pairing, plus many other idyllic choices in a production that includes Alan Rickman and Hugh Grant among its ranks, makes the ‘90s movie a tough act to follow. So the greatest compliment I can pay director Georgia Oakley and screenwriter Diana Reid is that they found new music in the Austen songbook, making it fresh, occasionally electric, and wholly inviting to a new generation. Even when it’s hardly definitive.

Eschewing the whimsy and irony that’s colored many of the Austen films in recent years, Oakley and Reid’s approach to the Dashwood Sisters is intensely earnest with an understated, almost aching sense of naturalism. The juxtaposition of the wild, unkempt world encroaching on these mannered Georgians’ civility is a fixation for Oakley’s camera and the pastoral, nigh primordial production design by Francesca Di Mottola. It’s certainly in young Esmé Creed-Miles’ wide, willful eyes. A newcomer to the screen, Creed-Miles’ interpretation of Marianne is introduced practically barefoot and feral, but never bedraggled, as she runs through a wooded forest that befits this more stoic conception of the Dashwoods.

As in all versions, the sisters Elinor (Daisy Edgar-Jones), Marianne, and pint-sized Margaret (Bodhi Rae Breathnach) are victims of a patriarchal system that has cast them off after their half-brother John (Tom Brooke) inherits their father’s entire estate, and John’s calculating wife Fanny (Stacy Martin) convinces her husband to set the girls adrift—out into a civilized wilderness where women of former means are unable to seek an income at all except through the pact of marriage.

The most promising prospects, at least initially, seem to be Fanny’s far kinder brother Edward Ferrars (George MacKay), a dashing if shy man, and John Willoughby (Frank Dillane), who no one would accuse of shyness. Willoughby’s brash, roguish quality is in fact what draws the attention of the hopeless romantic Marianne, whereas Edward’s gentility is what attracts practical Elinor. Neither is exactly what he appears, however, and the courtships of all are interrupted by the mysterious and brooding colonial war hero, Colonel Brandon (Herbert Nordrum).

The notes will be familiar for even those who have never read or seen another adaptation of Sense and Sensibility, but it is how the filmmakers play them which give the movie a genuine grace and warmth. At the start of the movie, the lost Dashwood home of Norland Park seems perpetually bathed in sunset’s magic-hour glow, no matter the time of day. The grounds are drowned in a sea of unconquerable grass; it’s a vision where the natural urges that Marianne is forced to contain, and that Elinor dutifully sets aside, are constantly threatening to erupt beneath their feet. Whereas many modern Austen movies have rediscovered the author’s sardonic wit missed by most high school classrooms, or have upped the romantic sweep into a tumblr daydream, this film takes place in a kind of autumnal snow globe, save fallen leaves have replaced white powder. It’s picturesque but in a sweetly forlorn way, a bit like being an adolescent literally constrained by the clothes around your neck.

The aforementioned Creed-Miles best encapsulates this with an Austenite heroine who has not been modernized, but still reveals a fire and anger at her predicament that might catch some viewers familiar with the character by surprise. It’s a performance that promises audiences will see more of the young thespian down the line, and which intriguingly becomes more the heart of the movie than her sister Elinor’s own constant need to sacrifice her own happiness.

Daisy Edgar-Jones, who was so impressive in Fresh, makes for a serviceable and appropriately anguished Elinor, the good daughter who can more easily see Mr. Willoughby for the cad he is. But the love story between her and MacKay’s bashful Edward seems fairly pro forma in a movie better preoccupied with sensibility than sense. Yet perhaps in a stronger sense, the film shrewdly seems to evade some of the narrative beats that have become quoted and meme’d favorites among Austenites since 1995. Without giving too much away, the confrontation between the ruthless Fanny and enterprising Lucy Steele (Ceara Coveney) is discreetly avoided onscreen, as is a famed double wedding sequence.

But then the romance seems nearly secondary in a film more intrigued about the sisterly affections that tie Elinor and Marianne together than the men who could, theoretically, separate them forever. It is the sisters’ love that is most paramount to surviving in this film’s vision of a Darwinian English marriage system, and it is sweeping in its big-hearted feeling. Whereas certain romantic sequences might feel like a box to check, the agony Elinor and Marianne take on for one another, shouldering grief and joy as a team, imbues the movie with literally bittersweet chemistry. And even then, the film can still make its own innovations to the traditional love stories, including an unexpectedly giddy and wry resolution to the Willoughby and Brandon rivalry. Fiona Shaw’s Mrs. Jennings, meanwhile, is a delightful scene-stealer.

Ultimately, this 2026 rendezvous makes for another charming visit with the Dashwoods. The conversation is lively, the atmosphere happy in its own delicately hushed way, and the presentation exquisite. I have doubts if it will be one I will be speaking wistfully about in another 30 years, but at the end of the day I don’t think it is made for those already hung up on the Willoughbys of our youth. For those younger audiences who have never met the Dashwoods, or perhaps only in a 12th grade classroom, this Sense and Sensibility will become the standard. That’s worth getting swept up in.

Sense and Sensibility opens on Sept. 25 in the UK and on Oct. 16 in the U.S.

The Further Mis-Adventures of Cliff Booth Looks Like David Fincher’s Aliens

Sometime back in 1991, David Fincher made the jump to the movies. Fincher had already established himself as an impressive visual stylist, directing the music videos for Madonna’s “Vogue” and “Express Yourself,” and had worked in Hollywood as an employee at George Lucas‘ Industrial Light & Magic. Unfortunately Fincher’s experience making his debut feature Alien 3 went so badly that, to this day, he still disowns the finished film.

Yet, it’s hard not to think about Alien sequels while watching the latest trailer for The Further Mis-Adventures of Cliff Booth. Not because xenomorphs burst from the chest of the titular stuntman, played once again by Brad Pitt. There’s nothing sci-fi on display in the trailer, just shots of Booth swaggering his way through 1970s Hollywood, and looking incredibly cool while he does it. Rather, we think of Alien 3 because that franchise is all about distinctive auteurs making sequels, and we’re happy to see the tradition continue.

Released in 2019, Quentin Tarantino‘s Once Upon a Time… in Hollywood featured Pitt’s Booth and Leonardo DiCaprio as Rick Dalton, a fading Hollywood actor. While driver/stunt double Cliff did handyman work and flirted with what turned out to be members of the Manson Family, Rick took on increasingly demeaning television guest roles and pondered making “Eye-talian” movies overseas. Part love-letter to Hollywood and part revisionist history, the film ends with Cliff and Rick battling the Mansons, thereby allowing Sharon Tate (Margot Robbie) to continue to live.

Though the movie ended on a hopeful note for the future, Once Upon a Time… in Hollywood wasn’t exactly calling out for a sequel. But that’s not the only reason we’re excited that Tarantino decided to only write the script for The Further Mis-Adventures of Cliff Booth instead of stepping behind the camera to direct too. We’re also excited because Fincher has his own compelling style, making cool and precise movies instead of the excessive and referential films that Tarantino makes. With Fincher directing, Cliff Booth has the potential to be its own movie instead of just a sequel.

Of course, the precedent for this approach was Alien. The 1978 film directed by Ridley Scott is essentially a haunted house story in space. Ellen Ripley and her fellow crew people aboard the USCSS Nostromo dealt with only one xenomorph, and they spent most of their time simply trying to survive and outwit it, not do battle with it. James Cameron took a completely different approach for Aliens in 1986, bringing back Ripley and teaming her with space marines and putting her in an action film. Fincher’s Alien 3 is bleak and punishing, while Jean-Pierre Jeunet’s and Joss Whedon‘s Alien: Resurrection is manic and comedic. Even when Scott returned to the franchise for Prometheus, he prioritized philosophical inquiry over sci-fi scares and then made Alien: Covenant into a nasty slasher movie with a Frankenstein-story bolted on.

Could Once Upon a Time… in Hollywood spark a similar type of franchise? Certainly, Booth is a compelling enough character, and Pitt plays him with plenty of charm. Moreover, given that The Further Mis-Adventures of Cliff Booth takes place in 1977, the year that Star Wars changes everything for Hollywood, it’s not hard to imagine the further further mis-adventures of Cliff Booth, in which the former stunt man tries to make sense of the evolving movie landscape. We just hope a different director takes on each entry, and gives it their own vision.

The Further Mis-Adventures of Cliff Booth opens in IMAX on November 25, 2026.

New Resident Evil Movie Features an Unexpected Easter Egg

This article contains minor spoilers for Resident Evil

Zach Cregger’s Resident Evil is finally out and thrilling audiences everywhere with its unique blend of laughs and scares. The director’s spin on the popular Capcom video game series has also delighted many fans who weren’t sure how much of the true Resident Evil experience they would get, since Cregger chose not to include characters from the games in his reboot. Instead, the film follows a medical courier named Bryan, who is more like a random NPC than a Leon S. Kennedy type.

Ultimately, there was no need to worry; Cregger proved he knew ball. Beyond finding ammo, battling with padlocked doors, and being chased by mutant creatures, some have also been pleasantly surprised by how the movie captures the real tension of playing the Resident Evil games.

But among the familiar situations and panic moments the movie puts poor Bryan through, there’s also a fun moment that should please fans of an entirely different video game.

During a scene where Bryan investigates an overturned cop car, only to find the mutated woman inside briefly gone, he eventually has to figure out how to escape her on foot in the snow. This leads to a hilarious shot of him “looping” around the cop car as she relentlessly chases him, a scene that will be extremely familiar to Dead by Daylight players.

In the popular multiplayer survival horror game, “looping” is a tactic where a Survivor repeatedly runs around a structure or obstacle to evade the Killer during a chase. It’s a go-to move for wasting the Killer’s time while avoiding being hit, often giving the Survivor’s teammates an added opportunity to “pop” a generator and increase their chances of escaping the map.

Resident Evil has become one of Dead by Daylight’s most substantial crossover partnerships in the last five years. Developer Behaviour Interactive first collaborated with the franchise back in 2021, when Leon S. Kennedy and Jill Valentine were added as Survivors, Nemesis as a Killer, and the Raccoon City Police Department became a new map. Nemesis’s zombies and the ability for Survivors to interact with typewriters were also introduced, among other Resident Evil-themed elements and perks.

The collab continued in 2022, adding Ada Wong and Rebecca Chambers as Survivors and Albert Wesker as a Killer, along with another version of the RPD map.

While it’s currently unclear if Cregger actually meant to include the “looping” moment in his reboot movie as a direct reference to Dead by Daylight (feel free to confirm or deny in the comments, Zach!), it will surely have amused those who don’t just associate Resident Evil with the mainline game series and the movie adaptations, but with the franchise’s ongoing Dead by Daylight collaboration as well.

Resident Evil may have kept survival horror fans fed in 2026, but Dead by Daylight is busy setting up its own movie adaptation over at Blumhouse, with Thordur Palsson (The Valhalla Murders) tapped as director.

Beyond Hal Jordan: Five Other Hated Heroes the DCU Could Rehabilitate

People love Hal Jordan. Kyle Chandler brings a full charm offensive to every episode of Lanterns, making us smile at Hal Jordan’s antics, even when he’s being a cocky jerk. Hal can start fights with barflies, impede a local investigation, and condescend to John Stewart at every turn, and yet we find ourselves loving him all the more. Which comes as a total shock to comic book readers. Although Hal Jordan has had fans since his first appearance in 1959’s Showcase Comics #22, his popularity faded over the years, and he’s been one of the more divisive mainstream heroes of the past few decades.

Nonetheless, Lanterns makes Hal into a hero again, an incredible feat. With that in mind, let’s look at some other hated heroes and offer a challenge to James Gunn and the braintrust at DC Studios: Can you make us love these guys as much as you made us love Hal?

The Flash (Barry Allen)

Anyone who watched Grant Gustin‘s charming performance on the CW, or even those who liked Ezra Miller’s neurotic take in the DCEU movies, might be surprised to see Barry Allen listed here. He’s so likable in those works! But as any comic book fan will be quick to point out, those guys were playing Barry Allen in name only. The personalities they embodied came from Barry’s successor, Wally West.

Introduced in 1956’s Showcase Comics #4, Barry Allen was a more strait-laced character. Like most of DC’s Silver Age heroes, Barry went on incredible weird adventures, all telegraphed by the outrageous covers of his comics. But Barry himself was pretty dull: a science-minded cop in a crew cut, who always seemed vaguely annoyed by the odd happenings around him. If the DCU can let Wally be Wally—outgoing, a little off, but always likable—then they’ll have to find a different way of getting audiences to cheer for ol’ stick-in-the-mud Barry.

Fate

Or next choice has the exact opposite problem as Barry Allen, precisely because he comes from the ’90s, not from the ’50s. Amidst the flurry of legacy characters killed and replaced by hipper versions, DC Comics used the Zero Hour event (in which a crazy Hal Jordan decided to reboot the universe) to get rid of Doctor Fate, the stodgy Egyptian-themed mystical hero they’ve had around since the Golden Age, and replace him with a rad new upstart.

Enter Jared Stevens, a.k.a. Fate. With his sleeveless duster, his constant scowl, and an ankh tattooed on his face, Fate oozed ’90s edginess. Gone were the blue tights and golden helmet that his predecessors wore, replaced by the tatters of a cape he wrapped around his arm and street clothes only lightly adorned by magical items. Fate managed to carry his own book for two years, but few complained about its cancelation and even fewer mourned his death in 1999’s JSA #1, as it made room for the good ol’ Doctor Fate again.

Gunfire

Gunfire has the distinction of being both an edgy ’90s character as ridiculous as Fate, but one who already exists in the new DCU, at least theoretically. Gunfire appeared on the mural in the Hall of Justice from Superman, standing alongside Wildcat, a beloved character one would expect to be in the DCU, and Vibe, a character who would be on this list had not Carlos Valdes made us love him on The Flash.

Even if you didn’t know that he spun out of the terrible Bloodlines crossover from 1993, you could tell that Gunfire comes from the ’90s because of the many pouches he wore. Created by Len Wein and Steve Erwin for Deathstroke the Terminator Annual #2, Gunfire was a nondescript rich kid named Andrew Van Horn, who survived an alien attack on his father’s mansion. The alien’s blood mixed with Van Horn’s DNA, giving him the ability to turn anything into a weapon. Even in the ’90s, that concept failed to click with readers, and he quickly disappeared from the page, as did most of the Bloodlines characters. Yet, apparently Gunn wants him in the DCU, so hopefully there’s some plan to make him more palatable in live action.

Robin (Damian Wayne)

Like Gunfire, we know that Damian Wayne exists in the DCU, or at least is coming soon. Where the animated movie Dynamic Duo will focus on first Robins, Dick Grayson and Jason Todd, Damian Wayne will be the Robin in The Brave and the Bold, the upcoming Batman movie directed by Andy Muschietti. And that news does not sit well with all comic fans.

Damian was the fifth person to don the Robin identity, and he remains the most controversial. First introduced by Grant Morrison and Andy Kubert in 2006’s Batman #655, Damian is the son of Bruce Wayne and Talia al Ghul, the daughter of supervillain Ra’s al Ghul. Birthed without Bruce’s knowledge and raised by Talia to be an assassin, Damian had a superiority complex high even by the standards of a pre-teen boy, and his snotty attitude did nothing to ingratiate him to readers—especially after he tried to kill fan-favorite Robin Tim Drake. Over the years, Damian has softened some, but he still regularly comes up on lists of most-hated DC characters, presenting a real challenge to The Brave and the Bold creative team.

Superboy-Prime

As he told Den of Geek last year, James Gunn’s favorite character is Bat-Mite, a comedic character with the ability to break the fourth wall. The fact that Gunn hasn’t yet found a way to bring Bat-Mite in the DCU is surprising, given the success of fourth-wall breaking characters like Deadpool. But when you consider the response to Superboy-Prime, maybe that’s a good thing. Superboy Prime doesn’t just know he’s a fictional character in a comic book—a fact he uses to justify the murder beloved characters like Impulse and the Legion of Super-Heroes—he also acts as a surrogate for the reader, mocking them for their own fandom.

Superboy Prime technically debuted in a 1985 story by Elliot S. Maggin and Curt Swan, published in DC Comics Presents #87, about a boy in our world named Clark Kent, who loved Superman comics. One day, that boy discovered that he too had powers, and got to live out his fantasies. This Superboy somehow survived Crisis on Infinite Earths, only for Geoff Johns to bring him back with 2005-2006 crossover Infinite Crisis. Disgusted with the actions of superheroes after the first Crisis, Superboy-Prime turns into a villain, killing those who fail to meet his standards and whining about it the entire time. A frequent antagonist in DC Comics of the 2000s and 2010s, Superboy-Prime irritated readers to no end. Yet, somehow, he’s undergone a redemption arc in recent years, something that Gunn and company will have to continue if they ever want to put Superboy-Prime in the DCU.

Lanterns Fills in the Gaps of the DCU After Superman

This article contains spoilers for Lanterns season 1 episode 6.

Guy Gardner isn’t a good guy. He’s not a bad guy by any stretch of the imagination, at least not in a world where Lex Luthor and the White Dragon exist. But anyone who saw Superman knows that the Earth’s current Green Lantern is a craven opportunist, someone who uses the massive power bestowed upon him mostly to advance his own economic interests rather than doing good as its own reward. As played by Nathan Fillion, Guy concerns himself with brand identity and the fate of the Justice Gang more than he does stopping Lex Luthor or the hostile nation of Boravia.

So when Guy shows back up in Lanterns, coming to Rushville, Nebraska years after the events of episode five, one would expect him to feel pretty high and mighty. After all, Hal Jordan, heretofore the only human Green Lantern, had completely screwed up, as had the Guaridans’ choice for his replacement, John Stewart. Guy has the opportunity to prove that only he is worthy to wear the ring. Yet, instead, Guy shows something like concern for his predecessor, indicating that some character growth in the world after Superman.

Even though it’s preceded by Creature Commandos, which itself indicated that some parts of The Suicide Squad and season one of Peacemaker are canon, Superman was the first proper entry in the new DCU inaugurated by James Gunn and DC Studios co-head Peter Safran. As such, Superman entered a world already inhabited by superheroes, even though his public arrival, three years before the events of that movie, introduced the most powerful meta-human in the world.

Through Superman, Creature Commandos, and the second season of Peacemaker, we got a sense of the heroes who preceeded Superman: the members of the Justice League and Task Force X, of course, but also those who show up on the mural in the Hall of Justice, which includes Golden Age characters like Starman and Iron Munro. Lanterns went further to show that Green Lantern had been on Earth since 1986, making Hal Jordan a craggy veteran by the time Superman debuted in Metropolis.

While these events have set up the DCU’s past, Lanterns gives us a better sense of the DCU’s present, after the events of Superman. Superman wasn’t just about how the Man of Steel defeated Lex Luthor and saved Jarhanpur from Boravia. It was also about how Superman inspired people with his goodness, including other superheroes. And no hero needed inspiration more than Guy Gardner, the bowl-cut sporting GL in the Justice Gang. When we first meet Guy, he shows little care for civilians or the kaiju that he and the Justice League take down. But by the end of the movie, he and the Justice Gang decide to help the people of Jarhanpur, even if doing so might harm their brand and the profits it can bring.

To be sure, that’s just a small change in the heart of Guy Gardner. He still initially rejects Metamorpho’s bid for membership on the grounds that he’s too ugly, and only changes his mind when Metamorpho calls Justice Gang “a cool name.” And when he and Hawkgirl show up alongside Maxwell Lord in Peacemaker, they have no problem mocking Chris Smith, showing no interest in actually listening to the potential Justice Gang member.

So no one was too surprised when Guy makes his presence known in Lanterns by shining a light in John Stewart’s eyes, mocking his would-be fellow member of the Green Lantern Corps. And Guy has no problem rubbing the disaster of Rushville in the face of John, as if the loss of the Corps’ reputation matters more than the people who died.

However, Guy does arrive in Rushville, a place that clearly still hates Green Lanterns, to attend Hal Jordan’s funeral. Moreover, when John asks Guy to get Hal’s Green Lantern ring and uniform for the burial, Guy actually agrees. He’s not nice about it. And Guy has no problem reminding John how badly he and Hal screwed up. But Guy does it, even if it risks his standing with the Guardians and the reputation of the Green Lantern Corps.

Through Guy’s actions, we’re beginning to see the true effect that Superman has had on the world. The desire for power and fame that affected even the world’s superheroes has begun to weaken. In its place, people with power are beginning to realize that they have a responsibility to help others.

As obvious as that observation sounds, it has huge ramifications for the Superman sequel, Man of Tomorrow. As James Gunn has made clear, Man of Tomorrow will feature two protagonists, Superman and Lex Luthor. The two will be forced to work together as they deal with not just the threat of the intergalactic collector Brainiac, but also Salvation, the prison planet where ARGUS is sending superhumans. Whether he likes it or not, Lex is going to have to use some of his genius for the good of humanity—just like Superman hoped would happen.

Of course, it will take an extreme change of heart for Lex Luthor to become a hero. But if Superman can make Guy Gardner a good guy, maybe he can inspire anyone.

Lanterns airs new episodes every Sunday at 9pm EST on HBO and HBO Max.

Lanterns Episode 6 Review: After the Light Fades

This article contains spoilers for Lanterns season 1 episode 6

Previously, on Lanterns… everything went wrong. What had been a surprisingly excellent superhero series took a turn that seemed so wrongheaded on a narrative and thematic level that it’s hard to see how Lanterns could recover. William Macon, his Manhunter wife Zoe, and the vengeful Antaan all died in the fight, which also destroyed most of Rushville, all while John and Hal fought each other more than they did the bad guys. Where can showrunner Chris Mundy go from there?

Turns out, the answer is “nowhere,” and that was the best possible answer. Episode 6, “Bad Optics,” doesn’t entirely make up for the problems of its predecessor. But it does take advantage to do something unique, offering a meditation on how superheroes fail.

In “Bad Optics,” we finally return to 2026, where John now works with his brother as a successful architect, having put his Green Lantern days behind him. Not only does the public not hold John accountable for Rushville, but his experience has become a selling point, helping him market high-end panic rooms to clients with money and military contracts. Less improved is John’s relationship with his parents, to whom he no longer speaks.

Hal Jordan has had the opposite trajectory. After serving time in prison for what happened, a sentence he served without mentioning John’s name, Hal moved to Rushville in a failed attempt to atone for his crimes. He offers to do good works for the citizens, and kindles a romance with Sheriff Kerry, now divorced from Billy. Hal asks John to meet one last time, hoping for some sort of recognition from the other guilty party, but John refuses. The next thing John knows, he’s been called back to Rushville to help Kerry with Hal’s murder.

Despite the fact that “Bad Optics,” directed by Stephen Williams and written by Justin Britt-Gibson and Damon Lindelof, finally gets back to the dead Hal Jordan that we saw at the end of episode 1, it doesn’t really address the mystery. There’s some talk about possible suspects, with John immediately ruling out Kerry. But instead, the episode wants to let John face the past he left behind. That ranges from preparing for Hal’s funeral with the help of current Green Lantern Guy Gardner, played by a returning and more foul-mouthed Nathan Fillion, and being blackmailed by Maggie (Hannah Christine Shetler), the little girl who watched John steal Hal’s ring in 2016.

“Bad Optics” lets Lanterns get back to doing what it does best, examining a person overburdened by responsibility. John wants to believe that he’s put his Green Lantern days behind him and that he’s happier for it. He wants to believe that he did nothing wrong in 2016, that all those people died because Hal made a mistake. But Hal’s murder forces him to see the truth.

The focus on John’s journey gives Aaron Pierre room to do his best work yet as a man who can’t acknowledge his own feelings. Pierre puts just a little too much energy into John’s pitches to clients and to the way he teases with Kerry and Noah (now played by Shea Pritchard) at dinner. With just a bob of his head, he transitions John from false friendliness when encountering Billy to rage, sucker-punching him and other angry Rushville residents. And Pierre goes dead-eyed when John talks with his brothers, trying to pretend that he cares about his next client as much as he ever cared about the ring.

Outside of the final moment, in which John gets enough charge from Hal’s ring to revive the Hal-o-Gram, Kyle Chandler only appears in one scene as a living person. But that’s all he needs to make his presence known through the rest of the episode. Chandler has done incredible work on this show to make Hal an arrogant jerk who deserves a punch in the face and the most charming, charismatic man on the face of the planet. He retains both those qualities during his reunion with John, but Chandler also adds a level of sadness and regret. He knows that he messed up, but he knows that John messed up, too. He hopes that the recognition will be enough for John to extend the grace he cannot extend himself, to prove that—as he wrote about himself in his own eulogy—he mattered.

The pathos in Hal works to make the audience believe everything that Kerry says about his actions in the past six years. It also adds strength to John’s redemption story as he makes his way back to the ring. Hal may have been less worthy than John, but he’s had the bravery to try to make things right, something John’s still too scared to do. Even better, the episode doesn’t use superpowers to undo the mess that the two men made, and instead treats the ring as a standard that they both failed to uphold.

“Bad Optics” doesn’t redeem everything with the previous episode. Hal and John’s regret now doesn’t make their actions feel less out-of-character in the past. Worse, the story doesn’t do anything to address the anti-immigration theme the last episode apparently invoked. On a less pressing level, some of the choices in “Bad Optics” feel tired, especially the extortion subplot with Maggie. It’s almost like Mundy is repeating beats he covered in Ozark, and not just because we have another small-town girl with curly blond hair embarking on a life of crime. It’s an unnecessarily literal way to highlight John’s guilt.

Still, the episode goes into territory we rarely see in superhero fiction, looking at a hero’s failure. It’s hard to be mad at Lanterns for a few mistakes when it delves into unfamiliar material with such honesty and without fear.

Lanterns airs new episodes every Sunday at 9 p.m. ET on HBO and HBO Max

Green Lantern Illuminations:

  • John gives his pitch in Midway City, a major metropolis in the Michigan of the DC Universe. Midway City has been the home of Hawkman and Hawkgirl, as well as the Doom Patrol, but it makes sense for the Detroit native John Stewart to move there. The only question is this: has John, who was established as a Detroit Red Wings fan in episode three, now pull their pro hockey team, the Midway Wolverines? Or is Dylan Larkin demanding a trade in the DCU too?
  • Speaking of Wolverines, Noah’s hat ceremony shows that he’s considering going to the University of Michigan. Canonically, the Boston-born Guy Gardner played football for Michigan, and even has a U of M sticker on his power battery.
  • Carol Ferris is here! Traditionally, Carol is Hal’s Lois Lane, the high-powered president of the aerospace company where Hal worked as a test pilot. Even more than most superhero couples, Hal and Carol have a habit of falling apart and coming together, a problem made worse when Carol became Star Sapphire, a superpowered villain committed to earning Hal’s love by dominating him. These days in the comics, Star Sapphire has become a hero and she and Hal are pretty steady in their romance… for now.

Zach Cregger’s Resident Evil Ending Should Make Hardcore Gamers Happy

This article contains massive Resident Evil spoilers.

The ending of Zach Cregger’s Resident Evil is its most twisted and ambitious element. After a mean, lean, mutated-heart-on-its-sleeve B-movie where we watch a hapless millennial named Bryan (Austin Abrams) bungle his way through the zombie apocalypse consuming Raccoon City, the final act of is where everything comes to a gooey head.

Determined initially to reach Raccoon City General Hospital to deliver what he is led to believe is an organ that will save a child’s life, poor Bryan in the end must realize that he’s attempting to save his own skin instead. What he carries is some mystery compound that will help create a potential cure for the T-virus ravaging Raccoon City. Apparently the Umbrella Corporation—which also created the virus bringing about Raccoon City’s doom—ordered the compound Bryan carries due to “an abundance of caution.” It clearly wasn’t enough.

In the movie’s final moments, Bryan delivers the compound, hoping that it will save him from the viral infection rotting away in his arm. But in the ultimate bit of mean-spirited luck, Bryan cannot hold out the five or so minutes left for a cure (not that I think it would’ve likely helped him at this point). Instead he mutates into a monstrosity reminiscent of William Birkin’s many grotesque forms in the PS1/N64 video game, Resident Evil 2. He has a giant eyeball-tumor growing out of his shoulder, a second mouth in his belly, and tentacled arms that help him drag all those Umbrella scientists into his tummy fangs, swallowing them whole and adding them to the fuck pit that is his body. In the end, he doesn’t even care about the cure, letting it fall into the distant rubble beneath the skyline while screaming in hideous defiance at the incoming National Guard.

To be perfectly honest, as a fan of horror cinema, this ending is the weakest element of the film for me. I can enjoy a mean-spirited, or even bleakly humorous horror movie finale. Sam Raimi made a cottage industry out of them with the conclusion of nearly every Evil Dead movie (and go back and watch the original ending of Army of Darkness to make the hat trick complete). Raimi can also pursue a bleak ending with a sense of bitter, even tragic irony (see: Drag Me to Hell).

On a purely cinematic level, however, Bryan’s fate plays colder because it seems cruel purely for cruelty’s sake. The film ostensibly wants you to pity him because the whole journey is about Bryan realizing he wants to be a father–-an epiphany that could’ve saved his life if he was home with his girlfriend instead of looking for excuses to stay on the road. There is even irony in this because he initially thinks he is doing a good deed by taking this job since he’ll be saving some kid’s life. In the end, though, it was because he tried to save a sweet, angelic child that he got infected in the first place. Thematically it kind of works, but by juxtaposing him leaving a tragic audio message of contrition to his girlfriend and then comically turning into a monster that slaughters a bunch of comic relief red shirts fails to tonally blend. It’s more flippant than fitting.

Nonetheless, I would argue that the ending, like pretty much the rest of the far more satisfying and gleeful movie, should leave video game fans euphoric because of how snugly it fits into the canon.

To be sure, there’s been plenty of vitriol from self-styled guardians of the Resident Evil lore and mythology, who in recent months have denounced this movie, sight unseen, because it doesn’t star Leon S. Kennedy, Jill Valentine, or one of the Redfield siblings, nor does it take place in the 1990s and feature the Nemesis, a Licker, Mr. X, or the like. It even seems to play fast and loose with the biological symptoms that differentiate the T-virus, G-virus, and later games’ dreaded Las Plagas parasite.

And yet, the movie gets the aesthetic, style, and vibe of the games intrinsically, so much so that the ending gracefully inserts itself into a version of the mythology. Whatever criticisms I can sling, this conclusion is very much apiece with the world that Jill, Leon, Chris, and Claire traverse through, one quivering flashlight movement at a time.

Those games are famous in a lot of fans’ minds for their heroes, but back in the ‘90s, the original Raccoon City trilogy was more famous for its ruined world and atmosphere. Everywhere you went, be it the old Spencer Mansion, Raccoon City Police Department, or a popular Clock Tower, there were signs of lives shattered and stories abruptly ended. There were the annihilated cops who had a surprise welcome party for Leon still hanging from the walls by the time the rookie gets there to find their undying remains; a journalist hiding from William Birkin inside the jail cell beneath; and even a little girl who lost her parents in a shameless lift from James Cameron’s Aliens.

And then there were the journals. Everywhere you went, there were diaries, letters, and farewell notes from working contractor stiffs who got roped into Umbrella’s orbit; scientists who have a lot more complicity; gun shop owners trying to keep the lights on and the zombies out; and hapless bystanders who lost touch with their wife or family. They left behind messages of doom and despair that with the better written elements gave the games a sense of eerie melancholy (and in other instances unintentional giggles).

Zach Cregger and Austin Abrams’ Bryan is exactly one such story that Jill or Leon could’ve found while ruffling through the files scattered about a spooky parking garage. This is by design.

In many ways, Bryan’s story mirrors Leon and Claire’s in Resident Evil 2, or Carlos in Resident Evil 3: an outsider who comes to town on the worst possible day and seeks safety in a civic institution (in this case the hospital instead of the police department or city hall) and instead finds Umbrella’s mad science run amok. Alas, Bryan isn’t the hero of his story. He’s just another doomed side story in the Raccoon mythos.

The audio recording he left for his girlfriend in the parking garage is exactly the type of artifact the aforementioned game characters would discover while rummaging through the hospital grounds, if they had gone there, only updated to an iPhone message here, befitting the 2020s facelift of the story. Hell, chances are Leon would discover that recording and, over the course of several encounters, realized the mutant beastie with multiple arms, legs, and faces poking out of it is that poor bastard who says he is ready to be a father!

While Cregger slightly shifts the story for a modern sensibility to 2026, as well as moving the fall of Raccoon City to wintertime instead of autumn, he has basically created a side story that fits perfectly with the world of those old PlayStation games. Bryan doesn’t help create a cure that saves Raccoon City, the hospital, or even himself. He’s just one more piece of meat fed into the grinder, leaving behind a sad song to lament over. Perhaps in this 2026 telling, he even does end up getting put down for good by Leon S. Kennedy, Ada Wong, and a well timed quip.

It’s so classic Resident Evil that all that’s missing is Bryan leaving his phone beside an old typewriter. If fans can’t see that, maybe they don’t really know their beloved games.

Resident Evil is in theaters now.

Resident Evil: The Biggest Changes from the Game Make for a Better Movie

This article contains Resident Evil movie spoilers.

One of the greatest jump scares in all of video game history occurred during the early movements of the original 1996 Resident Evil classic. As either Jill Valentine or Chris Redfield, players would wander tentatively and fitfully through a big spooky mansion where they know the animated remains of human corpses are slowly shuffling about. What most gamers back then did not realize though is that humans weren’t the only danger.

It is thus the perfect jump scare when a dog pounces with extreme speed and agility through a window, shattering glass everywhere and causing the sound design to spike so high that many a ‘90s kid will swear they might have had flickers of cardiac arrest on their first playthrough. The medium had never seen something so cinematic before, particularly in a horror scenario. How do you possibly recreate that kind of jolt in film 30 years later?

Well, if you’re Zach Cregger, the answer is by ignoring what fans think they know are “the rules” for your Resident Evil reboot in 2026 and go plain hog wild with the lore. So it is when Austin Abrams’ medical courier in the new movie escapes the clutches of a dog that seems very much alive when it chases the poor bastard across a frozen tundra near the start of the new movie. Man and beast alike are sandwiched into a barn where Abrams’ Bryan has trapped the pooch on the lower level while he escaped out of the hay-loft door up top.

Yet, much to Bryan and even the audience’s surprise, the dog not only is able to smash its head through the wall, but it then unleashes a tentacled nightmare from its mouth, wrapping around Bryan’s leg and dragging him ever closer to its mutated canine clutches!

This for the record is nothing like the zombie dogs you might remember from the original trilogy of ‘90s Resident Evil games, or like those encountered in the 2002 and 2004 movies that similarly saw Milla Jovovich scuttle around a Raccoon City biohazard disaster. The undead dogs of Raccoon City are… undead. Reanimated un-good boys. But the beastie in Cregger’s film? He looks more like those infected by the “Las Plagas” parasite from Resident Evil 4 and Resident Evil 5.

At the risk of going deep on the nerdiness, the Las Plagas parasite and the T-virus are entirely separate things, and exactly the type of deep-cut distinctions that will most assuredly ruffle some fans’ feathers. Whereas the T-virus that makes zombies possible is designed by the Umbrella Corporation, the evil conglomerate responsible for the biohazard nightmares of the ‘90s games, Las Plagas is less George Romero-coded; it’s in fact a Resident Evil 4 conceit that let Capcom game designers turn every human, or indeed dog, salamander, cockroach, or whatever else into pure nightmare fuel. This includes creatures who have tentacles and other monstrosities sprout from their head after you blow their head off.

It’s quite clear that Cregger is a fan of Resident Evil 4 since he plays fast and loose with that iconography in his new film, even though he’s technically set “before” the discovery of the Las Plagas parasite by a cult of European Napoleon enthusiasts and Dracula fetishists. But the director’s also a fan of… just doing his own thing altogether. Hence the even more shocking revelation: after you blow off the head of a zombie or two, as Bryan does at the same farmhouse, they not only grow tentacles from the neck stumps… but they can actually combine and merge bodily forms. In fact, they seem to prefer it!

As the movie unfurls, it seems the ultimate form of Cregger’s take on the T-virus (assuming it is even called that in his movie) is not a zombie, Nemesis, or anything else we’ve seen in the games: it’s a Cronenbergian hodgepodge of body horror terror in which mutilated corpses (assuming they’re even… dead?!) form into giant piles of heat-seeking disease that chases you throughout the city. In fact, (MAJOR SPOILER), as the ending reveals, the final form for this even befalls poor, poor doomed Bryan.

In the movie’s closing moments, he grows the giant familiar eye we associate with William Birkin from the Resident Evil 2 video game (which by the by is a byproduct of the G-virus for anyone who cares). Now Bryan seems to need to spread his infection by mingling his flesh with the bodies of everyone around him, including the last scientist trying to “cure” him, if only to save his own skin. Tough luck buddy, you’re going in the body pile!

The iconography definitely riffs on Resident Evil video game visions of mutated fantasias, but in function and detail it’s a Cregger-original nightmare. Some fans will take umbrage over this riffing on Resident Evil video game lore. That would be their loss.

Cregger’s movie is a classic example of a film that is not close to the letter of its source material, but one that captures its spirit far better than any key-jangling film that might feature a miniskirt-clad Jill Valentine and sunglasses-adorned Albert Wesker, which is what passed for “fan service” in the previous big screen Resident Evil abominations helmed and/or written by Paul W.S. Anderson.

To be sure, those movies featured a lot more characters and incidents from the video games—Jill Valentine appears, miniskirt in the second film as played by Sienna Guillory and Chris Redfield eventually makes a glorified cameo in Resident Evil: Afterlife (movie four) as played by Wentworth Miller, and they even eventually get around to Albert Wesker’s sunglasses. But those tokens of “service” are obligatory, hastily thrown together to get applause from the lowest common denominator.

Admittedly, there is a way to adapt those same elements that feels true to the tone and vibe of the games. But Cregger chose another path, but in so doing he played to the cinematic medium’s strengths while still getting the general direction of most installments in the game: we follow an everyman (or woman) as they slowly discover they’re in a life-or-death situation where their supplies and ammunition is limited, and the further they attempt to retreat to institutional safety, the freakier the monsters become. As does the corporate conspiracy responsible for unleashing them.

Like any number of Resident Evil video games made in the 2010s or 2020s, Cregger elected to adapt that formula with new characters and his own spin on the concept. The details are different, but the bones are the same. It feels like Resident Evil. In a franchise as long, eclectic, and varied as this series with its many protagonists, side characters, and subplots, creating his own little corner is more than welcome. And whether it’s a T-virus doggo or Las Plagas parasite, it’s got teeth.

Resident Evil is in theaters now.

The 10 Best Slasher Movies Ever Made

Every year, as spooky season sets in, people go looking for scary movies to watch. For cinema fans, this is a golden opportunity, a chance to get your movie-agnostic friends to actually sit through something with subtitles or a film in black and white, so we rush to recommend oddities like Carnival of Souls or Tokyo Gore Police. But sometimes, our friends don’t want deep cuts or hidden gems. Sometimes, they just want good ol’, meat-and-potatoes horror.

And horror doesn’t get more basic than with the slasher. The pleasure of the slasher movie comes in its simplicity: we’ve got a killer with a knife or some other sharp instrument, and they’re going to chase around a bunch of dumb teens or adults. The plots are easy to follow, the kill scenes clearly staged, and they almost always deliver on something to scream about. But that doesn’t mean that all slashers are the same. In fact, you might even say that these 10 entries are a cut above the rest.

Psycho (1960)

It all starts with Hitchcock. Despite what some might think today, Alfred Hitchcock was more interested in secrets and tension, not outright horror. Films such as Strangers on a Train and South by Southwest certainly dealt with murder, desire, and terror, but they rarely appeared literally on screen, instead sublimated through stories about double-crosses and normal people getting swept up in conspiracies. All of that is part of what made Psycho so remarkable, that Hitchcock devoted his massive talent to a nasty little movie about a mentally-disturbed killer.

Shot in black and white to offset expenses for studios shy of the lurid subject matter, Psycho set the standard that giallo (Italian murder mysteries) and slashers would later follow. Psycho gave us a mentally-disturbed killer who couldn’t get past an event from his past. Psycho gave us the sexual energy that would be central to so many slashers, opening with unmarried Janet Leigh and John Gavin dressing after a tryst. And Psycho, of course, gave us a killer who uses a knife to slash at victims.

The Texas Chainsaw Massacre (1974)

In its very first minutes, The Texas Chainsaw Massacre takes pains to establish itself as a true story. With photography flashes popping and voice-over from an uncredited John Larroquette promising that we’re about to see a true story, director Tobe Hooper and his co-writer Kim Henkel promise that we’re going to see something stomach-churning, shocking, and utterly real.

Well, two out of three ain’t bad. The story of hippie teens who foolishly investigate a house that belongs to the cannibal Sawyer family does certainly have its shocking and stomach-churning moments. Even if fast-editing keeps us from actually witnessing the hooks and saws entering bodies (fun fact: the irritating Franklin, played by Paul A. Partain, is the only person actually killed by a chainsaw in The Texas Chainsaw Massacre), we certainly feel like we’re witnessing something unholy on screen. So visceral are the shocks that it takes several rewatches to realize just how funny the movie is, with its ridiculous family shenanigans and Leatherface’s (Gunnar Hansen) final frustrated dance.

Halloween (1978)

If Debra Hill had never given her then-boyfriend John Carpenter a script she’d written called The Babysitter Murders, then this list would not exist. Obviously, Psycho, Peeping Tom, Black Christmas, and a host of gialli would still have happened. But it took Halloween—or, more accurately, the gobs of box office money that Halloween made from a low budget—to make the slasher into a proper subgenre.

Given the low quality (complimentary) of so many of the slashers that followed, we sometimes forget just how technically excellent Halloween is. Carpenter has never been so precise with his camera movements, especially the POV shots that make us feel as if we’re truly watching through Michael Meyers’s emotionless black eyes. Further, Carpenter has an ideal cast to work with, including Jamie Lee Curtis as the perfect good girl turned final girl and Donald Pleasence at just the right manic pitch to play the driven Dr. Loomis.

My Bloody Valentine (1981)

With Psycho and Halloween, and even The Texas Chainsaw Massacre, this list has mostly focused on high-quality, well-made films. But most slashers are utter trash, and we love them all the more for it. The ideal slasher has a killer with a gimmick, a group of distinctive victims, and lots of inventive kill sequences. Everything else is just details.

The Canadian slasher My Bloody Valentine, directed by George Mihalka from a screenplay by John Beaird, delivers on all three of those requirements with perfection. Set in a small mining town, 20 years after an accident claimed the life of laborer Harry Warden, My Bloody Valentine sees a killer wearing a gas mask and carrying a pic-axe start slaughtering citizens in the lead-up to the annual Valentine’s Day Dance. The killer, who may or may not be Harry Warden back from the dead, tears out the hearts of his victims and sends them as Valentine presents, at least when he’s not shoving elderly women into industrial-strength clothes dryers. It’s that type of nastiness that makes My Bloody Valentine stand out in a glut of masked-killer movies.

Sleepaway Camp (1983)

As the excellent Teenage Sex and Death at Camp Miasma reminds us, slashers have a long history of, let’s call it, problematic gender politics. Even though Psycho grinds to a halt to tell us that Norman Bates isn’t trans, imitators too often equated gender dysphoria with psychosis. Yet, rarely did they do so with the same enthusiasm as Sleepaway Camp, which ends by revealing that the killer Angela is actually a boy by showing a naked young man wearing a mask of Angela’s actor Felissa Rose.

That unhinged excess not only pushes Sleepaway Camp beyond any moral boundaries and places it among the best slashers ever made. Written and directed by Robert Hiltzik, Sleepaway Camp feels like a movie made by aliens who only learned about humanity by watching other slashers. Nothing in the story makes sense, from the gender-swapping origin to the teeny-tiny shorts worn by the campers to the adult staff openly leering at kids. However, each kill is so inventive (you’ll never look at a curling iron in the same way), and the special effects are so effective, that Sleepaway Camp can only be enjoyed on its own inexplicable terms.

Friday the 13th: The Final Chapter (1984)

Friday the 13th was initially the most successful of the Halloween rip-offs, as director Sean S. Cunningham only hired Victor Miller to write a script about a holiday-based killing spree after he saw the returns on John Carpenter’s movie. Yet, it took three whole films for the franchise to figure out what it was, with Jason Voorhees not even getting his distinctive hockey mask until halfway through the third entry. Once it establishes its identity, Friday the 13th achieved slasher greatness with its fourth film, The Final Chapter, written by Barney Cohen and directed by Joseph Zito.

The Final Chapter is more lean and efficient than any other film in the franchise. It does not bother with a whodunnit or any homages, instead focusing on single mom Tracy Jarvis (Joan Freeman) who brings her daughter Trish (Kimberly Beck) and precious, special-effects wizard son Tommy (Corey Feldman) to a cabin at Crystal Lake. At the same time, a group of teens visit, including Crispin Glover at his most unnerving, unwittingly summoning Jason. What follows is a masterpiece of kills and gore, culminating with a climax that operates as a love-letter to special effects master Tom Savini.

A Nightmare on Elm Street (1984)

By 1984, the slasher had only been around for about six years, but the subgenre was already in desperate need of innovation. Enter Wes Craven, who started out by reinterpreting Ingmar Bergman’s The Virgin Spring through a slasher lens for his 1972 debut, The Last House on the Left. Inspired by a news clip about a man who died because he refused to go to sleep, Craven came up with a new kind of slasher, a killer who haunts victims in their dreams.

Played with delicious cruelty by Robert Englund, Freddy Krueger wasn’t like other slasher killers, a victim of a prank gone wrong or some other mishap. Killed by the parents of children he murdered, an act of vigilante justice, Freddy returns to prey on their teens. The supernatural trappings allow for more imaginative set-pieces—best of all, Tina’s (Amanda Wyss) bloody end while being dragged onto the ceiling—and a compelling final girl in Nancy Thompson (Heather Langenkamp). By introducing dream logic, A Nightmare on Elm Street broke the rules of the slasher and gave the subgenre a whole new life.

Slumber Party Massacre II (1987)

If A Nightmare on Elm Street advanced the slasher by creating new killers and scenarios, the Slumber Party Massacre franchise found new ground by deconstructing the tropes, specifically in terms of gender. Each of the three films in the trilogy explore the dynamics between the killer and the final girl, drawing attention to the way that the movies punish women for embracing any of their desires. Moreover, each of the entries does this unpacking without forgetting to be a solid horror movie, especially Slumber Party Massacre II, written and directed by Deborah Brock.

Slumber Party Massacre II sticks to the basic slasher sequel plot. After surviving the events of the first movie, Courtney Bates (Crystal Bernard) tries to celebrate her senior year of high school by hosting a party for her closest friends and their boyfriends. But the revelry gets interrupted by the appearance of a supernatural rockabilly guitarist called the Driller Killer (Atanas Ilitch, brother of a true horror for Detroit sports fans, Chris Ilitch). As expected, the Driller Killer starts murdering the party-goers, usually by stabbing them with his drill-tipped guitar. But Brock lets the kill scenes go on a little too long, lets the Driller Killer vamp for the camera with a little too much glee, forcing the audience to feel the discomfort of the events on screen.

Scream (1996)

A Nightmare on Elm Street may have reinvigorated slashers in 1984. But by the mid-’90s, even that franchise had devolved into obvious self-parody. So leave it Wes Craven to come in and save the subgenre again with the groundbreaking Scream. Directed by Craven and written by Kevin Williamson, Scream knows that slasher tropes have become obvious, and uses the audience’s knowledge against them for a movie that’s always scary, no matter how much it winks at the camera.

Neve Campbell stars as Sidney Prescott, a teen trying to move on with her life in Woodsboro, California, after the murder of her actress mother, Maureen. But when a killer known as Ghostface starts murdering her friends, and doing so while referencing slashers of the past, Sydney must try to break the script to stay alive. For as much as Scream is renowned for its self-referential qualities, particularly when Randy Meeks (Jamie Kennedy) proclaims the rules of slashers for his friends and the audience, Craven never forgets to make an actually scary movie, proving that slashers can be smart and fun at the same time.

The Strangers (2008)

As this list shows, the best slashers work by being fast, cheap, and mean. The quicker they can deliver their tasteless shocks, the better. Yet, with 2008’s The Strangers, writer and director Bryan Bertino finds that slowing things down can be even scarier. Of course, The Strangers has to move slowly because it really only has two characters to terrorize, lovers James (Scott Speedman) and Kristen (Liv Tyler). Returning to his secluded childhood home after some friends’ wedding, James had hoped that he and Kristen would spend a romantic evening together, assuming that she would accept his proposal of marriage.

But as their awkward energy makes immediately clear, Kristen has turned down the proposal, forcing the two to ask some tough questions that they’d rather avoid. And avoid them they will, because their attempt to get through the night gets interrupted by frequent knocks on the door, strangers asking for “Tamara.” Eventually, these strangers don masks and make their way into the house, quietly playing mental games on the pair until they start the physical torture. The Strangers has easily the lowest body count of the movies on this list, but it proves that slashers can be terrifying, even without a lot of slashing involved.

FocusFest 2026 Line-Up Celebrates Obsession and Gives First Looks at New Titles

FocusFest is returning this fall on October 10 in Los Angeles after its successful debut in 2025, which featured an advance screening of the global phenomenon Obsession. The festival will be hosted by television personality Justin Sylvester and will feature special guest appearances from Daisy Edgar-Jones and Esmé Creed‑Miles, the stars of Sense and Sensibility. 

Hosted by indie film studio Focus Features, this year’s one-day festival follows on the heels of last year’s sold out event and has now expanded with more screenings and themed food and beverages. FocusFest continues to celebrate filmmakers and successful films from the Focus catalogue including a reshowing of Obsession this year to commemorate its success at the 2026 box office.

Obsession had a long journey before its explosive success and FocusFest was a key step in the process. Curry Barker’s film first screened at the Toronto International Film Festival in September of 2025 and was the first runner-up in the “Midnight Madness” category. Focus Films acquired the movie just days after and screened it at the premiere FocusFest in October. Its appearance was a pivotal step in its eventual theatrical release that now sits at over $500 million in ticket sales. Obsession is a success story for indie film makers and shows just how beneficial film festivals are for creative young directors. 

This year’s festival is split into three categories: “For The Fearful and The Fearless,” which includes horror favorites Obsession and Nosferatu; “For The Yearners, which features a stacked lineup of Jane Austen adaptations like Sense and Sensibility, Emma, and Pride and Prejudice; and “For The Moments That Shape Us,” which highlights previous award-winning Focus titles like TÁR, The Holdovers, and the incoming Elsinore. 

The biggest films FocusFest is providing a first look at are undoubtedly the highly-anticipated Sense and Sensibility and Elsinore from directors Georgia Oakley and Simon Stone, respectively. Both movies don’t hit U.S. theaters until later this year, giving the festival goers an early seat to two of the biggest releases of 2026. 

Special guests Daisy Edgar-Jones and Esmé Creed‑Miles both star in Sense and Sensibility as Elinor and Marianne Dashwood, with the film hitting theaters October 16. The first trailer released back in June of this year and showed promising potential that this could be another acclaimed Austen adaptation for the shelves. 

Elsinore, starring Andrew Scott and Olivia Colman, is FocusFest’s second exciting screening that won’t be hitting U.S. theaters until November 20. The film is based on the late Ian Charleson, (played by Scott) a Scottish actor best known for his role as Eric Liddell in the Oscar-winning 1981 film Chariots of Fire and Rev. Charles Andrews in 1982’s Gandhi, but Elsinore focuses on his journey in playing Hamlet at the National Theater in London. Some critics have claimed this is Scott’s “best performance yet.” 

You can grab tickets before October 10 and head to The Universal Lot in Los Angeles to get a first look at Sense and Sensibility, and Elsinore and enjoy the themed foods and additional screenings. Doors open at 11 a.m.

VisionQuest Posters Introduce Another Member of the Young Avengers

Ever since Captain America: Brave New World and Thunderbolts*, we’ve known that the Marvel Cinematic Universe currently has two sets of Avengers, two versions of Earth’s Mightiest Heroes, who don’t necessarily get along. Sam Wilson’s Avengers and the New Avengers are sure to clash in the upcoming Avengers: Doomsday. But for years now, a group of youthful heroes have been assembling to join the fight, a group that will eventually become the Young Avengers.

The end of The Marvels showed Ms. Marvel meeting up with Kate Bishop a.k.a. Hawkeye to recruit her to the team, Ant-Man and the Wasp: Quantumania gave us the size-shifting Stature, and Agatha All Along introduced Billy Kaplan/Maximoff, the magical Wiccan. Now, the first set of posters for the Disney+ series VisionQuest introduces not just Vision and Ultron (in their human forms), but also the latest Young Avenger, Billy’s brother Tommy a.k.a. Speed, played by Ruaridh Mollica.

As with Billy, the very existence of Tommy raises questions. After all, WandaVision showed us that Wanda Maximoff used her hex powers to create her sons with Vision, the twins Tommy and Billy. When Monica Rambeau finally broke through the hex surrounding the town of Westview that she captured, Wanda had to give up her children and admit they were fake. Furthermore, Doctor Strange in the Multiverse of Madness showed Wanda visiting other realities to find her children, which only reinforced the idea that they don’t exist on Earth-616.

So where did Tommy come from? We won’t know for sure until we see VisionQuest, but Tommy probably exists in the same way that Billy came to be. As we saw in Agatha All Along, the spirit of the Billy conjured by Wanda came to inhabit the body of Billy Kaplan, a teenager who died in a car accident. At the moment of Kaplan’s death, Billy Maximoff’s spirit found the empty body, allowing him to exist as both people at once. Surely, VisionQuest will show us that something similar happened with Tommy’s spirit after the events of WandaVision.

Unsurprisingly, this outrageous concept comes more or less from the pages of Marvel Comics. The twins made their first appearance as infants in 1986’s The Vision and the Scarlet Witch #12, inadvertently created from fragments of Mephisto’s soul. They were eventually reabsorbed by Mephisto and erased from Wanda’s memory in Avengers West Coast #52 (1989). However, when the Young Avengers debuted in 2005, the members included Wiccan (initially a Thor-based hero called “Asgardian”), who slowly revealed himself to be Billy Maximoff. In Young Avengers #10 (2006), Billy is joined by Tommy, who has white hair and superspeed powers, taking the name Speed.

In the comics, Tommy and Billy survived their reabsorption into Mephisto thanks to the intercession of Immortus—a Variant of Kang the Conqueror, who fought alongside the Young Avengers as a teenager calling himself Iron Lad—and M’kraan, the living embodiment of a crystal with the powers of the Phoenix from X-Men. These forces allowed the twins to resurrect by, as with their MCU counterparts, initially becoming different people: Billy Kaplan and Tommy Shepherd. Only later in life did they gain their powers and their memories of their identities and relationship to one another.

Confused? Well, given that VisionQuest will deal with a resurrected Vision and with Ultron somehow in the form of a bearded James Spader, the MCU version may not be much easier to understand. But at the end of the day, Tommy’s existence brings us one step closer to the formation of the Young Avengers, which is a good thing—the heroes are going to need all the help they can get to deal with Doctor Doom.

VisionQuest premieres on Disney+ on October 14, 2026.

The 10 Best ‘70s Crime Movies Ever Made

The New Hollywood movement may have broken the classic studio system and opened the way for the smaller, more personal films of the 1960s and ’70s, but they never forgot about genre movies. In fact, the first proper New Hollywood film was Arthur Penn’s Bonnie and Clyde (1967), a crime movie. It’s not hard to see why crime movies would capture the imagination of filmmakers at the time: New Hollywood movies tended to focus on complicated men at the bottom rungs of society, men who had to make hard decisions. Throw in the general unease that Americans felt after the turbulence of the ’60s and sensationalist cases such as the Zodiac murders, and moviegoers were ready to see the breakdown of law and order on screen.

Yet, because of their sometimes nasty content, crime movies don’t always get the same praise as their counterparts from the era. Sure, some were instantly canonized and showered with Academy Awards, but others remain underrated masterpieces that deserve more attention. We’ll gather them all for this list, a compilation of the 10(ish) movies about the worst parts of society.

Shaft (1971)

Most of the films on this list come from the New Hollywood movement, which considered themselves high art, despite their rough-hewn subject matter. But Shaft comes from the Blaxploitation genre, which had no such pretensions, at least not on the part of the producers. Instead, studios saw money to be made with African American audiences, churning out genre cheapies with Black casts (but usually white creatives behind the camera). However, because these movies gave Black actors more leading opportunities than those made by mainline Hollywood, Blaxploitation films often exceeded expectations on the back of some outstanding performances.

Case in point: Shaft, starring the magnetic Richard Roundtree as the titular private detective. Directed by Gordon Parks and based on the novel by Ernest Tidyman, who co-wrote the screenplay with John D. F. Black, Shaft follows the titular detective as he tries to retrieve the daughter of a Harlem-based mobster (Moses Gunn) from the Italian mafiosos who kidnapped her. Even outside of the praises heaped on him by Isaac Hayes’s famous theme song, John Shaft may be the most righteous of the protagonists on this list. Yet, Shaft shows how even a man like him must negotiate cops and criminals in pursuit of justice.

The French Connection (1971)

By the time of his death in 2023, William Friedkin left behind a filmography filled with great narrative features. But he got his start shooting documentaries, unvarnished looks at real life, including the 1966 film The Thin Blue Line. As he transitioned to narrative features in the early ’70s, Friedkin kept those sensibilities, as evident in the sister to The Thin Blue Line, The French Connection.

Although based on a hit non-fiction book and about a sensational real-world case of international intrigue, Friedkin plays down the glitz and glamor and instead puts most of his attention on Popeye Doyle, a blustering, cruel, and largely ineffective narcotics cop played by Gene Hackman. Popeye and his partner Cloudy Russo (Roy Scheider) bluster their way through their job when they run across a heroin-trafficking ring operated by Frenchman Alain Charnier (Fernando Rey), who smuggles drugs into the US via the car of a celebrity (Frédéric de Pasquale). Friedkin certainly takes advantage of the big moments offered by the narrative, including a visceral car chase sequence. But the film’s power comes from watching the bull-headed Popeye’s unglamorous pursuit of his man.

Dirty Harry (1971)

As with The French Connection, one might argue that a movie about a cop doesn’t belong in a list of crime films. But like most movies about cops, Dirty Harry is just as much about crime—namely, the reign of terror that the psychotic Scorpio killer (Andrew Robinson) unleashes on San Fransisco—as it is the police. Moreover, Inspector Harry Callahan is a particularly lawless officer, which gives the movie an undeniable tension.

Clint Eastwood plays Callahan as a modern version of the cowboys he brought to life in countless Westerns, a tough guy of few words. But where Josey Wales or the Man With No Name could simply gun people down without consequence, Callahan has to put up with legal protections and police guidelines, a fact that Scorpio gladly exploits. Callahan’s resistance to regulations in the face of the threat posed by Scorpio often makes Dirty Harry feel fascist, but director Don Seigel and his team of screenwriters—including Harry Julian Fink, R.M. Fink, and Dean Riesner—find notes of ambiguity that underscore the moral cost of Callahan’s actions.

Across 110th Street (1972)

These days, most cinephiles only know the Barry Shear crime epic Across 110th Street for its incredible theme song by Bobby Womack, used to great effect in the opening credits of Quentin Tarantino‘s Jackie Brown. But Across 110th Street deserves to be known for being an excellent film in its own right. Based on the novel by Wally Ferris, adapted for the screen by Luther Davis, the movie marries Blaxploitation with a standard crime movie, resulting in one of the more layered and exhilarating entries on this list.

Anthony Quinn and Yaphet Kotto star as Captain Frank Mattelli and Lieutenant William Pope, both police officers working in Harlem, the former a white man entrenched in the system and the latter a young Black investigator. The two come together after a botched heist pits the city’s Black mob against the local Italian mafia, forcing them to not just deal with legalities, but social systems that force minorities to fight each other.

The Godfather/The Godfather Part II (1972, 1974)

Look, this is a list about crime movies, so of course we need to break some rules. Honestly, we’re lumping the two Godfathers together in one entry, not because they don’t stand alone as individual films (they certainly do), but because Francis Ford Coppola‘s epics loom so large over this list that we wanted to acknowledge them while making room for others.

Everything you need to know about The Godfather and its sequels is established in the opening scene of the first movie, in which a desperate undertaker (Salvatore Corsitto), bathed in shadow (thanks to the glorious cinematography of Gordon Willis) declares his belief in America, but seeks justice via the only path available to Italian immigrants like him, through organized crime. That rationale helps understand everything that Michael Corleone (Al Pacino) and his father Vito (Marlon Brando) do throughout the six-plus hours of story that follow. Every time Michael tries and fails to make his father’s organization into something legitimate, we’re reminded of the non-existent line between American capitalism and organized crime.

Foxy Brown (1974)

As this list makes plain, the crime movies of the ’70s were mostly concerned with men behaving badly. However, women did occasionally get the chance to break some rules themselves, none more so than Pam Grier, who starred in several Blaxploitation movies of the era, including Coffy and Sheba, Baby. Grier shines in every entry, fully embodying her characters’ toughness and vulnerability, especially in 1974’s Foxy Brown, written and directed by Jack Hill.

After her DEA agent boyfriend is killed by a drug ring masquerading as a modeling agency, Foxy goes undercover to infiltrate the organization and get revenge. Working her way up to the ring’s leaders, Stevie Elias (Peter Brown) and Miss Katherine Wall (Kathryn Loder), Foxy gets a new mission to save those forced into the trade… until she too gets captured, leading to her own escape and bloody confrontation. Trashy as the plot may often get, Foxy Brown never feels demeaning, thanks to Grier’s powerful performance.

Chinatown (1974)

No movie has ever ended on a bleaker note than Chinatown, in which protagonist Jake Gittes (Jack Nicholson) faces the full extent of the inhumanity and corruption in 1930s Los Angeles, and is simply told, “Forget it, Jake. It’s Chinatown.” Director Roman Polanski and co-writer Robert Towne pull heavily from noir films of the 1940s and ’50s to tell their story, channeling the down-trodden gumshoes played by Humphrey Bogart. But where those films could only gesture at the horrors committed by those in power, Chinatown shouts the ugly truth.

Chinatown begins simply enough, with a woman named Evelyne (Faye Dunaway) hiring Gittes to find her missing husband, an employee at the Department of Water and Power. From there, Gittes gets pulled into a conspiracy about land and water rights, one that forces him to confront some of the most powerful people in the city and their horrific appetites. Even a cynical movie would at least hint at Gittes’s ability to make a difference, but not Chinatown. Anyone who comes to the movie looking for something like hope, redemption, or decency should just forget it.

The Taking of Pelham One Two Three (1974)

Even during the grittier ’70s, Hollywood films still preferred to focus on handsome leading men and matinee idols. That’s not the case with The Taking of Pelham One Two Three, in which it falls upon a group of municipal workers, led by Walter Matthau, to deal with a precise criminal plot to capture and hold for ransom a New York City subway train. Masterminding the plot is Robert Shaw at his chilliest, leading three other professionals (Martin Balsam, Héctor Elizondo, and Earl Hindman) in a precise strategy, one that includes calling one another only according to color codenames, a concept borrowed by Tarantino’s Reservoir Dogs.

As exciting as it is to watch steely criminals enact their plan, and as thrilling as it is to see the New Yorkers aboard the train deal with their predicament, the real pleasure of The Taking of Phelam One Two Three comes from the actions of the municipal workers, a bunch of working schlubs whose knowledge of city infrastructure becomes the citizens’ only hope. Director Joseph Sargent and writer Peter Stone build incredible scenes out of just watching people do their jobs, responding to the extraordinary with the ordinary annoyances of a working stiff.

Taxi Driver (1976)

Although Martin Scorsese often explores the workings of various types of gangs, as seen in Goodfellas and The Wolf of Wall Street, Scorsese’s greatest crime movie deals with a decidedly solitary individual, Travis Bickle of Taxi Driver, played with disturbing magnetism by Robert De Niro.

As the title indicates, Taxi Driver follows the routines of Vietnam vet Bickle, whose only human connection comes from the various fares he shuttles around in the middle of the night. Screenwriter Paul Schrader pours all of his feelings of religious guilt and isolation into the character, especially as Bickel embarks on a plan, first to assassinate a presidential candidate and then to rescue a teen sex worker (Jodie Foster) from her pimp (Harvey Keitel). Whether or not the bloody climax of Taxi Driver happened outside of Travis’s imagination remains a topic of debate. But there’s no question that the movie features some manner of crime, even if it’s only a violation of the mind.

Blue Collar (1978)

After writing Taxi Driver and three other screenplays, Paul Schrader stepped into the director’s chair to make Blue Collar, co-written by Leonard Schrader. Unsurprisingly, Blue Collar once again deals with isolated men who feel that they have no choice but to turn to a life of crime. What does make Blue Collar unique, however, is that these men initially have what most would consider a good, reliable job, making their descent into crime all the more tragic and all the more damning of the American economy.

Blue Collar follows auto workers at a Detroit plant: Zeke Brown (Richard Pryor), Smokey James (Yaphet Kotto), and Jerry Bartowski (Keitel). Feeling disregarded by management and ignored by their labor union, the trio decides to rob the union safe. However, what should have been a simple job soon spirals out of control, in no small part because of the mistrust between the trio. What follows is perhaps the most cynical movie on this list, not because of the stakes of the heist, but because of its utter rejection of human goodness.

Star Trek: Strange New Worlds Season 4 Episode 9 Review — Once La’an a Time

The following contains spoilers for Star Trek: Strange New Worlds season 4 episode 9.

The penultimate episode of Star Trek: Strange New Worlds fourth season is an unexpected follow-up to an installment from its first, just probably not the one that any of us might initially have predicted. Season 1’s “The Elysian Kingdom” was the show’s first M’Benga episode, mixing a candy-coated fairy-tale setting with the much darker story of his terminally ill daughter who was kept in stasis in the Enterprise’s pattern buffer. The show returns to this well again this time for a La’an-focused episode that doesn’t quite pack the same emotional punch. 

To be fair, “Once La’an a Time” is fun, for the most part, giving the bulk of the show’s cast the chance to play multiple versions of themselves and letting them rock the kind of costumes that deserve to be cosplayed at conventions for years to come. The hour plays into a long tradition of Star Trek episodes in which our faves meet (or create) other versions of themselves, such as The Original Series’ “The Enemy Within,” The Next Generation’s “Second Chances,” or Voyager’s “Deadlock.” There’s even a literal dragon in it! But where “The Elysian Kingdom” undercuts its sparkly silliness with genuine emotional pathos—in fairytales, remember, magic always comes with a price—this follow-up largely pulls its punches, bestowing a happy, well-adjusted ending that doesn’t feel entirely earned.

One of the few season-long arcs during this run of episodes has been La’an’s battle with two sides of herself. Anxious about whether her Augment DNA is in some way causing her to become more monstrous, she’s been battling physical and mental issues since she first punched a dinosaur in the season premiere and felt no pain. As a concept, this is interesting enough, but the execution hasn’t always been terribly coherent. Nor has it gone as far as I suspect many viewers might have liked. There is something that feels disappointing in the idea that La’an finally reached some sort of peace with her own identity and her reward is… a regifted puppy and an actual date with Kirk. (No matter how cute together they happen to be.)

The story is fairly simple—or, as simple as anything can be when something that feels a lot like magic is involved: The Enterprise stumbles across a planet that technically shouldn’t exist. It’s moving through space under its own power. It contains breathable air, and there are signs of life. And it’s…flat. (Hands up if you too thought that Strange New Worlds was about to give us its take on Terry Pratchett’s Discworld. Sadly, it was only labeled “Unknown flat planet” on the ship’s screen) 

Pike, Spock, La’an, and Pelia beam down into a world that is essentially Medieval Times in Space, with lush foliage, a towering castle, and literal fairies flitting about. And its decor is technically an upgrade from season 1’s Party City vibes. Upon discovering an alternate version of M’Benga who assumes La’an to be a kidnapped princess, everyone pretty much figures out immediately that this planet is a recreation of the same fantasy world that a Boltzmann brain-style consciousness once built from the bones of a children’s story. 

Turns out that everyone’s “Elysian Kingdom” doppelganger is back, from Pike’s obsequious and cowardly chamberlain to Spock’s Lord of the Rings-style Dark Wizard. All save Pelia, who, since she wasn’t part of the crew in season 1, doesn’t have a fantasyland counterpart. Not to worry, she more than makes her own, assuming the identity of children’s author Benny Russell in a twist one can only assume Benjamin Sisko would approve of. Of course, this doesn’t explain where the Prince Charming version of Kirk comes from since he wasn’t on the show back then either. But I guess if an all-powerful, bodiless space consciousness has decided to create an after-school special for you to work out your various emotional issues, it can also magically include your crush in the program.) 

Forced to pretend to be the simpering Princess Thalia, La’an must confront much of what she’s been suppressing all season, with a little help from Fantasyland Kirk, who encourages her to accept all of herself the way she’s accepted all of him. Honestly, he turns out to be kind of dream boyfriend material, even if he is secretly also a werewolf. 

Elsewhere, Rauth and Pollux, the Elysian versions of Pike and Spock, sneak their way onto the Enterprise and pretend to be their Starfleet selves to escape evil Queen Neve’s wrath. This B plot has almost no substance other than putting both fairytale characters in a position to save the day at the end of the hour, but it’s hilarious watching Anson Mount and Ethan Peck pretend to be two guys pretending to be Pike and Spock. The scene in which the pair are posing and practicing their catchphrases alone is almost reason enough for this episode to exist. 

Still, for all that this is a La’an episode—heck, her name is in the title!—it somehow feels oddly light on La’an content. Or at least, interiority. Yes, La’an literally has to fight herself to find a way to merge the two halves of herself, but it’s a simplistic solution to a complicated problem that doesn’t really offer much insight into her emotional evolution. Is she still worried about the threat of becoming too much like her Augment ancestors? Or does the act of accepting the complicated truth of her identity and past mean those traits have been suppressed? That she can control them better? Who can say.

In other frustrating news, it certainly feels like “Once Upon a La’an” might be our final farewell to Carol Kane. Pelia has decided to stay behind to study the flat planet/ship’s engineering. It would make sense for this to be the last time we see her. After all, Scotty has to take over her job in the not-too-distant future. But it’s hard not to see such a choice as a waste of potential.

Strange New Worlds has never really quite figured out what to do with Pelia beyond Doctor Who references and comic relief, despite the many opportunities her unique species presents in terms of story. Thankfully, it’s hard to imagine a more perfect exit for her character: Hooking up with a “miraculous” cook named Max on a planet literally made of fairytales. Here’s hoping he knows how to make a nice mutton, lettuce, and tomato. 

15 Projects With Objectively Bad Acting and Writing, But Nobody Cares

Some movies and TV shows are beloved because every line is perfectly written and every performance deserves an award. These are not those movies and TV shows. Sometimes the dialogue is painfully awkward, an actor delivers a line in a way nobody would speak in real life, or a storyline becomes so ridiculous that questioning it feels pointless. And yet, none of that necessarily makes something less entertaining. In fact, the flaws can become part of what people love about it. Great television and movies do not always have to be technically great, and these titles have the fan bases, memes, and rewatches to prove it. Here are 15 projects with objectively bad acting and writing, but nobody really cares.

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Star Wars Prequel Trilogy

The prequels gave us stiff romantic dialogue, awkward line readings, and Anakin complaining about sand. They also gave fans an endlessly quotable trilogy that has somehow become more beloved with age.

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Glee

Characters changed personalities whenever the plot needed them to, storylines disappeared without warning, and realism left the building almost immediately. None of that stopped Glee from becoming ridiculously addictive television.

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Twilight

Robert Pattinson and Kristen Stewart spend a remarkable amount of the first movie staring intensely at each other between awkward pauses. Somehow, that strange energy is now inseparable from what makes Twilight so rewatchable.

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The Room

Tommy Wiseau’s dialogue and performances have been picked apart for decades, but fixing them would completely defeat the point. The movie became a cult phenomenon precisely because almost nothing about it works normally.

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Riverdale

Riverdale started with a murder mystery and eventually gave its characters superpowers, alternate universes, and increasingly unhinged dialogue. By that stage, asking the show to make sense was clearly missing the fun.

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Batman & Robin

Arnold Schwarzenegger fires off ice puns while George Clooney’s Batman carries a credit card. It is difficult to defend any of this as serious filmmaking, which is also why the movie has become such entertaining camp.

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High School Musical

Nobody at East High talks like an actual teenager, and plenty of the performances have exactly the earnestness you would expect from a Disney Channel movie. That sincerity is also a huge part of its charm.

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Cobra Kai

The adults repeatedly solve decades-old grudges through increasingly elaborate karate warfare involving teenagers. The show commits so completely to the absurdity that questioning its logic eventually becomes impossible.

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Showgirls

The performances are enormous, the dialogue is frequently bizarre, and almost every scene operates at maximum intensity. What was once considered an infamous disaster has since developed a devoted camp following.

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Pretty Little Liars

Years of twists required increasingly ridiculous explanations, suspicious behavior, and characters making decisions no reasonable person would make. Fans still spent seven seasons trying to figure out who “A” was.

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Mamma Mia!

Pierce Brosnan singing ABBA is not exactly what anyone would call technically flawless. Fortunately, technical perfection matters very little when everyone involved appears to be having this much fun.

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The Fast and the Furious Franchise

The franchise gradually traded street racing for increasingly impossible action and speeches about family delivered with total sincerity. Its refusal to acknowledge how ridiculous things have become is practically the entire appeal.

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Gossip Girl

These supposedly sophisticated Manhattan teenagers routinely make choices that would destroy several adult lives before lunchtime. The plotting is outrageous, the dialogue is dramatic, and that is exactly what viewers showed up for.

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Camp Rock

The acting can be broad, the dialogue is unmistakably Disney Channel, and “She’s Really Good” became a meme for a reason. None of that has stopped a generation from knowing practically every song.

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Grey’s Anatomy

After decades of disasters, romances, secret relatives, medical miracles, and catastrophes, realism is no longer really the assignment. Viewers accepted that bargain a long time ago and kept coming back anyway.

Zack Snyder Is Overestimating the Movie-Going Public’s Desire for Erotic Thrillers

For years now, film fans have been complaining about the lack of sex in movies. As writer RS Benedict perfectly put it in the essay, “Everyone is Beautiful and No One Is Horny,” Marvel movies in particular feature people with idealized, perfect bodies, but no signs of sexual desire. “Even when they have sex, no one is horny,” writes Benedict. “No one is attracted to anyone else. No one is hungry for anyone else.” Several others have echoed Benedict’s sentiments, most recently, director Zack Snyder, who told Variety, “Sex in movies is weirdly gone. I don’t understand it.” Snyder continued to pitch a way to bring sex back to movies, “Now, we need an NC-17 movie that’s a hit… If we had an erotic thriller that was NC-17 and it was in IMAX and everyone had to just go do it, maybe that would lift the stigma.”

In a vacuum, that sounds like a good idea. Who wouldn’t like to see an underrepresented genre get a big Hollywood spectacle that resonates with the public? But once you start to look even a little into the history of sex in cinema, it’s easy to see that not only is Snyder’s take inaccurate about moviegoers of the past, he doesn’t even seem to understand people who go to movies today.

Sex, Silents, and the Code

Surprising to those who think of the past as a simpler, more virtuous time, sex has always been a part of moving pictures. Bathing scenes occurred in Georges Méliès 1897 short After the Ball and in 1899’s Le Coucher de la Mariée by Eugène Pirou and director Albert Kirchner. Nudity and sexuality remained part of the medium as the studio system developed, in Theda Bara’s sultry performance in 1917’s Cleopatra (or so we’re told, that movie’s long-since lost), D. W. Griffith’s 1921 melodrama Orphans of the Storm, and in the 1927 Oscar winner Wings. Even the biblical epic The Sign of the Cross by Cecil B. DeMille featured a Roman orgy, upsetting decency groups while doing huge box office numbers.

The Sign of the Cross was one of the movies that drove the studio heads to devise their own censorship and moral oversight board, taking action themselves instead of letting regional censors carve up their films or waiting for Washington to draft legislation. These steps eventually led to the Motion Picture Production Code a.k.a. the Hays Code, the list of moral regulations to which all American film needed to adhere to receive nationwide distribution.

Despite the fact that the code completely outlawed “any licentious or suggestive nudity—in fact or in silhouette,” the movies produced under the Hays Code’s enforcement, from 1934 to 1954, count among some of Hollywood’s sexiest entries. Men leered at ankles, women winked at the camera, and directors cut to trains going through tunnels or exploding fireworks to ensure that audiences understood just what the characters were doing. The way that Lauren Bacall coos instructions for whistling (“just put your lips together and blow”) to Humphrey Bogart in 1944’s To Have and Have Not bristles with more sexual energy than you’d find in most pornographic films.

After the Fall of Hays

When the code came to an end in the 1950s, new genres and technologies brought sex back to the screen: exploitation and Mondo films, art movies from around the world, and the American New Hollywood movement regularly included scenes of nudity and sex. To be sure, audiences responded favorably to these films. The X-Rated (a precursor rating to today’s NC-17) Midnight Cowboy (1969) won an Academy Award, and academics and socialites even went to see the 1972 pornographic film Deep Throat.

In the late 1980s and early 1990s in particular, sexuality on screen had a renaissance, especially in the erotic drama and thriller genre. Fatal Attraction (1987), Basic Instinct (1992), and Indecent Proposal (1993) all made big money at the box office and became topics of mainstream conversation. Moreover, sexuality was common to other genres. You couldn’t watch an action movie without seeing Sylvester Stallone or Jean-Claude Van Damme getting it on with his leading lady, and matinée stars Mel Gibson and Kevin Costner often showed their tushes on screen.

Yet, these movies were part of a larger tapestry, and movie-going audiences also went to see Disney features like The Little Mermaid (1989) and The Lion King (1994), family movies like Home Alone (1990) and Apollo 13 (1995), alongside countless legal thrillers, chaste rom-coms, and utterly sexless Steven Spielberg entries. Despite what Snyder seems to be saying in his conversation with Variety, erotic thrillers weren’t the biggest thing at the movies, even when they were at their height.

Sex and Sensibilities

Snyder’s right about one thing: for a time, sex did seem to vanish from cinemas. However, he and others at the time (including, to be fair, this writer) confused correlation with causation on this point. Throughout the mid-2000s and the 2010s, superhero movies dominated the box office. However, no one would say that their popularity stemmed from the fact that they largely lacked sexual content. Instead, it’s more accurate to say that sex disappeared from movies because, basically, everything but superheroes disappeared from the screen, and superheroes didn’t have sex.

At this point, we have to note that not only did Zack Snyder rise to prominence during the superhero boom, but that he did indeed mix sex with tights and capes. However, no one would use the word “erotic” to describe the “Hallelujah” sequence from Watchmen or the scene from Batman v. Superman: Dawn of Justice in which a fully-clothed Clark Kent jumps into the tub with Lois Lane. Those were sex scenes, yes, but poorly done sex scenes.

The quality of filmmaking accounts for the other big knock against the assumption that modern moviegoers dislike sex: there has, in fact, been a lot of sex in modern movies. And people don’t complain about the sex, because the movies are extremely well done. Two years ago, Anora, an A24 movie about a sex worker, cleaned up at the Academy Awards. A year before, Oppenheimer, which includes several nude scenes with Florence Pugh and Cillian Murphy, did just as well. The biggest movie story of 2026 is Obsession, a movie that isn’t erotic in any way, but is about sex. Two of the year’s best films, The Invite and Teenage Sex and Death at Camp Miasma, deal directly with sexuality. Heck, even the two biggest blockbusters of the year, The Odyssey and Spider-Man: Brand New Day, contain more believable passion than anything in Snyder’s oeuvre.

In short, sex and sensuality are in fact back at the movies, and people are turning out to see them. They just want to see sexuality and sensuality as part of a well-made movie, not as an end to itself.

Sex In Standard Formats

To be clear, none of this means that we shouldn’t have blockbuster erotic thrillers. That’s a fun trashy genre, and cinema should explore sexuality as much as it does any other part of the human experience. And if an erotic thriller proves to be a big box office hit, all the better.

It’s just that Snyder’s understanding of the history of sexuality in movies seems a little underdeveloped, as does his assumptions about what people want to see. After all, there has been exactly one feature film shot entirely in IMAX, and it took Christopher Nolan adapting an indisputable literary masterpiece to make it happen. We’re not likely to see a lot more fully-IMAX movies of any genre soon, no matter how much people actually like sex on screen.

Instead, we’ll just have to watch sex and sensuality in regular ol’ movies in standard formats… just like moviegoers have been doing since movies were invented.

Resident Evil Review: A Decent Raccoon City Movie That Comes Well-Armed

Alfred Hitchcock once mused surprise is a bomb going off beneath a table that neither the characters nor the audience knows is there. Suspense is the public knowing about the bomb whilst the characters sit blissfully unaware. 

Zach Cregger knows about suspense as much or more as he does a well-timed jump scare. The wunderkind genre filmmaker—who became the toast of midnight madness festivals after the demented Barbarian, and improbably Oscar voters via the political allegory film he claims is only coincidentally incendiary, Weaponsappreciates that you remember and most likely care about Resident Evil. Many of us have played at least a few of the survival horror Capcom staples of the 1990s and 2000s; or saw the once popular (albeit uniformly awful) Paul W.S. Anderson movies back at the day. Hell, even the uninitiated at least caught how a zombie movie works at some point.

So we are invited to intuitively recognize well before the hapless medical courier played by Austin Abrams that this kid absolutely should not be stopping his car to check on that stranger who jumped out in front of the vehicle on a snowy night; we certainly know better than to invite her into the passenger seat; and like hell we’d be caught driving her ever closer to a place called Raccoon City!

But Abrams’ Bryan knows none of these things; he’s never played Resident Evil. More’s the pity for him since at least the first act or two of this movie derives most of its pleasure, tension, and even carefully baked gallows humor from appreciating ahead of time how screwed this poor bastard is. And Cregger is at his best when he is playing it, if not exactly straight, then with a bloodthirsty twinkle. While never straying fully into Edgar Wright/Shaun of the Dead territory, Cregger and the movie delights in the shudder that goes down a viewer’s spine when a dog barks in the distance, or poor, poor Bryan sees he only has four bullets in a gun he barely knows how to aim. 

Not that I imagine all gamers will savor the filmmaker’s instincts. The highest compliment I can give the movie is that during this earlier half of the picture, Cregger elicits for the first time in live-action the atmosphere of the video games. It’s a curious thing since not a single character in the film has appeared in the games, and indeed more than a few monsters will do things gamers have never seen before. But the constant sense of helpless doom and giggle-inducing anxiety that comes when Bryan warily aims his flashlight around a dark corner does a better job of adapting the spirit of Resident Evil than a million easter egg callbacks or slices of fan service cosplaying outfits.

The premise certainly feels like it could be one of the background stories Leon S. Kennedy or Jill Valentine found written down in an abandoned police station’s journal (if you know, you know). If they did, they’d see a tale about a chap named Bryan, who is at the end of his shift in a small town Colorado hospital when he is offered double for delivering a mystery, life-saving package to Raccoon City General Hospital. It also fortuitously comes on a night he is dreading going home because his girlfriend Michelle has apparently just told him she’s pregnant. He responded by saying he’d support whatever decision she makes, and then high-tailing it out the door.

That of course turns out to be a mistake, even before the first zombie manifests. Still, those undead sure don’t make things better!

That is pretty much it for this fleet, and to be perfectly honest, slight movie. When, like the game, Cregger and his film go into pure survival mode, Resident Evil 2026 plays like gangbusters, lingering on the creepier emotions that multiplex horror can sometimes paper over—such as what it’s like to find an infected child who hasn’t turned yet and just wants a reassuring hug. But when it tries to use the same incidents to gesture toward some profundity about accepting parenthood, or worse half-baked genre subversion, the movie runs into a tonal disharmony that Barbarian and Weapons were able to avoid despite having far more complex narratives and ideas.

In truth, the movie is modeled after the games, which were in turn modeled after old drive-thru B-movies—less George Romero than his copycats that left the politics out but kept the zombies and gun action. Cregger’s movie has plenty of both, albeit perhaps more of a Resident Evil 4 variety than ‘90s-only gamers might remember. He also structures this around an everyman who must unravel the layers of Umbrella’s Raccoon City shenanigans until he is standing inevitably in a futuristic lab where everything has gone to hell.

Nonetheless, there is a shallowness to the work that might disappoint those wanting more meat on the zombie-gnawed bone after Weapons, and there s also a bold swing of a finale that simultaneously honors the games from a skewed angle while failing to serve its own tone or the thin story that Cregger blazes through like he’s on easy mode. The final twists are definitely amusing, but their implications belie just how empty the whole enterprise is once you get past those stellar graphics.

Nonetheless, I cannot deny it’s the best Resident Evil movie ever made. So much so, it probably deserves better than that faintest of faint praise. There are sequences, such as when Bryan must run through an American city and evade a sight that is the true stuff of nightmares 20 years ago, that will launch a thousand think pieces and thrice as many memes. Another set piece where Bryan has picked up, like the viewer, on the fact he’s in a horror game as a creature tries to lure him into a dark room is similarly sublime.

The movie is a blast, but perhaps more in the end like one of those Dead Shot arcade rail-shooters that Capcom still makes sometimes on the side with Bandai. It eats your quarters and whizzes by with a smile on its face. But the next day when you’re asked to describe what it is… you just remember the relentless motion of moving forward and wishing the character would look over their shoulder.

Resident Evil is in theaters Friday, Sept. 18.