Zach Cregger Promises Resident Evil Is Structured Exactly Like Old School Games
Fans have reason to worry any time a beloved work gets adapted into a different medium, but few have as many reasons as fans of the Resident Evil video game series. While that franchise has spun off into seven live-action movies, the results have been mixed. The Paul W. S. Anderson movies starring Milla Jovovich take only the most external trappings of the games and apply them to a totally different genre of action and tone, while the 2021 reboot Resident Evil: Welcome to Raccoon City remained superficially faithful to the games but did not tell a compelling story.
For Zach Cregger, the secret to a good Resident Evil movie isn’t in the easter eggs or in originality. Rather it’s in understanding the pacing of the narrative. “To me, the most important thing to make it a Resident Evil story is the tone and the rhythm,” he told Deadline. “It’s like this kind of slow progression deeper and deeper into hell. And in the first act of the movie, he’s creeping into darkness, and then at a certain point, he’s running for his life.”
As demonstrated by the trailer for his take on Resident Evil, Cregger certainly isn’t disregarding other elements of the game. His film takes place simultaneously during the events of the 1998/99 games Resident Evil 2 and Resident Evil 3, but it does not intersect with any of those entries’ main characters. Instead it follows a medical delivery guy named Bryan (Austin Abrams) who agrees to take a dangerous assignment to a hospital in Raccoon City, the heart of the outbreak. Bryan’s trip gets waylaid when a tense conversation with his girlfriend results in his getting into an accident. Afterward he must make his way alone into an unfamiliar situation.
Well, unfamiliar to him. Fans of the games recognized several elements in the latest trailer, including a telltale typewriter and an unloaded shotgun. The latter sent Bryan searching for the ammunition, something in short supply, even when he found them. Like the scene of Bryan fumbling to load his gun, the pacing of the movie undercuts early buzz that compared it to Mad Max: Fury Road.
“It sounds like an action movie, but it’s not,” Cregger clarified. “Resident Evil is a survival horror, not a survival action. He’s not a badass going around and karate kicking these zombies. It’s more intense, grounded dread, tone, and atmosphere. One of the things those games do so well is that they lay out such a distinct and effective atmosphere. And so, I feel like to me, what makes this a real love letter to those games is I’m trying to replicate that experience of feeling dread and tension.”
Gamers will recognize that sense of dread that Cregger describes. A hallmark of the games involves going into something that seems like a safe institution, such as a mansion or a police station, only to find something grisly lurking beneath. Thus, Bryan will likely go into Raccoon City General Hospital thinking he’s in a safe place, but we viewers shiver in dread and anticipation at what he’ll uncover. Perhaps an zombie-fied animal of some kind, or mayhaps even a nefarious Umbrella Corporation laboratory hidden beneath?
We viewers won’t know exactly what horror awaits until we get to see Resident Evil in a few months. But as Cregger points out, waiting in anticipation is as important to the franchise as the zombies.
Resident Evil invades theaters on Sept. 18, 2026.
Spider-Man Composer Is Reinventing Spidey Theme in Brand New Day
As any comic book reader can tell you, the subtitle of the latest Spider-Man movie, Brand New Day, comes from a 2008 Marvel Comics storyline. There Peter Parker genuinely undergoes a reinvention, a status quo shakeup after his longstanding marriage to Mary Jane had been erased, as well as all memory of his exposed secret identity vanished. In the MCU, the Spider-Man played by Tom Holland has gone through a similar ordeal, with all knowledge of Peter Parker removed from the entire populace. But will his brand new day be as drastic as that of his comic book predecessor?
According to composer Michael Giacchino, very much so, right down to music for Brand New Day being drastically changed from anything we’ve previously heard, thanks to the encouragement of director Destin Daniel Cretton.
“I suggested disassembling the main theme that we had leaned on for three different movies; just pulling sections out of it to just simplify it and reflect Peter missing his all his friends, family, and everyone around him,” Giacchino told Den of Geek while stopping by our studio at San Diego Comic-Con. “Any other person might have said, no, keep it as it is and just repeat what we did before. But Destin very much didn’t want to repeat what we did.”
Giacchino certainly knows the importance of music, especially in superhero movies. In addition to creating fantastic scores for the J. J. Abrams-produced Star Trek movies and Pixar films such as The Incredibles and Inside Out, Giacchino wrote the music for superhero movies as wide-ranging as Thor: Love and Thunder and The Batman. This in addition to stepping into the director’s chair to helm the Marvel Special Presentation Werewolf By Night, one of the best entries in Phase Four.
That said, it’s easy to see why some might want to stick with the Spider-Man theme established in Homecoming. Spider-Man’s main theme repurposes the song from the 1960s animated series, removing the jauntiness from the jingle and changing it into something sweeping and epic. The change helps retain the fun feeling of those first movies, which portrayed Peter as a teenage kid thrown into a world of great responsibility, without losing the sense of superheroic scale. The score helped us believe that Peter Parker would get nervous about asking a girl to the prom while Spider-Man would have to hold a collapsing ferry together without a second thought.
Yet as Tom Holland told us in this month’s Den of Geek magazine cover story (get your copy here!): “One of the reasons we took a big break between No Way Home and Brand New Day was to allow the characters to grow up off-screen.” With Brand New Day moving Peter into a new phase in his life, Giacchino wondered if perhaps it was time for him to leave the franchise and let Spidey move on.
“I thought at the beginning of this thing, what am I gonna do? I was a little worried,” Giacchino admits. “Should I be doing a fourth one? Do I have anything new to say?”
Eventually, Giacchino found that he did, but only with the help of his director. “Destin was great at saying I should go for it if I wanted to try something,” says Giacchino. “For me, the excitement comes from working with people who allow you to not repeat yourself, or encourage you to go in different directions. That’s not always the case. People want what worked and they want you to do it over and over and over, and over again. I tend to be the kind of person that wants to break what we did before and try and do something different. I’m very happy when that can happen, and it did happen with Spider-Man.”
What does this broken, reworked version of the music sound like? We’ll have to wait another week, and then we can hear what it sounds like when Tom Holland’s Spider-Man swings into his Brand New Day.
Spider-Man: Brand New Day releases in theaters July 30, 2026. Also keep an eye on Den of Geek for more of our coverage of SDCC, including our fuller conversation with Giacchino and director Brad Bird about their new animated noir epic, Ray Gunn!
Dark Matter Season 2 Preview: Joel Edgerton on What to Expect from Infinite Possibilities
This article appears in the new issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
When Jason Dessen and his reclaimed family left a world full of turmoil for an unknown alternate reality at the end of Dark Matter season 1, that could easily have been the end of the story for Apple TV’s ambitious sci-fi series. As Jason closes the door behind him, the quantum tunnel stretches off into forever, allowing the audience to decide what future lay in store for the Dessens after the ostensibly happy ending.
“I loved the notion of leaving the audience in the corridor, because we didn’t know at that point if we would do a second season or not,” admits showrunner Blake Crouch. “We’ve left these little cookie crumbs for what might happen, but now you’re in the infinite corridor with doors leading to all possible realities of what this story could become.”
Based on Crouch’s bestselling novel of the same name, Dark Matter follows physics professor Jason Dessen (Joel Edgerton) after he’s kidnapped by an alternate version of himself and thrust into a labyrinth of parallel realities. As Jason searches for a way back to his wife Daniela (Jennifer Connelly), and son Charlie (Oakes Fegley), he discovers other lives he might have lived and learns more about the giant Schrödinger’s box that makes the journey possible.
In season 2, Dark Matter will move from themes of regret and reunion to survival and fulfillment.
“I think season 1 in some ways is a very idealistic story,” Crouch says. “This man who’s in love with his life but has some dissatisfaction is thrust through this wild sci-fi journey where he learns that the things that bugged him about his life are actually what make it special. But now what? How do you keep your family when all of the idealistic trappings fall away, and you have nothing, and you’re stuck trying to find a world that’s safe enough to settle in?”
Edgerton agrees that the second season has a deeper morality to explore. “Season 2 has this feeling of what happens next when you release technology,” he says. “It’s like a gun: a gun could sit on a table and not hurt anyone for a hundred years, but what hand holds the gun? Season 2 is watching different hands hold the gun and what they do with it. How does it influence ego? How does it become a tool to help the world? How does it become destructive? How does it become a selfish, personal tool?”
After all, the Dessens weren’t the only ones traveling to different worlds through the box last season. Venture capitalist Leighton Vance (Dayo Okeniyi), who financed the quantum physics project that built the reality-bridging technology, was also seen confidently skipping between worlds.
“The Leighton that we see at the very end of season 1 is ‘hedonistic Leighton,’” Okeniyi explains, referring to the fancy-free playboy version of his character who wasn’t originally involved with the project. “That Leighton is a Leighton who’s traversing the multiverse. He’s having the time of his life, he fully knows how to do it, and when you’ve done every space drug possible, what’s at the end for that person? I think there’s a full-circle, transcendent thing that will happen with a human being like that.”
Crouch points out that the original Leighton took a broader view of what the box could be used for, and that vision might coalesce in season 2: “He had a big dream of what this box could help them achieve. There are worlds out there where cancer has been solved. There are worlds out there where global conflict has been sorted out. There’s a part of him that is idealistic in terms of what the box could possibly do. So I think we’re going to see in season two Leighton pursuing his original dream for what the box was.”
Taken together, Crouch and Okeniyi describe a man whose desire to change the world is inseparable from his desire to leave his mark on it. “He thinks about it from a very industrialist, capitalist place,” Okeniyi says. “His intention was, ‘I want to change the world,’ but I think he wanted to be awarded the medal of changing the world rather than really wanting to change the world. Those are two different things… I think there’s a certain level of ego for people who want to be the savior.”
There’s also Jason 2, the inventor of the box who seemed to have seen the error of his ways in the final moments of season 1. Edgerton explains that there’s still plenty to explore for the version of his character who started this whole mess.
“What is Jason 2’s experience of guilt?” Edgerton posits. “How does that amplify as the walls of the narrative around his deception start to fall and he goes, ‘I shouldn’t have done this, and I always knew it was the wrong thing to do, and how do I try and at least atone for it in some way?’ I started to feel like Jason 2 was maybe as interesting or perhaps an even more interesting journey than Jason 1.”
All of the characters’ journeys were much more open-ended for Crouch and his writing partner, Jacquelyn Ben-Zekry, in season 2 since the entirety of the novel upon which Dark Matter is based was adapted in the first season.
“It was one of the biggest challenges I think I’ve ever faced creatively,” Crouch admits. “The entire book had been exhausted of content… we left ourselves in that corridor as well [with] wide open choices. Where do you go when you’re literally writing about the multiverse where anything can happen? We had to come up with what that was from scratch, which I’d never done before, and it was exhilarating and terrifying.”
The fresh narrative opportunities also allowed Crouch to address concerns some Dark Matter fans had about how Jason was able to pay for food and hotels in all of the multiverses he visited in season 1. “It was all people could talk about on Reddit: ‘Where are you getting money?’” notes Crouch. “One of the very first things we wrote on our whiteboard was ‘going to answer the money question.’ We heard the questions and the curiosity from fans… and, alright, lesson learned. People want the details.”
Edgerton explains that the more embedded the Dessen family becomes in the multiverse, the more important such matters will become.
“There was real care and attention in season 2 put into this idea of documentation and things like money… the idea of trying to enroll Charlie in a high school and then find out you need his records,” the actor considers. “How do you explain that? ‘Oh, wow, our house burnt down!’ But you need ID, so then how do you get ID? And Jason having to go to somebody who can make him a fake ID, and then what can of worms does that open?”
Despite efforts to stay off the grid, the Dessens can’t help but run into Leighton, Ryan, Amanda and the other characters from season one, and that’s by design.
“One of the big themes of season 2 is this notion of entanglement,” says Crouch. “There’s a reason why this group of characters seems to keep finding each other, why they seem to keep crossing paths in a seemingly infinite universe of different realities, and playing with that was sort of the thing that unlocked the season for us.”
Ultimately, Dark Matter may be all about choosing between countless realities, but season 2 appears determined to explore the consequences that follow once that choice has been made.
Dark Matter season 2 premieres Friday, August 28 on Apple TV.
Forgotten Island: Exclusive Look at DreamWorks Animation’s Return to ’90s Glory Days
This article appears in the new issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
DreamWorks Animation has transported viewers to countless magical realms since 1998 and introduced us to many aspirational friendships, from Shrek and Donkey to Hiccup and Toothless. Now they seek to do both things in the singular Forgotten Island, an original fantasy-comedy set in the 1990s Philippines and following the lives of two soon-to-be-loved besties, Jo (voiced by H.E.R.) and Raissa (voiced by Liza Soberano). Only this duo’s journey to a magical realm may cost them the friendship at the heart of the movie.
Of course friends and connection have long been the secret sauce for the makers of Forgotten Island, beginning with the writing-directing team of Joel Crawford and Januel Mercado.
“For two decades, we have put so much of ourselves into every movie we do together,” Crawford shares. “That can be just jokes, things that make us laugh, or themes about being in the moment that we both really value in our own lives.”
Crawford and Mercado have been real-life BFFs since working together as story artists on Kung Fu Panda 2. And after recently working on two sequels, The Croods: A New Age (which Crawford helmed and Mercado was head of story on) and the Oscar-nominated Puss in Boots: The Last Wish (which both co-directed), the pair was eager to take on an original project.
“We wanted to do something original, but really original in every sense of the word. So building a story around friendship, and our friendship, seemed the best place to start,” Crawford says.
That onscreen camaraderie also involves similarly creative spirits as personified by Jo, a livewire, and Raissa, a smartypants. They’re introduced as almost instant besties after bonding during a trip to the principal’s office in grade school. Jo even gives Raissa a friendship bracelet as a token of their newfound connection. Soon enough, they’re each other’s source of comfort, freedom, and security. In the totally tubular era of gifted mixtapes, they get close while imitating Arnold Schwarzenegger and Carl Weathers’ iconic Predator handshake at the video store, accidentally operating a retro jeepney, chronicling their canon moments through Polaroids, and adding matching charms on their bracelets. But most of all, they obsess over a tale from Jo’s grandmother (Dolly de Leon) about Nakali: a fantastical realm of monsters, spirits, and demons.
Magic with Authenticity
The directors drew inspiration for their heroines from the Filipino women in their own families.
“For Jo and Raissa, they are heavily inspired by the strong women in our lives, especially my sister and my cousin,” Mercado says. Even their mannerisms and features would be incorporated and used in the animation. Crawford attributes Raissa’s often irked expressions to his wife, who is Filipino. Meanwhile, Mercado’s sister’s facial scar became part of Jo’s character model. But the film is ultimately brought to life by H.E.R. and Soberano, who imbue passion and naturalism in their performances.
Forgotten Island also marks the first Western animated film to be set in the Philippines, not just for DreamWorks but for all of Hollywood. To tackle the setting, Mercado, who is Filipino-American, drew from his memory and experiences of visiting the country in the ‘90s for family vacations, growing up with Catholicism, and attending parties. He and Crawford wanted to make sure the culture was naturally illustrated, detailing its gags, lifestyle, and wardrobe without overexplaining any of it.
“It’s one of those things where [you don’t stop] the movie to say, look, this is Filipino, we got karaoke,” Crawford explains. “There is an existing world, and the audience is just invited into that party.”
Crawford can personally relate to the sense of hospitality: “I’ve felt over the course of my whole life [what it’s like] being invited in by the Filipino community and culture, with the family friends we had growing up, and then my wife after I married into the family. If you’re at a family party, it’s like ‘you’re here, you’re family!’ We want to make sure the movie treats the entire audience that same way, inviting you in so you can feel the joy and experience.”
In addition to the nostalgia, the filmmakers’ decision to set the movie in the ‘90s was motivated by the fear of being forgotten, which was much more profound in the era before digital connectivity. The setting raises emotional stakes for Jo and Raissa as their longtime friendship faces its greatest challenge: Raissa is leaving for college in the U.S., while Jo wants her to stay.
“There’s something about the ‘90s in particular where it’s about two friends who have grown up together, but now one is leaving and going off a far distance. In the ‘90s, before you had cell phones and FaceTime, it was something that felt more permanent if someone was going to go,” Crawford considers.
Universal Pictures
To Another World
On the night before Raissa’s departure, there’s natural tension and unspoken resentment between the leads, but then they discover a key that activates a portal resembling the Southeast Asian sun and are transported to Nakali.
Nakali is a gorgeous realm full of tropical terrains and day markets. It’s also filled with creatures rooted in Filipino culture, which add a liveliness to the fantasy. Here the duo encounters the mythical Raww (Dave Franco), an explosive were-dog; and Batiba (Jenny Slate), a fuzzy agoraphobic beastie who is the heroes’ only shot of getting back home. They also have to avoid the dreaded Manananggal (Lea Salonga), a vampire-like woman who can split in half. Mercado teases they’re “barely scratching the surface” of strange Filipino lore too.
Each creature incorporated was chosen to benefit the film’s themes. Mercado points out Manananggal’s ability to separate her body ties into the girls being separated. At the same time, the filmmakers took liberties with the folklore of other characters. Batiba, for example, is derived from the Batibat, a magical demon that delivers nightmares, a bit like Freddy Krueger, as Crawford enthuses. But for the film, its abilities were altered to stealing memories. Fatefully, this comes down to demanding that the girls trade the core fabric of their friendship, their memories of the prized matching bracelets, with the creature.
With Puss in Boots: The Last Wish, Mercado and Crawford introduced a fresh watercolor background that complemented the storybook backdrop. For Forgotten Island, they’re switching to maximalist mode, doubling down on the visual storytelling and dynamism in every action scene, and expanding the scope of their compositions until each frame is like a painting. They apply a dazzling manga style to their visual storytelling, matching the isekai setup of the story and the Filipino realms, which is amplified by prominent ‘90s colors (purple and teal from Jazz designs make up the film’s color palette).
Some ‘90s media and anime influenced other techniques, from split-second black-and-white dynamic action shots enhancing the epicness of set pieces to Street Fighter II as a reference for hand-drawn 2D flashback scenes. And yes, you can expect an Akira slide homage in there too. “We’re trying to get on that super cut of 30 years of Akira slides in animation!” Mercado laughs.
The film’s soundtrack also plays a huge role in the story’s emotional core, blending influences from the ‘80s and ‘90s with deep roots in Filipino and American musical culture to trace the shifting emotions of the central friendship. The needle drops don’t just authenticate the era; they amplify the exuberance the duo share with Sir Mix-a-Lot’s “Baby Got Back,” Montell Jordan’s “This Is How We Do It,” and DMX’s “Party Up (Up in Here).”
But beyond the ‘90s nostalgia and nods to Filipino artists, the film finds its voice in Jo and Raissa, quite literally, during a powerful end credits duet from H.E.R. and Liza Soberano.
“It was written from H.E.R.’s heart,” Crawford teases. “It’s like Jo and Raissa singing a song,” adds Mercado. Together, these songs don’t just accompany the story; they become key to its emotional DNA.
Forgotten Island arrives in theaters on Sept. 25.
Frank Miller: Inside the Mind That Changed Batman, Daredevil and Comics Forever
This article appears in the new issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
Words and pictures. They’re what sum up Frank Miller’s life. He’s labored on them since he first walked into a New England kitchen at five years old and handed his mother a folded piece of paper. It was his earliest comic book. Since then, Miller has known he was destined to be a storyteller in the medium of Jack Kirby and Steve Ditko, Will Eisner and Bill Finger.
Not too long afterward, he would move to the big city and work both in the industry of those idols and with characters they created. Yet when Miller got his hands on them, he had a penchant for making the stories his own, transforming superheroes into often haunted, complex figures whose appearances in stories like Daredevil: Born Again, The Dark Knight Returns, and Batman: Year One influence popular culture to this day. In those early years, Miller dreamed of bringing the prestige and muscular storytelling of cinema to the page. But by the time he was himself in Hollywood, whether to co-direct movies based on his own hardboiled works like Sin City—or to see what filmmakers did with his 300 graphic novel—he had come to a more nuanced view on the virtues of cinema versus comics.
He considers both at length in his new memoir, Push the Wall, which just hit bookshelves this month. In advance of its release, Miller also took the time to visit us at the epicenter of his fantasies, and the backdrop of the Gotham and Metropolis of his mind: New York City. Here is that conversation, edited for length.
In your new book, you describe your childhood in Vermont as an American Eden. Do you think this Emerson-esque beginning made city life seem especially seductive to you from the start?
It certainly did. The other thing I’ve got to admit is that was where Spider-Man lived, and I love the way artists like Steve Ditko drew the big city. It had a romance, I would say that New York became my Oz when I was a child.
You say romance, which is a word you use to describe certain characters, including Daredevil. But you say that you use romance in the classical sense. What does that mean to you?
To me, romance is a wonderful genre that is best personified in characters like Robin Hood where you would see a hero who encapsulated all the best virtues of masculinity in that he would fight for right, protect the weak, and fight for justice. At the same time, it involved what we now associate with romance, which would be romantic love. All of these things were part of one genre. My whole fictional life has been in that genre.
Your father grew up in Hell’s Kitchen. Did he ever have back-in-the-day stories about the neighborhood?
My father was a classic World War II vet who was rather tight-lipped about anything that was tough. He grew up poor in Hell’s Kitchen. He saw some very rough times in World War II, and I never heard much of anything about them.
So when you were reading early Daredevil then, were you making that connection as a kid about Hell’s Kitchen and your father’s past?
Yeah, but less so because Spider-Man was just the intoxicatingly brilliant comic book of its time. Daredevil really was always the also-ran. But to take it further, if you look at the superhero genre, it’s always been about New York. The American superhero comics have always been there. In the case of Marvel Comics, it was called New York City. In the case of the stuff down at DC Comics, Superman and Batman, say, they dressed up New York as Metropolis or Gotham City, which are both nicknames for New York.
You’ve said that when you got to New York, it was both Gotham and Metropolis for you. How so?
Breaks down pretty simply. Below 42nd Street, it’s Gotham. Above 42nd, it’s Metropolis. [Laughs] The buildings get taller, the people dress better, and things are a lot cleaner.
There’s still criminals, they just maybe have a nicer wardrobe.
Yeah! [Laughs]
One thing that struck me about your childhood memories in this book is that when you were in the Boy Scouts, a friend of yours handed you a copy of Tales of the Incredible, which is an EC sci-fi comic. Could you talk about what impact that had on you?
It was huge! It actually was passed around over a campfire in Boy Scouts, and I swiped it because I had to have it. What it showed me, more than anything, was a lost era of comic books. I knew nothing about what had happened in the 1950s to the comic book medium. I didn’t know that there was really a genuine golden era that existed before of much higher quality artwork and story, and that comics were actually moving out of the realm of just being kid-lit into something that was at least charging into adolescence. This was before all of that was shut down in the early 1950s during the McCarthy era as part of that entire censorious period where parents essentially became afraid of their own children.
So to delve into this and to find the absolute mastery of the craft in the hands of people like Johnny Craig and Wallace Wood was an enlightenment for me.
You mention that period of self-censorship in the ‘50s. Do you think if that hadn’t happened, the comic book medium would be in a drastically different place?
I think we would’ve gotten forward a lot faster. You can see how the moviemakers made their own truces with the censors by developing their rating system with the MPAA. Comics accepted their role as being kids stuff and allowed themselves essentially to be shut down just as they were exploding. So what survived were the superheroes. They took over comics and still maintain their command over them to this day.
Speaking of going elsewhere, to go back to New York City, obviously you were drawn to the city of Spider-Man, but you were mugged early on as a transplant. Did that experience change your perception at all of the city? Or did it maybe even add to a certain type of seductive quality to New York for you?
It didn’t make it more attractive to me. That was New York during a very bad time. It was certainly a deeply traumatic moment, and I went into a profound rage. I did what any cartoonist would do. I took it out on the page. And that was a lot of my inspiration for my Dark Knight, to transform Batman into this massive nighttime avenger.
What was the comic book scene like in the 1970s when you got here?
The best thing I could compare it to would be almost a scattered, broken tribe. It was a lot of people who dearly believed in these characters they’d grown up with, but an industry that was living in fear of the forces that had brought them to their knees. And they certainly lived in fear of the comics code, but we were a pretty determined bunch. People were determined to do really good work, and among them was an idol of mine who became a mentor, Neal Adams, who ran a small studio in Manhattan that produced mostly advertising work, but comic book work as well. It became almost a clubhouse where comic book people would gather and show work, and where Neal would meet people who were aspiring to get in. He was very generous with his time. He gave me endless hours of advice.
In moments like that, when you had Neal Adams holding court and helping the next generation, did it feel Hemmingway-esque? Like the literary “moveable feast” of 1920s Paris?
It was the promise of that. There was real, serious talent, some of it the old guys from earlier eras. They would be there working in his studio and showing off their old pages and stuff. And a lot of us young puppies. So yeah, it had that quality but certainly wasn’t anything that occupied neighborhoods.
Were Marvel and DC writers meeting up at restaurants though and sharing story ideas? No “across the street” division?
That developed. Early on, the rivalry between the publishers had affected the social lives of the freelance artists to the point where you tended to be part of one camp or the other. But that faded before my eyes as we all ended up having parties together, having dinners together, and so on. As time went by, I was one of the ones who sort of pushed this idea of us becoming more free agents and getting better terms, and also more opportunities for the kind of work we could do.
Neal was a big advocate for that. You also mentioned in your book how Neal told you to “take criticism personally. Use it.” Is there a particular piece of criticism you’ve hung on to and used?
Yeah, there was one in particular that I’ve never forgotten from him. Neal said to me: “Artists aren’t just people who make pretty things to amuse people. Artists are part of society. Artists are the people who know how things work, and they know why things happen.”
I found that absolutely enlightening. In order to draw something, have a working knowledge of how it works. Essentially, it doesn’t mean you have to be a car mechanic in order to draw a car, but you do have to know what the things under the car are doing while the car is moving. You have to work to understand what things really look like. For instance, we’re in New York right now; one of the things you’ll notice is if you look up around you in this room, you think it’s a bare room, but if you look up around you’ll see pipes everywhere. Lots of pipes. That’s the kind of stuff that as an artist you have to learn to give verisimilitude to. Have enough detail so that people believe they are where they are.
To that point, when you were working on Daredevil, you were going to Coney Island to draw inspiration, to sketch out the Cyclone rollercoaster, you were drawing real rooftops in New York City. Was that common in comics of the time?
I don’t know. In terms of the city stuff, yeah I was pushing it a lot. Most people were just working off photographs, and a lot of people weren’t even doing that, they were just looking at other comic books. But what other people were doing with anatomy was far beyond anything I cared to do.
With Daredevil, you started as an artist but then you became a writer, and in your first issue you created Elektra. How did that change your perception of what you did?
It’s what I wanted to do all along, but at the time it wasn’t done. You see, the old way of doing things—and I believe this was related to the way things were broken down legally—is they didn’t want any one person to be an author of anything. It was considered almost an ethical code that someone who drew didn’t write, and since none of the people who could write could draw, that wasn’t even an issue. And it was just a matter of cracking that, and luckily I had in particular [editor-in-chief] Jim Shooter at Marvel, who was an artist and a writer, so he was open to the notion. And he knew my story sense was good.
She is a wonderful character, and she won readers over immediately. What was it like when you go to Jim Shooter a year later and say, “I want to kill her?”
Well, he was not my editor, and therein lies the tale. My editor was Daniel O’Neil, and I presented it to him as a fact. I said, “Elektra’s gonna die.” And he went, “You can’t do that, she’s more popular than Daredevil!” And I said, “No, that’s the way the story’s gonna end.” To me, it was as simple as could be, it wasn’t a matter of question.
And Denny just said, “Shooter will never allow it.” So Jim Shooter was right in the corner of our office, so I just walked down to his office, and his door was always open. And I sat in front of his desk and I said to him, “I’ve worked out a story. Elektra’s gotta die.” And he went, “She’s more popular than Daredevil is!” I said, “Yeah, but it’s the only way.” He leaned back with a kind of sad look on his face and he said, “Tell me a story, Frank.”
So I told him the story in detail, and his face brightened up and he said “Oh, that’s great! We’ve gotta give that a double-sized issue, and we’ll make it the biggest thing we release!” So that’s the way it proceeded.
I believe you received hate mail and death threats for this. Was that a first in comicdom?
I think the death threats were, they hadn’t seen it before at Marvel.
In your memoir, you say there is a pact between reader and writer, where the story the writer tells can and will piss off the reader. Do you think most readers are aware of that contract going in?
I think not consciously, no. Not most of them. But I don’t think that anybody picks up any piece of fiction expecting to have no emotional reaction. To me, it’s part of my job to evoke that kind of emotional reaction. And it can’t always be a happy, reassuring one.
During this part of your life, you had a good friend who was also a roommate named Josie. What’s it like when you name a bar in Daredevil after her as a token of affection, and 40 years later you still see it on a Disney+ TV show this year?
I hope wherever she is that she got a chance to see it and got a smile out of it.
Your run on Daredevil eventually leads to another superhero, the Dark Knight. What was the perception of Batman like in the 1980s?
In the 1980s, I would say that there’d been a long stretch of time where a series of talented people had worked to pull away from that god-awful TV show from the ‘60s, which had really dominated people’s perceptions of the character. Most notably Neal Adams and Denny O’Neil on Batman had established a very different look and tone, a more high adventure and spooky atmospheric artwork. As New York was really crashing into the 1980s, it was the time of Martin Scorsese, and New York had really become nightmarish—and also by the way comic book readership had gotten older—I wanted to really take Batman somewhere new and old at the same time.
So I gave the physical stature I remembered him having when I was a little boy. The big shouldered, brawny Dick Sprang drawings, but I gave him a touch of Dirty Harry and Death Wish. So along the way, it got more and more epic, and I eventually dragged half the other DC characters into it and it turned into a massive project.
Right before you did Dark Knight Returns, you did another story for DC, Ronin, which you said you had total freedom on. But on Dark Knight it was only “near total freedom.” What wouldn’t they let you do?
There were just certain things that were just way over the top. My first proposal had Batman dying at the end, and there were some other things like places where I used too much profanity. They were right about not letting him die. Sometimes publishers can be right. But they embraced Robin being replaced by a girl, and all of that, and the very bold reinterpretation of the Joker. I mean even the questionable role of Superman. Once it took off and once it was rolling, they stood by it.
You talked about the Joker a moment ago. I feel like yours was a real transition in how we saw the Batman character as well as the Joker. How did you see their relationship?
There’s a real Janus-like relationship between the two. It’s almost like one can’t exist without the other. Batman is most profoundly someone who, when he was five years old, his life stopped making sense. And he’s been forcing it to make sense ever since. So he’s someone who’s imposing order and logic onto the world. The Joker is the dead opposite, he’s imposing chaos on the world. I added to that by giving Joker unmistakably sexually perverse sides and so on, that just played out across it.
Obviously readers really responded to it, but at the time were you receiving any pushback from colleagues? Not from editorial necessarily, but anyone who maybe ever worked at DC going, “This isn’t our Batman, this isn’t our Superman, our Joker?”
Oh, yes, from the editor. I had to argue pretty much every step of the way in making that book.
The irony is that almost every Batman movie made after 1989 pulls from your books one way or another. Did that surprise you?
Not after the first one. [Laughs]
Do you have a favorite interpretation among all those movies?
There was one I really liked. I don’t remember the names of all the movies, because as they go on the titles are kind of redundant… Which is the one with [Heath] Ledger in it?
I remember that that Joker was about as good as you could ask for.
I and I think many people would agree with you.
And I’ve got to say, even though there have been some really good performances as Batman, I think there’s something not quite there convincing me [about those interpretations]… Also one that I can’t leave out, because it’s my favorite of the bunch, is the one that was put together by Paul Dini and Bruce Timm, which is the animated adaptation of Dark Knight Returns. I think it’s an extraordinary work, and you really should study it next to all the others because it’s really, really a wonderful, top-to-bottom adaptation.
What does it capture about Bruce Wayne you think might be missing in other versions?
The iconography, the mass of the character, and the stature and mythic quality. It doesn’t have much as much of the flash and dazzle, but it really does have a great deal of that. Now there’s virtues across all of it, and nothing could match the absolute pizzazz of some of the Batmobile stuff and some of the rain sequences and all of that [in the live-action movies]. But I’m just saying as far as what Timm and Dini did, I felt, was a real comic book come to life.
The Dark Knight Returns eventually leads to the offer to come out to Hollywood for RoboCop 2. Was there any hesitation when the offer was broached to come out to LA?
Ah no. [Laughs] I was like “This’ll be fun!”
What’s harder, going from Vermont to New York, or New York to LA?
I don’t know, it’s all an adventure. In each case, they were life-changing and deeply rewarding. In the case of going from New York to LA, going from Comic Book Land to Hollywood, it was going from being a big fish in a small pond, to being a minnow in the ocean. The education was really fast and furious.
What are the advantages of a film versus a comic book? What does one do better than the other?
Film has so many of the advantages that I might as well list those first. The reason why it is the dominant story form of at least the last century and the foreseeable future is it completely envelopes and consumes the viewer and the listener. The audience. It’s complete immersion, or as close as we have to it. Comic books have different virtues, which are much closer to those of prose, in that because of their portability and for a number of reasons, they are on the surface more in control of the reader.
At the same time, they are involving the reader’s mind in very different ways. Just as when you’re reading a prose novel, you are making pictures constantly. In a comic book, you’re basically looking at marks on paper and you’re making three-dimensional images out of them. Also there are blank spaces between static images, in which you’re making up a thousand images to fill in the spaces between them. So I submit that while both involve the audience on a creative level, the comic book is more what Marshall McLuhan would refer to as a high-participation medium. It’s activating different parts of the brain more acutely.
I guess this is also a cartoonist trying to make up for the fact that we don’t have that kind of power. There’s nothing as overwhelming as a movie; there’s nothing like having a real-life actor staring at you from the screen. But we do have other virtues that I think make us a decent sister to movies.
Your response to being out of LA and Hollywood is to go back and make something that’s purely the comic book medium, something you thought would be unfilmable: Sin City. So what’s going through your mind when you’re on a plane going down to Austin, Texas, because a guy named Robert Rodriguez wants to prove you wrong with a screen test?
[Laughs] I’m open. I’m open at that point, because I met him, and he wouldn’t let go of the idea. He’s an irresistible guy and an intensely creative one. So I thought, what the hell? Let’s see. And in one day he proved he was right.
You said in the book it was something specifically in Marley Shelton’s performance in the screen test that changed your mind. What was it?
Marley, before we started shooting, she convinced me. She came up to me and stared at me with those impossibly beautiful blue eyes of hers and said, “Um, Robert tells me I hired this guy to kill me. Why?” So there I was, talking to my character, telling her her backstory. I told her the whole story that I had in my mind, all these years, about why she did that. And then she nodded and went out and gave just a killer performance and I shook hands with her and said I’m in, let’s go.
Would you care to share any of that backstory you told her?
The backstory would probably bore you, but it was essentially she had broken out of a bad marriage and the husband had told her that he was going to kill her, but she wouldn’t know when and wouldn’t know where, and she could just live with that until eventually he got to her. So she couldn’t stand it anymore.
Is the Sin City in the title more New York or LA?
Great question! I really appreciate that question, believe me. It started out as New York. If you look at the first Sin City, the Marv story, it looks like New York. But halfway through it, it starts to grow palm trees and terracotta tile rooftops, because I moved to LA. So it turned into LA and it pretty much stayed there. It’s an LA with a big downtown.
You’ve described Marv as your id. Do you think that’s why you kind of make him the antithesis of a noir hero? He’s virtually fearless and cannot be killed.
I started out really thinking of Mickey Spillane’s Mike Hammer and just took it further. And then at one point, I jotted down the phrase, “Conan in a trenchcoat,” and that locked him in my mind. He is virtually superhuman. I mean, he goes through something that’s a steel door, that’s Conan [the Barbarian], that’s not noir.
Why do you think you cast yourself opposite Marv in the movie as one of several priests who need to be corrected along the way?
Because my co-director has a sense of humor. He just tossed me in there! [Laughs] You want to die. If you’re in a movie and you’re a bit part, you want to die.
Your legacy is so shrouded in a sense of myth to readers. Do you think it’s a good thing when they put creators or artists so much on a pedestal like that?
I think it’s better to break things down and figure out how it works. I study other artists to this day, and you know now I’ve got a much more educated eye, I can see much more readily how they did what they did. But the choices sometimes are fascinating to look at and go “why make this choice?” And it’s much like studying film. It’s the same way that filmmakers often act like they’re witch doctors. It can all be broken down and figured out. The magic is really knowing which decision to make.
What would you like your legacy to be?
It’s always a tough one for me. I always like to say legacies are for dead people. But I guess the legacy I’d like to have is, “Remember that cool thing when…?” Just for somebody to remember something really cool in one of the books, or a really good ending to a story, or something like that. He told good stories.
New Resident Evil Movie Trailer Confirms OG Fans Are at the Wheel
Not so long ago, video game movies were made by people with no interest in video games. One need only recall the shock and disgust gamers experienced while watching Mario and Luigi visit a leather club in Super Mario Bros. or see Jimmy and Billy Lee battle a Vanilla Ice-styled Robert Patrick in Double Dragon. But with its latest trailer, Resident Evil assures fans that director Zach Cregger is approaching the material with the love and devotion of a longtime stan.
Any references to the game will probably pass by non-gamers without notice. Instead they’ll just see medical supply delivery guy Bryan (Austin Abrams, who previously worked with Cregger in Weapons) take on a dangerous assignment in exchange for extra cash. While trying to explain his actions via phone to a disappointed girlfriend, Bryan crashes his car in the snow, leaving him stranded in an unfamiliar area while a zombie attack unfolds. That’s more than enough to hook anyone interested in horror, but for fans of the games, Cregger has included plenty of references, even in just the trailer.
At one point in the new sizzle reel, Bryan opens the door to an office and sees an old-timey typewriter on the desk. Regular viewers might find that typewriter ominously antiquated, but gamers breathe a sigh of relief at the reveal. That’s because typewriters indicated a safe room and a save point, allowing players to progress without fear of losing their progress before getting devoured by the next undead beastie. Well, that is, if they had the right equipment. In the first few games, players also had to use ink ribbons with the typewriter to save their games, which forced players to make a tough decision. Eventually, later games did away with the ink ribbons and allowed for unlimited saves via typewriter—an option clearly not available to Bryan in the movie.
The trailer may not have ink ribbons, but it showcases other limited supplies that were a hallmark of Resident Evil games, a trailblazer in the survival horror genre. Bryan finds a shotgun in the house, which should be enough to defend himself from a few zombies. But when he opens up the firearm, he sees that he’s mising the shells. We then watch him scramble to find the shells, looking in rooms and under beds, before finally discovering them in a drawer and a green box.
The fact that Bryan couldn’t just grab a gun and start firing away replicates the scariest part of the video games. Resident Evil and its sequels made the player feel constantly vulnerable, as it forced them to search for pieces to assemble into weapons, and even then gave them limited ammo. The trailer puts Bryan in the same situation, as the box he discovers holds only a handful of shells—which he must quickly load into his shotgun as a zombie runs toward him.
The most significant nod to the games may be the one that occurs in the final moment of the trailer when we flash back in time to the moment Bryan agrees to take on the dangerous delivery assignment. When he asks the doctor where he’s going, she responds, “Raccoon City General.” That reveal pairs with another line of dialogue, this one from a character played by Paul Walter Hauser, who explains that “Everything that has happened in this town transpired in a matter of hours.”
Cregger has previously explained that his movie takes place “on the periphery” of Resident Evil 2 where Raccoon City is having its big night. In that 1998 game, players control rookie cop Leon S. Kennedy and college girl Claire Redfield, guiding them through Raccoon City and visiting key locations, uncovering the role that the Umbrella Corporation played in transforming the citizens into monsters. That includes venerable Raccoon City institutions like the flashy (and derelict) police department headquarters or, in Resident Evil 3, City Hall. But those games never took us to Raccoon City General Hospital, leaving Cregger with a new place to explore in his parallel story.
Whatever Raccoon City General holds for Bryan, it’s clear that gamers are in good hands with Cregger. The first movies made by Paul W.S. Anderson used the brand as little more than a launching point for a totally different type of movie while the 2021 reboot Resident Evil: Welcome to Raccoon City went too far in the other direction, cramming the screen with fan service but forgetting to tell an engaging story.
Cregger seems to be striking the right balance, making a standalone movie that anyone can enjoy while still paying homage to the games, resulting in a richer experience for those who know where to find the easter eggs.
Resident Evil arrives in theaters on September 18, 2026.
Strange New Worlds Season 4 Premiere Is a Perfect Call Back to The Original Series’ Best Episode
This article contains spoilers for Star Trek: Strange New Worlds season 4, episode 1.
Even the biggest fan of new Star Trek has to admit that Strange New Worlds has something to prove. After its first two excellent seasons, the prequel series took a wrong turn with its third season. Between a mean-spirited overarching story that involved eye trauma and a nonsensical Doctor Who-style resolution, and far too much emphasis on Spock’s love life, the season left many disappointed.
The season 4 premiere, “Valles Marineris,” seeks to right the ship, in part because it follows the model of one of the greatest episodes of the franchise. The story of a captain who must make a difficult decision for the future of humanity recalls The Original Series standout “The City on the Edge of Forever,” which the new Captain Kirk Paul Wesley calls, “My favorite episode.”
Written by Harlan Ellison (who then took exception to changes to his script and famously disavowed the episode) and directed by Joseph Pevney, “The City on the Edge of Forever” begins with a wacky premise in which a medical mishap results with McCoy getting injected with a serum that makes him paranoid. A crazed McCoy runs through a time portal that lands him in 1930s New York. Kirk and Spock (his ears disguised by a wool cap) follow, and there they meet Edith Keeler, a kind-hearted social worker played by Joan Collins. As Spock searches for McCoy, Kirk finds himself increasingly moved by Keeler, to the point that he actually considers leaving his true love, the Enterprise, to settle down with her.
Kirk’s longing only grows when he learns that she is to die in a car accident just days after he and Spock arrived. Worse, if Kirk were to save her, a series of events would occur that lead to the Nazis inventing the atom bomb before the U.S. and winning World War II. Thus for the sake of all humanity, Spock memorably declares, Edith Keeler must die.
Few episodes of Trek have so skillfully weaved romantic longing, human drama, and high sci-fi concepts. For Wesley, Strange New Worlds came closest in season two. “We got to do our version of that with Christina [Chong, who plays La’an] and I with ‘Tomorrow and Tomorrow and Tomorrow,'” Wesley says. “I always wanted to do something like that, and we did.”
Kirk is absent for “Valles Marineris,” which means that Pike gets his shot at a version of the TOS classic. Here, the Enterprise finds itself investigating an unfamiliar planet inhabited by dinosaurs. As Una takes La’an and Ortegas go down to investigate, Pike and Spock must deal with an enemy ship that takes a hold of the Enterprise. Knowing he’s outgunned and in unfamiliar space, Pike tries the diplomatic approach, inviting that ship’s captain, Battle Commander Cassel (Saffron Burrows), to visit the Enterprise for a conversation.
Although he only initially wants to get Cassel to free his ship and lower their weapons, Pike finds himself drawn to the tragic dignity of his guest. Cassel and her people have been locked in a war for ages and neither can see a way out. All Pike’s talk of the Federation and the coexistence of different peoples sounds to Cassel like a distant dream, a feeling only increased with the reveal that the Enterprise has traveled back to the prehistoric past; that Una and her team are in fact on Earth; and that Cassel hails from a Mars which is not yet the red wasteland we know today. Strangest of all, Pike learns that Cassel is at war with a people from a planet that does not exist in our present, a planet that must have been destroyed in the past.
That recognition leads to Pike’s version of the decision that Kirk makes in “The City on the Edge of Forever.” Despite his entire crew telling him to stop Cassel from killing herself and destroying the enemy planet, despite the feelings for her that have developed through their conversation, despite the impulse to save lives instead of letting them die, Pike decides to preserve the timeline. He watches as the planet explode, engulfing Cassel’s ship in the process.
However, he also realizes that the stakes of his decision were even greater than he could’ve known. A chunk of the destroyed planet floats across space and head towards Earth. As gravity pulls the chunk in, it becomes an asteroid, the very astroid that killed the dinosaurs and sparked human evolution. Thus Pike’s dilemma was even greater than the one faced by Kirk, even if he didn’t know it.
“That was one of those moments where we were filming that scene and we were trying to understand the timeline,” admits Pike actor Anson Mount. “We were going through it as a cast with our writers, but we decided to just shoot it and stop asking questions, shoot the confusion. Story-wise, I could sense where the writers were going, and I was like, ‘Hey, wait a minute! If this happened, the that means…'” he trails off with a laugh. But in the end, Mount feels he made the right decision by holding his questions and letting the audacious episode unfold. “It was a fun idea, and I’m glad we did it,” he surmises.
In that way, Mount can walk away from “Valles Marineris” feeling better than Pike, and much better than Kirk in “The City on the Edge of Forever.” And if “Valles Marineris” can stand the test of time like its TOS predecessor, then we’ll all be happy for his decision as well.
Star Trek: Strange New Worlds streams new episodes every Thursday on Paramount+.
Dark Matter Season 1 Recap: A Multiverse of Stories Left to Explore
This article contains spoilers for Dark Matter season 1.
It’s been nearly two years since Dark Matter wrapped up its first season on Apple TV, and the adaptation of Blake Crouch’s bestselling novel has quickly become one of the streamer’s biggest sci-fi hits, blending high-concept physics with a heartfelt personal story about love, regret, and the roads not taken. Now, with season 2 arriving in August, it’s the perfect time to revisit where Jason Dessen’s journey left off, especially given that, with the novel fully adapted in season 1, the story is now entering uncharted territory.
It would take more than a two-year hiatus to forget that Jason Dessen (Joel Edgerton) was a physics professor at a small college in Chicago, living a quiet but fulfilling life with his wife Daniela (Jennifer Connelly) and their son Charlie (Oakes Fegley) at the start of Dark Matter season 1. The mystery began when Jason was drugged and abducted by a masked stranger, only to wake up in a version of his life where he never married Daniela or became a father. In this reality, Jason was celebrated as a brilliant physicist who created a device capable of traveling between parallel universes.
We were all shocked to learn that the man who kidnapped Jason was… Jason Dessen himself! This alternate Jason spent years chasing professional success, but when he saw his other self living happily with the woman he regretted leaving behind, he decided to trade places with himself in the hopes that he could step into the happy family life he missed out on. He later justified the cruel swap by rationalizing that he was giving the professor a chance at greatness in his own professionally successful life.
The displaced Jason’s only chance of getting home was the invention known simply as “the Box.” Accompanied by psychiatrist Amanda Lucas (Alice Braga), a woman his other self was close to, he discovered the Box could access an infinite number of alternate realities, each created by different choices and possibilities. He and Amanda crossed one astonishing world after another, encountering frozen cities, plague-ravaged civilizations, and countless alternate versions of Chicago. Together they discovered that finding Jason’s home universe was far more difficult than simply opening the right door; they had to focus their emotions to find what — or who — they sought.
Back in Jason’s home reality, the impostor slowly realized that the life he coveted could not simply be absorbed without knowing the history he hadn’t lived. Daniela noticed subtle differences in her husband’s personality, while Charlie struggled to connect with a father who suddenly seemed like a different person. As the alternate Jason, known as “Jason 2” to the show’s writers, became increasingly desperate to hold onto the family he stole, his lies began to unravel.
Meanwhile, Jason 1’s search grew even more complicated. Amanda ultimately chose to remain behind in a Utopian alternate world rather than continue an endless search, while Jason pressed forward alone. Other travelers, including friends and colleagues like Ryan and Blair, also became scattered throughout the multiverse, leaving their own stories unresolved as the first season concluded.
The finale delivered one of Dark Matter’s biggest twists. Jason eventually found his way back to his original universe, only to discover that he wasn’t the only version of himself who succeeded. Because every decision inside the Box created new branches along the way, dozens of Jasons had independently survived the journey, each one of them believing themselves deserving of a reunion with Daniela and Charlie. The family suddenly found themselves surrounded by countless identical men, some willing to use violence to claim their place at Daniela’s side.
Daniela then made the only decision she could to keep her family safe. She, Charlie, and the Jason she believed to truly be her husband — the one we’d been following since episode one — entered the Box together and left their universe behind in search of a new home, strategically allowing Charlie to make the choice of which door to open so that like-minded Jasons couldn’t follow.
That ending left Dark Matter fans with no shortage of questions heading into season 2. Where will the Dessen family emerge next? Can they ever find a universe where they’re truly safe from other versions of Jason? And how will Jason 1’s home universe deal with multiple versions of the same person, many now dead, scattered around Chicago?
As for the other characters, it remains to be seen what will unfold between Amanda and Ryan (Jimmi Simpson) who, in the last moments of the finale, met in a universe to which neither of them belonged. And don’t forget about Jason 2’s wealthy benefactor Leighton (Dayo Okeniyi), who had multiple versions of himself wandering through the Box’s quantum corridor!
Dark Matter season 1 may have concluded with a happy ending of sorts for the Dessen family, but it also left the multiverse fully open with countless potential versions of several characters still out there. Season 2 now has an almost limitless number of directions to explore with no original source material to fall back on. It’s a good thing author Blake Crouch runs the show!
THE ONE PIECE Sets Sail With Special Netflix Animation Issue of Den of Geek Magazine
Monkey D. Luffy stands triumphant on the cover of an OFFICIAL SPECIAL EDITION issue of Den of Geek magazine coming to San Diego Comic-Con and AnimeNYC, providing anime fans with a sneak peek inside Netflix’s THE ONE PIECE, a bold new adaptation of Eiichiro Oda’s legendary saga.
The magazine is also available in a special CYBERPUNK: EDGERUNNERS 2 variant cover and offers a preview of Netflix’s animation slate including BLUE EYE SAMURAI, BASS X MACHINA, and Brad Bird’s feature film RAY GUNN.
The limited edition collectible is bundled with the latest issue of Den of Geek magazine, featuring Tom Holland on the cover as the titular friendly neighborhood wallcrawler in SPIDER-MAN: BRAND NEW DAY.
How to join the Den of Geek Collector’s Club and secure your copy:
Base Edition: Free with purchase at select stores within the Den of Geek Comic Store network (Keep an eye on our socials for the official announcement!) nationwide and distributed for free to fans in San Diego’s Gaslamp Quarter via the Den of Geek brand ambassador team.
In collaboration with Netflix, Den of Geek, the premier destination for pop culture enthusiasts and everything Comic-Con, is bringing the East Blue to San Diego with a special edition issue of Den of Geek magazine previewing the highly-anticipated Netflix anime THE ONE PIECE.
Long considered the gold standard of manga storytelling, Eiichiro Oda’s ONE PIECE has captivated readers for nearly 30 years, turning Monkey D. Luffy and his band of merry treasure-seeking pirates into international icons. The story has been adapted into an anime spanning more than 1165 episodes, multiple feature-length movies, and an acclaimed live-action series on Netflix. Now the new Netflix anime adaptation THE ONE PIECE is set to take Luffy and friends back to where it all began and Den of Geek has the inside story straight from Wit Studio.
“I took this project because I didn’t want anyone else working on it,” reveals THE ONE PIECE director Masashi Koizuka (Attack on Titan, Moonrise). “We want you to experience a new ONE PIECE from the very beginning, all over again.”
THE ONE PIECE cover comes to life with a special augmented reality feature powered by MediaLife.
In addition to the behind-the-scenes look at THE ONE PIECE, this special edition issue provides a preview of Netflix’s stacked upcoming animation schedule. The creators of CYBERPUNK EDGERUNNERS 2 prepare fans for a return trip to Night City, director Brad Bird discusses his retrofuturistic vision for RAY GUNN, Brian Tyree Henry teases steampunk Western BASS X MACHINA, and the team behind LEGO ONE PIECE explores the anime classic from a new perspective. Also included: Helpful refreshers on the sword-swinging action of BLUE EYE SAMURAI and the colorful characters of SAKAMOTO DAYS before their respective second seasons debut.
Bundled with the Netflix Animation special edition is the latest issue of Den of Geek magazine, celebrating the premier pop culture brand’s 10th year at San Diego Comic-Con. Spider-Man: Brand New Day star Tom Holland swings on to THREE collectible variant covers and provides an inside scoop on Marvel and Sony’s blockbuster alongside co-stars Zendaya, Jon Bernthal, and director Destin Daniel Cretton. Also in the issue: previews for COYOTE VS. ACME, FORGOTTEN ISLAND, DC STUDIOS’ LANTERNS, APPLE TV’SDARK MATTER, and an in-depth profile with comic book legendFRANK MILLER.
About Den of Geek
By Experts. For Fans. Den of Geek is dedicated to serving the interests of today’s entertainment enthusiast. The brand reaches over 75 million users per month across all platforms and has become known for exclusive high-profile entertainment interviews and deep dives into geek culture. Den of Geek focuses on the hottest movies and TV shows, and explores the latest in games, books, and comics. Our magazine celebrates the buzziest releases on the entertainment calendar with beautiful layouts, exclusive imagery, and in-depth long reads.
Strange New Worlds Returns to the Messiest Planet in Star Trek History
This article contains spoilers for Star Trek: Strange New Worlds season 4 episode 1
The mission of any ship in Starfleet involves boldly going and seeking out new life and new civilizations. That’s especially true of Strange New Worlds, where the mission statement is there in the name. Yet, the first episode of the series’ fourth season seems to reject that premise. In “Valles Marineris,” Captain Pike stays firmly in our solar system, visiting Earth and dealing with visitors from the planet Mars, albeit in the distant past.
Banal as that might seem, Star Trek has long had an unconventional approach to the third planet from the sun. Throughout the franchise’s sixty-year history, Trek has bucked the standard sci-fi tropes to make Mars one of the strangest new worlds that members of Starfleet ever visit.
Mars is a part of Star Trek lore from the beginning, as early episodes of The Original Series and The Next Generation both make mention of colonies on the red planet. Further, the series regularly engages with pop-cultural ideas about Mars, perhaps most notably in the delightful Deep Space Nine episode “Little Green Men.”
Officially, however, Mars serves a key part in the world’s lore. As seen in the Voyager episode “One Small Step,” Mars was one of the first planets that humanity colonized. Even though the Ares IV mission seen in that episode did not complete its goals, it did enough to prove the feasibility of deep space exploration. By the time we get to the late Enterprise episode “Demons,” we can see that Mars has become an Earth outpost, an extension of human civilization.
Eventually, Mars becomes most important for Starfleet and the Federation as the home of the Utopia Planitia Fleet Yards, a key site for building new starships. Since its introduction in TNG, Utopia Planitia has been a key location, mentioned as background information in episodes and explored in non-canonical works.
Of course, that status as an important but under-represented part of Trek lore made Utopia Planitia an obvious choice when the creators of Star Trek: Picard wanted to shock viewers. So when the writers needed Synthetics to rebel in such a way that the entire universe would pay attention and Admiral Picard would need to defy Starfleet to investigate, they chose Mars as the site of the uprising. The Short Treks episode “Children of Mars” and the first episodes of Picard showed how the Synths turned against Starfleet and destroyed Utopia Planitia, killing countless lifeforms in the process.
Since then, there have been only passing references to Mars, as the event forever changed the planet’s role in Trek lore.
“Valles Marineris” changes that approach, in a few different ways. As a prequel to TOS, Strange New Worlds takes place long before the events of Picard. Moreover, the time travel element allows Pike and crew to go back even further, long before the birth of humanity, let alone the founding of Starfleet. Freed from such constraints, “Valles Marineris” ignores Trek lore completely and instead has some fun with genre.
While Number One conducts an away team on prehistoric Earth, Pike must deal with aggressors who lay siege to the Enterprise. Those aggressors are led by Battle Commander Cassell (Saffron Burrows), a regal military strategist who learns to respect Pike’s non-aggressive ways, but who cannot see past the a long-standing war for the planet that has left her people desperate. Throughout the episode, Pike tries to reason with Cassell, trying to convince her not just to steal key parts from the Enterprise, but to also find a different way to solve her conflict. Only toward the end of the episode do we realize that Cassell hails from Mars, and that Pike’s actions with Cassell have monumental stakes for the future of human evolution.
Dressed in ornate robes and striking armor, Cassell and her people do not recall the little green men often associated with Mars. However, in the final scene, Pike reads aloud from the Edgar Rice Burroughs pulp novel A Princess of Mars before debriefing with Admiral April, underlining the episode’s inspiration for Cassell and the Martians.
The coda provides a nice nod to Trek‘s genre predecessors while reminding us that the franchise has never been content to repeat familiar tropes. Instead, Strange New Worlds helps Trek continue to go boldly forward, remaking Mars in the process.
Star Trek: Strange New Worlds streams new episodes every Thursday on Paramount+.
Star Trek: Strange New Worlds Season 4 Premiere Review — Valles Marineris
The following contains spoilers for the Star Trek: Strange New Worlds season 4 premiere.
Fans have spent years discussing the many similarities and overlaps between the sci-fi elder statesmen Star Trek and Doctor Who, and both franchises have delighted in slipping in references to the other at various points in their recent canon. Last season of Star Trek: Strange New Worlds even snuck a literal TARDIS into “The Sehlat Who Ate Its Tail.” And while Strange New Worlds’ season 4 premiere doesn’t include a Time Lord or a mysterious police box, it does tell a story that involves precisely the sort of timey-wimey narrative displacement that its iconic cousin loves. (Not to mention it confirms that Commander Pelia was probably a companion at some point.)
Sure, its logic makes almost zero sense if you think about its specifics for more than five seconds at a stretch. But its emotional beats are strong enough that it’s not difficult to overlook the fact that the hour’s ending really shouldn’t be possible at all.
To the likely relief of those who didn’t enjoy some of the more out-there episodes of Strange New Worlds’ third season, “Valles Marineris” is a determined return to basics. An hour that takes us to one strange and one not-so-strange (in the end) new world and features the sort of morally thorny central conflict that this franchise does best, it’s a story that’s as much a philosophical debate as it is a space adventure, even though there are literal dinosaurs involved. From familiar arguments about the value of diplomacy and the idea that might doesn’t always make right to questions about temporal interference and allowing objectively terrible things to happen for good reasons, the episode grapples with many of the themes that have long dominated Star Trek even as it rewrites a chunk of Earth’s history in the process.
Picking up from the events of season 3, the Enterprise has been on what sounds like a generational run of adventures. Their missions have seemingly been non-stop over the six months since Captain Batel’s death/transformation into an eternal guardian. And while we all love to see Anson Mount play cowboy as often as possible, it’s very obvious that Pike is using the crew’s directive of seeking out new life and new civilizations to paper over the grief he’s clearly still carrying.
Setting off on another assignment to avoid thinking about the possibility of a promotion he doesn’t particularly want, things take a bizarre turn when the Enterprise is sucked into an interstellar squall they’re meant to be observing and flung 65 million years into the past to our own prehistoric solar system. Only, it’s not entirely the way our history books depicted it. Because while there are dinosaurs, there are also actual Martians, who appear out of nowhere to claim the badly disabled Enterprise as salvage. (At least their uniforms are green-tinted.)
Led by the surprisingly reasonable Captain Cassel (Saffron Burrows), the Martians don’t want to harm Pike and his crew. They’re also surprisingly willing to listen to his arguments about why they should seek a peaceful resolution to their seemingly never-ending war with the Dol’drm, an invasive and highly destructive species that seems more like voracious locusts with advanced technology than anything else. But for all her genuine interest in Pike and the Federation’s mantra of friendship and cooperation, Cassel is a realist at heart. Particularly when she figures out the truth that the Enterprise crew is from the future — and learns that its computers only have a record of her home world as a dusty wasteland devoid of life.
Yes, stealing an antimatter bomb is not exactly great diplomacy. But can you blame her for seizing the moment to try and save her people now, when it’s obvious that a future isn’t guaranteed for them beyond this moment anyway? Christopher Pike sure can’t.
Yes, his last-minute decision to let her essentially nuke her worst enemies and sacrifice herself and her crew in the process is as much about preserving our solar system — which doesn’t have a fifth planet, Dol’drm on Earth, or life on Mars — as it is about the fact that he clearly sees her as something of a kindred spirit. But given that he’s a man who has been forced to repeatedly confront the irreversible nature of his own tragic future many times before, no one is more qualified to make the hard call about whether to sacrifice a crew of perfectly nice Martians in the name of preserving humanity. (Sometimes Pike’s sunny and optimistic disposition makes it easy to forget how genuinely difficult it must be to be him on a day-to-day basis.)
Here, the Martians have to die, because they always have. Because their choice not only ends their endless war, but ultimately kills the dinosaurs, cools the Earth, and ushers in the destruction of their own planet. These things have to happen, because they have already happened, because otherwise humans won’t exist. Yes, the Enterprise’s presence in the past is the sort ofbootstrap paradox that’s built on the same logic that powers Bill and Ted’s ExcellentAdventure. But as Star Trek: Voyager’s Captain Janeway once told us, the best way to make sense of temporal paradoxes is simply not to try. Still, it’s difficult — for both Pike and the viewers watching at home — to square such an uncomfortable circle. Yes, the Dol’drm seem kind of awful, but does that mean their entire species deserves to be wiped out?
As premieres go, this hour is pricklier and more bittersweet than most. Pike’s quick thinking keeps humanity’s future on track, but at the cost of facing down yet another predetermined future he can’t change, even if he wanted to. Una, La’an, and Ortegas get to see the wonder of dinosaurs, even as they know they’re personally part of the reason they no longer exist. And even as Pike doubles down on his plans to live in the moment rather than think of all he has lost and all he still has left to lose, the show he stars in hints that such a choice may not actually be possible. No matter how much we’d all like it to be.
New episodes of Star Trek: Strange New Worlds premiere Thursdays on Paramount+ through September 24.
‘It Was Always Going to Be John and Hal’ How HBO Found its Lanterns
This article appears in the new issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
Since the coalition of intergalactic space cops known as the Green Lantern Corps first debuted in the pages of DC Comics in 1959, more than 7,200 individuals have donned a construct-conjuring green Power Ring to protect their corner of space from those who would seek to do it harm. The first question, then, that any Green Lantern story must answer is “what Lanterns are we talking about here?”
It turns out that was never much of a question at all for Chris Mundy, co-creator of the HBO series Lanterns.
“It was always going to be John and Hal,” Mundy says. “There was never a doubt.”
Of all the men, women, and vegetables who have recited the Green Lantern oath over the years, none are more iconic than Hal Jordan and John Stewart. Created by John Broome and Gil Kane and debuting in 1959, Hal Jordan is a handsome fighter pilot with a penchant for rubbing people the wrong way. His eventual replacement, the steady John Stewart, was created by Dennis O’Neil and Neal Adams and followed in 1971.
Hal and John have appeared together on countless occasions in comics and animated media. But Lanterns represents the first time they will team up in live action. In fact, Hal hasn’t been seen in the flesh since Ryan Reynolds portrayed him in 2011’s poorly received Green Lantern film, and John Stewart has never made it to the three-dimensional world at all, with Wayne T. Carr’s John Stewart having been cut from Zack Snyder’s Justice League.
The creators of Lanterns—which consist of an HBO drama veteran (True Detective writer Mundy), a comic book mastermind (Supergirl: Woman of Tomorrow scribe Tom King), and a combination of them both (HBO’s Watchmen creator Damon Lindelof)—didn’t pair Hal and Jordan together simply as a hat tip to comic book fans. The duo’s strained, bickering dynamic operates as the series’ creative backbone.
“It’s brand new inside the story of Green Lanterns, but there’s a real tradition of ‘buddy cop’ [storytelling],” Mundy says, comparing the show’s vibe to the film Midnight Run. “There’s affection, but there’s also some aggression back and forth. The series was written to be in the rhythm of the banter of those two guys.”
Taking place over two modern timelines, Lanterns’ eight episodes follow Kyle Chandler as grizzled veteran superhero Jordan and Aaron Pierre as Green Lantern-in-training Stewart. As the two head off to Rushville, Nebraska, to investigate a murder with potential extraterrestrial implications, Hal can’t help but wonder if the student hoisted upon him by his Guardians of the Universe bosses isn’t, in fact, his replacement.
“We felt like none of us had ever seen a superhero show that dealt with someone aging,” Mundy says. “You’re going to hit a time where you’re like LeBron. Do you retire? You’ve got good years left in you. They might not be the exact same as your early years, but you’re still one of the best players in the game. What do you do? We thought that tension was interesting.”
Providing the more seasoned half of that tension is Kyle Chandler, a TV legend best known for his five-season run as the sagacious Coach Eric Taylor on NBC football drama Friday Night Lights. Chandler proved a perfect fit for the role, and not only because the Nebraska crime scene Hal and John investigate happens to be on a high school football field.
“We had this idea of Hal as a real Chuck Yeager type,” Mundy says, referring to the famous real-life fighter pilot and sound barrier-breaker. “[Hal] was going to be hazing John a lot, so you need somebody who is able to do that but is also likable. Once Kyle bubbled up, he seemed obvious. Now it seems funny that we ever threw out another name.”
Finding the right John Stewart was a bit trickier for Lanterns, which is understandable given the character’s ever-changing comic book history. Physically modeled after actor Sidney Poitier by his creators, John Stewart was introduced in the ‘70s to present a Black superhero who better reflected the racial makeup of the world’s population. Early iterations of the character made him an explicitly political figure participating in the Black Power movement. He was then made an architect in the 1980s and fully retconned into having U.S. Marine origins in 2001.
Lanterns borrows from all of these sources to create the most fully-realized iteration of the steadfast Lantern yet. The show also introduces its own fascinating (and spoiler-y) update to John’s backstory that better explains his motivations. Entrusted to capture all of these disparate elements is young actor Aaron Pierre, whose quiet intensity turned Netflix actioner Rebel Ridge into an unexpected hit.
“The list [for John Stewart] was probably 50 people long at the beginning,” Mundy reports. “John is a Marine but he’s also an artist. There are very few people as physically intimidating and also gifted as Aaron. He’s a very sort of quiet and thoughtful human, and that artist side is there. It’s a bit of a magic trick.”
Serving as a mediating influence between Hal and John’s bickering is Sheriff Kerry Kane, played by Scottish actress Kelly Macdonald. Once a resident of a lil’ city called Gotham, the pragmatic lawwoman has retired to a quieter life in Nebraska to be with her husband Billy Macon (Jason Ritter), son of the town’s powerful ranch boss William Macon (Garrett Dillahunt). Or at least it was a quieter life until two Green Lanterns rolled in.
“She’s got a bit of history,” Macdonald teases. “Kerry is sort of in the middle, she can get on with everybody. She can clearly see how irritating Hal Jordan is, so she sympathizes with John. At the same time, Hal’s got a very winning personality. He’s fun to bicker with.”
As Kerry’s Gotham origins suggest, Lanterns is very cognizant of the fact that it’s part of a larger shared storytelling universe that kicked off with James Gunn’s Superman last summer. With that comes the opportunity to not only drop some deepcut Lantern easter eggs (comic fans will perk up at the mention of the phrase “Mogo doesn’t socialize”) but also introduce figures from other projects in the burgeoning DCU.
Yes, this is all to say that, yes, Nathan Fillon’s offensively bowl-cutted Green Lantern Guy Gardner stops by for a cameo.
“Oh my god, it was great!” Mundy gushes about Fillion’s appearance. “He’s in a handful of scenes and is so funny and so good, and so dead-on. He’d done his part in Superman already, obviously, but it was kind of like he had been around all of us for months and had been in rehearsals. He has so much fun with it. He just knows the line of how far to go and how far to push it.”
Among Hal, John, and Guy, that’s three Lanterns down for the new DCU. Only approximately 7,200 more to go.
Lanterns premieres Aug. 16 on HBO.
How Coyote vs. Acme Became a Real-Life David vs. Goliath Hollywood Saga
This article appears in the new issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
Sitting in a darkened room, talking to director Dave Green about a movie we never thought we’d see, and he never thought anyone could see, is a surreal thing. That goes double for the folks who worked on Coyote vs. Acme. “It’s an absolute miracle,” Green shares. “We honestly have the fans and every single person in the world who spoke up on behalf of the movie to thank.”
Green is referring to the strange irony of how Coyote vs. Acme became a Hollywood legend in only a handful of years. It’s the movie that was apparently so amazing, so groundbreaking, that, due to real-life industry situations that mirror the film, it almost didn’t get released. And its escape from a fate in a deep, dank Warner Bros. vault occurred only because of public support and passionate testimonials from filmmakers and Hollywood insiders who were able to see the film—and their own industry reflected back in it.
Telling the story of a David vs. Goliath legal battle, Coyote vs. Acme is inspired by the satirical 1990 New Yorker article of the same name that producer James Gunn (yes, that one) discovered years ago and has been trying to adapt ever since. When the titular Wile E. Coyote decides to sue Acme for their years of dodgy products, he and local billboard attorney Kevin Avery (Will Forte) and his eager, idealistic assistant/niece Paige Avery (Lana Condor) uncover a shocking conspiracy that goes all the way to the top. Just like Who Framed Roger Rabbit? before it, the film balances live-action performances with fully animated characters in a beautiful dance that instantly takes you back to the feeling of being an awe-inspired child at the movie theater.
“Roger Rabbit is the gold standard. It’s a masterpiece. So we don’t take it for granted anytime someone mentions us in the same sentence,” Green says.
The movie feels like the sort that doesn’t get made anymore, and that’s something Green and his collaborators instantly recognized.
“When I first started showing the movie to filmmaker friends, they would tell me, ‘I can’t believe you got away with this. I can’t believe you got away with making a Looney Tunes movie that is also a courtroom thriller; it feels like you robbed the bank!’” Green laughs. It wasn’t just Roger Rabbit’s game-changing combo of animation and live action that inspired the film, however.
“I think the thing that made Roger Rabbit so special was those counterweights of tone. It was very stupid, and it was very serious,” Green observes. “It was the noir universe of that movie that grounded all of the cartoon antics. So in the earliest days of putting this movie together, that was a tonal north star: How can we take this very silly idea, which is Wile E. Coyote suing Acme, and ground it in a reality and give it emotion?”
Luckily, that was all in the source material. The New Yorker article by Ian Frazier was a fictional court report of Wile E. Coyote’s legal filings against Acme. But how do you adapt an article into an epic animated legal dramedy that also features cartoon characters?
“I think the goal and the challenge at the same time was keeping the flame alive from what made the original stuff so special, and Ian Frazier really picked up on the subversiveness and the intelligence of what made Looney Tunes work,” explains the director. “Looney Tunes was always the subversive, wicked stepchild to Silly Symphonies and what Disney was doing. It was punk. It was making jokes on moments in pop culture in the ‘40s, and that was something Disney would never do. It was like the original Simpsons of its time.”
Green and the team were inspired not only by that history and Frazier’s article but also all the other incredible creatives who have shaped the cartoons over their many decades on screen.
Says the filmmaker, “As one of many custodians of the IP and the brand—and there will be many more, I hope—my goal was to try to foster an environment that was filled with as many people who understood that ethos, that sense of humor, that irreverence, that sarcasm, and that outlook that made Looney Tunes work since the beginning.” That included finding a leading man who can play both the seriousness of the legal drama and corporate nightmare, and the comedy of starring alongside the Looney Tunes’ most famous fall guy.
That man was Will Forte.
“Will is a brilliant comedic talent; he can make anything he says hilarious, he is so honest and straightforward,” Green marvels. “I think what was really important to us in the casting process was finding someone who had honesty and earnestness, and was also not ever going to be saccharine. What is brilliant about Will is he’s able to play Kevin Avery in a way that makes his shagginess and his laziness affable and likable. He’s not a cold, dismissive cynic in any way. He also, as a writer and performer, constantly understands how every single comedic beat is supposed to work, and from take to take can just give you so many detailed colors and adjustments and changes that you are just overburdened with great choices.”
The film is also filled with easter eggs and deep cuts from the immense archive of WB animation, something that was another delicate balance for the filmmakers. “I think from the beginning we were kind of allergic to jumping on pop culture trends from now, if that makes sense,” Green says. Even so, the film does reflect our current timeline while still having some blasts from the past, including a very cool riff on Peter Lorre. That makes sense, though, as Lorre himself made a huge impact on Green as a child.
“I became aware of animated Peter Lorre before I even knew who real Peter Lorre was,” says the director. “Like I was just a ‘90s baby watching Tiny Toons, Pinky and the Brain, and Looney Tunes shorts. But you start to see this character who speaks kind of weird and think ‘who is that guy?’ And I just thought he was an animated character at first, and then learned that he was a real actor and a real weird guy.”
If Coyote vs. Acme hits as hard as we hope it will, it’ll also likely be some other kid’s introduction to Peter Lorre and the wild history of Hollywood animation! That’s miracle work.
Coyote vs. Acme opens Aug. 28.
Elon Musk’s AI Odyssey Redo Should Kill AI Movie Talk Once and for All
In the first line of Emily Wilson’s translation of Homer’s Odyssey, the poet beseeches the Muses, “Tell me about a complicated man.” That line, of course, refers to Odysseus, the crafty genius whose journey back home to Ithaca takes up most of The Odyssey. It could also refer to Christopher Nolan, who worked from Wilson’s translation to make an idiosyncratic, historically inaccurate, but critically and commercially successful film adaptation of The Odyssey.
It could not, however, refer to Elon Musk. Not because he’s any less worthy of complication than any other human being. But rather because the inheritor of riches his parents hoarded from diamond mines in Apartheid South Africa works so hard to present himself as a great man, a genius, an innovator, and anything but complicated. Musk demonstrated that tendency again when he took to his social media platform to repost an AI-generated recreation of a scene from the poem, boasting, “Before this year ends, Grok Imagine will make a full-length movie of The Odyssey that is historically accurate and true to the art of Homer.” In that line, Musk proves not only the lack of genius that made Odysseus an enduring hero but also an adherence to technology that lacks the humanity which allows Nolan to make flawed, inaccurate, but nonetheless resonate masterpieces.
A History of Inaccuracy
The first problem with this new AI Odyssey is evident in Musk’s post. What, exactly, is a “historically accurate” version of The Odyssey?
This may come as a surprise to those with no concept of the past, but The Odyssey was a work of historical fiction even at the time it was new. Scholars cannot pin down the exact origins of the poem, estimating it was committed to paper for the first time somewhere between the 8th and 7th centuries BCE, while allowing that it likely existed in oral tradition centuries earlier. Even then, the Trojan War that serves as the inciting incident for The Odyssey is supposed to have happened in the 13th or 12th centuries BCE, meaning there’s a gap of hundreds of years between the events of the story and its telling.
Furthermore, an emphasis on historical accuracy is inaccurate to the historical fact of The Odyssey. Ancient peoples didn’t have the same understanding or expectations of empirical truth that we have today, and thus would have easily accepted a blurred line between fact and fiction. Moreover, they would have understood the poem to be a mixture of historical myth (not unlike the way Americans tell ourselves inaccurate versions of the first Thanksgiving or Washington cutting down a cherry tree), community-building entertainment, and moral teaching.
But this isn’t about facts, is it? Musk is simply once again repeating bad-faith, poorly informed talking points about the casting of Black actors Travis Scott and Lupita Nyong’o and trans actor Elliot Page. Ironically, Musk is making an interpretation here; a hateful, noxious interpretation, but an interpretation nonetheless. Interpretations are the soul of art, and something done by everyone from the translators who brought The Odyssey into English to Angelica Kauffman to Alfred, Lord Tennyson to Nolan himself. If Musk were an artist, he could have just made his own version of The Odyssey.
But being an artist requires vulnerability, an acceptance that you might be wrong; it requires being so committed to your unique vision that you must expound upon it, even though no one agrees with you. And that’s where Musk fails, especially in his allegiance to AI.
Mistakes and Influences
No one understood the importance of human error better than critic Harold Bloom, a useful touchpoint for this conversation. An avowed conservative who advocated for defending the Western literary canon, Bloom is exactly the type of white, male intellectual that Musk and his ilk pretend they’re supporting. Yet in one of his most important books, 1973’s The Anxiety of Influence, Bloom argued that predecessors limit artists, and that the best poets are those who break away from their predecessors, even if they do so through “misreadings.” For Bloom, good art occurred when the poet did his (pronoun used intentionally here) own version of a form or a trope or a theme, regardless of what came before.
Musk and other tech bros love to position themselves as trailblazers and independent thinkers. Remember that Crypto.com ad that Matt Damon, Odysseus himself, did years ago, comparing cryptocurrency to the work of inventors like the Wright Brothers? But Grok can never blaze trails because it is a large language model, and is thus beholden to those models. It simply regurgitates output based on input that already exists, often in an even more derivative, even more calcified version.
For proof, one need only look at the post that prompted Musk’s declaration. Musk made his prediction while reposting a thread from the account @heavypulp, which included a three-minute Odyssey clip made with Grok Imagine. Even if we ignored the Roman-style armor, the brush-top helmets, and other historical inaccuracies, the clip fails to excite anyone. The landscapes and lighting are flat, the lines delivered by Odysseus and Calypso lack conviction and emotion, and the music fails to inspire. The entire thing is derivative, from Odysseus’ faux-Laurence Olivier accent to the indistinct 1950s Hollywood beauty of Calypso, to the sub-Hans Zimmer score.
Because, of course, it is. Grok Odyssey can only copy Hollywood epics. It can’t feel anything when reading about Hermes arriving to demand that Calypso set Odysseus free, or Odysseus recovering the will to see his wife and son. It can only repeat what others have already done, removing anything that stands out until it spits out something generic and bland.
The Human Epic
Without a doubt, Nolan’s version of The Odyssey is very much his story, and not that of Homer. Odysseus’ guilt over his actions in Troy, his emotional longing for Penelope and Telemachus, even the relationship with his men all feel more like something from Inception or Oppenheimer than what we know of the Ancient Greeks.
But Nolan’s version of The Odyssey resonates with viewers for those very reasons. They don’t go to the movie to see history accurately portrayed on screen, nor do they go to praise the technology for being technological. They go to the movie for the same reason that they engage with any other type of art, to experience humanity in all its messiness and imperfection and complication. They go to feel something. That’s nothing any machine could make, no matter how advanced, nor is it anything that could be made by a person who refuses to let themselves be vulnerable and wrong, who refuses to be complicated.
Christopher Nolan’s perfectly imperfect The Odyssey is now playing in theaters worldwide.
Clayface Trailer Teases Other Batman Villains
While we’re all a little disappointed that Matt Reeves has pushed The Batman: Part IIback to 2028, and we’re all annoyed that we still have no details on an official DCUBatman, that doesn’t mean we have to stay out of Gotham City. The upcoming film Clayface will bring the shapeshifting villain to the screen before the Dark Knight, telling the story of up-and-coming actor Matt Hagen (Tom Rhys Harries) who tests an experimental serum after a mobster mangles his face.
The latest trailer for Clayface helps us get over the lack of Batman by leaning hard into its horror tone. Not only do we meet Naomi Ackie as mad scientist Caitlyn Corrand Max Minghella as a Gotham City detective, but we get to see Hagen struggling to keep his melting flesh together. The trailer even builds to a stomach-churning set piece in which Hagen takes extreme measures to deal with his oozing eyelids. But in between all the gross body stuff, one might catch a glimpse of an important Gotham landmark, one that involves baddies Black Mask and Firefly.
Throughout the trailer, Hagen visits Club Vesuvius, a minor venue used in Batman comics and other media. For the most part, the Vesuvius serves as a background location, a place where the magician Zatanna performs her act and small-time hood Johnny Sabatino does his dirty deeds. However, in the 2009 series Batman: Streets of Gotham, Club Vesuvius gained a new purpose.
Written by Paul Dini and penciled by Dustin Nguyen, the first arcs of Streets of Gotham saw Batman and Robin investigating the criminal activities among the city’s rich and famous. Along the way, they encounter Firefly, a minor villain who had been hiding out in the abandoned club. Across the arc, we learn Black Mask acquired Vesuvius at some point and has given it to Firefly in exchange for his services. However, Firefly has his own agenda and sets large swaths of the city on fire in retaliation for all that’s gone wrong in his life. Black Mask confronts Firefly at Vesuvius, and the two attempt to kill one another until Batman and Robin arrive to stop them.
So why include Club Vesuvius in Clayface? The answer is more simple than you’d think. Clayface writer Mike Flanagan has cited as inspiration the Batman: The Animated Series entry “Feat of Clay,” and the trailer’s shots of a mangled Matt Hagen recall the character design from that classic two-parter. Batman: The Animated Series was primarily developed by Bruce Timm, Mitch Brian, and Paul Dini, the guy who wrote Streets of Gotham.
The inclusion of Club Vesuvius is likely a nod to Dini’s work and, in particular, his love of Zatanna. But it might also be a way to sneak Black Mask and Firefly into the new DCU. For those of us counting the days until we can see Batman again, we say, “The more Bat-baddies, the merrier!”
Clayface comes to theaters on October 23, 2026.
X-Men ’97 Revisited One of the Worst Story Ideas in Marvel History
This article contains spoilers for X-Men ’97 season 2, episode 6.
The latest episode of X-Men ’97, “Danger.exe” opens with a satisfying action scene, in which the government-sponsored X-Factor takes on the Purifiers, an anti-mutant religious cult led by Reverend William Stryker. Satisfying as it is to see Polaris unleash on the hate-mongers, the real fight occurs shortly afterward, when team leader Havok accosts her for going too far. Havok defends himself by insisting that the team does good, finding mutants before other, more hostile forces can and getting them to safety—even if that safety is a prison cell.
Havok’s logic fails to convince Polaris, however, who storms off and eventually joins the X-Men. Viewers won’t find it convincing either. Nonetheless, the idea of X-Factor posing as mutant hunters to secretly find and help wayward mutants comes straight from the comics. In fact, that ethos drove the first incarnation of X-Factor, a concept lifted in part from the movie Ghostbusters.
When X-Factor #1 hit comic stands in 1985, it lacked Havok, Polaris, or any of the members seen in “Danger.exe.” Instead it featured the original five X-Men introduced in 1964’s X-Men #1—Cyclops, Marvel Girl (Jean Grey), Beast, Angel, and Iceman—forming a team called X-Factor. Well, sort of.
Through most of the first issues of X-Factor, the five members advertise throughout the U.S. as the world’s premier set of mutant hunters. They present themselves as humans, wear blue jumpsuits, and even carry high-tech equipment, including a backpack that Angel wore to disguise his wings. When a human hears about a mutant causing a problem, as when the flame-producing Rusty sets fire to a bar, they call X-Factor to come and neutralize the threat.
After capturing the mutant and taking them back to their headquarters, the members of X-Factor would reveal their true plan, providing shelter and training for the wayward mutant. Also they would sometimes put on their standard superhero costumes and call themselves the X-Terminators, mutant terrorists who would wage war against X-Factor and protect the hunted mutants.
If that wasn’t convoluted enough, X-Factor hid their identities from the rest of the X-Men, which meant that the team’s former allies would express anger toward X-Factor and even come to blows with them, not realizing they’re all on the same side. Even more galling, X-Factor came to be after Jean Grey suddenly came back to life after sacrificing herself at the end of The Dark Phoenix Saga, prompting Cyclops to ditch his wife, Madelyne Pryor and son Nathan (the future Cable), and run back to his old girlfriend.
In short, it was a mess, one almost entirely the fault of Marvel editorial. Marvel’s Editor-in-Chief Jim Shooter oversaw the rise of the X-Men when writer Chris Claremont took over the book in 1975 and transformed it from a C-tier property to the most popular comic on shelves. But he also took a famously heavy-handed approach to editing and demanded that Jean Grey die at the end of The Dark Phoenix Saga against the intentions of Claremont and co-writer/artist John Byrne.
Yet when Marvel wanted a second X-Men spin-off to go with New Mutants, Shooter entertained a pitch/brainstorm from artist Jackson Guice and writer Bob Layton about reuniting the surviving original X-Men to explore the adult lives of Xavier’s graduates. Despite originally demanding her death, Shooter insisted upon resurrecting Jean as a publicity stunt. Then because Jean’s return and the reunion of the original five X-Men apparently weren’t enough, the creative team added one more hook and decided to copy Ghostbusters, still a blockbuster playing in theaters around the world.
Thus we got one of the most convoluted and tiresome storylines in comics history. The X-Factor disguises looked stupid and stretched credulity (no one notices that X-Factor has the exact same composition as the X-Terminators, complete with a guy wearing red glasses?). The schism between X-Factor and their friends undermined the whole purpose of a shared universe. Worst of all, it took years to rehabilitate Cyclops after his nonsensical decision to abandon his family.
Fortunately, new writer Louise Simonson dropped the mutant hunter concept shortly after she took over the book with X-Factor #6 (1986) and eventually pinned the whole idea on Cameron Hodge, who became one of the most memorable X-Men villains. By the time the original team rejoined the X-Men and a whole new team arrived in X-Factor #71 (1991), both the X-Terminators and the mutant hunters were a distant memory… that is, until X-Men ’97 resurrected it for “Danger.exe.”
X-Men ’97 streams new episodes every Wednesday on Disney+.
The Best Animated Villains Ever
Decades of animation have given us some truly great and memorable villains. Some of them unsettle viewers for personal reasons, others become iconic to audiences everywhere, while still more achieve real cult status, and we’re here to celebrate some of the greatest of all time.
The very best animated villains linger in the mind long after the TV or movie credits have rolled. Disney alone has produced more than its fair share of legendary antagonists, but we’ve deliberately kept their presence to a minimum here. Those villains deserve a spotlight all their own, and they have one right here.
Instead, this list celebrates some of the greatest animated villains from across the wider world of animation, proving that evil comes in many forms, no matter who brings it to life.
The Joker – Batman: The Animated Series
Standing out as a chaotic streak of color against the noir and art deco-style design of Batman: The Animated Series, this Joker became one for the ages. Voiced with a playful menace by Mark Hamill, the show’s version of the Joker was never overused, which made his appearances all the more unsettling. Still, The Animated Series had a lot of fun with its take on DC villain, having been given the opportunity to twist his red grin into a menacing scowl in an instant and giving a whole new generation of comic book kids a reason to fear and love the Clown Prince of Crime more than a decade ahead of Heath Ledger’s scene-stealing live action performance in Christopher Nolan’s The Dark Knight.
Megatron – The Transformers: The Movie
“Megatron must be stopped, no matter the cost,” says Optimus Prime in The Transformers: The Movie, and he means it, because in a film that features a literal planet-sized Transformer, Megatron remains the number one villain of the piece. Having already slain a number of Autobots along with his Decepticon crew, he finally battles Optimus Prime and both are mortally wounded. But ol’ Megs isn’t gone for long, because he’s soon remade into Galvatron and re-ignites his mission to become the biggest animated metal bastard of all time. And we wouldn’t have it any other way! Y’see, although The Transformers: The Movie initially annoyed the crap out of some fans by notching up a slasher movie-level number of Transformer kills, it’s now considered a classic, and absolute peak Megatron.
Omni-Man – Invincible
Invincible‘s Nolan Grayson may be the most powerful superhero on Earth, but he is also an alien and initially works as an agent of the Viltrum Empire, sent here to weaken our planet and prepare it for an invasion. The way he goes about this mission is explored in an absolutely horrifying string of incidents during season 1 of Prime Video’s animated series, from ripping apart Earth’s mightiest heroes, the Guardians of the Globe, to a devastating rageathon through Chicago that kills thousands of innocent people. But what makes Omni-Man such a great villain is that it’s clear that he has been deeply affected by the love of his family and friends on Earth, yet he still moves forward with his deadly plans. Later, he begins a real redemption arc, but season 1 Omni-Man is as dark as they come.
Aku – Samurai Jack
Aku isn’t just a rote villain plopped into Genndy Tartakovsky’s Samurai Jack story to be a bit of an opp to our hero. He’s already won by sending Jack into a future where his rule has seeped into every crack, so Jack’s main mission can’t ever be to simply stop him. He has to travel back in time and get home first! Indeed, this proves to be a much harder mission, and this way, even when Aku’s dishing out grandiose monologues, having childish outbursts, or not even in the episode at all, he remains a menacing, credible danger, whether by trying to break Jack’s spirit through a string of hopeless situations or forcing him to question whether his mission is even possible. The late Mako Iwamatsu also gave such a rich, theatrical performance as Aku; it helped Samurai Jack (and his villain) become so beloved.
King Haggard – The Last Unicorn
1982’s The Last Unicorn remains a massively underrated animated movie. Peter S. Beagle wrote the script for it based on his terrific fantasy novel following a unicorn who sets out to discover what happened to all the rest of her kind when she realizes she’s the last one left. The late and great Sir Christopher Lee voices the villainous King Haggard, leader of the depressing Hagsgate, in the adaptation, and hoo boy does he sell this cursed man well, because when we find out that the only thing that makes the king happy is looking at unicorns, we also find out that he’s found a way to keep them around forever by chasing them into the sea outside his castle. It allows him to watch them come in and out with the tides. Frightened in their captivity, the unicorns are eventually freed and, along with his castle, Haggard falls to his death in the very sea that kept them prisoner. Good riddance.
Azula – Avatar: The Last Airbender
It’s harder than you’d think to craft an emotionally complex animated villain, but they knocked it out of the park with Azula, who tends to rely on strategy over strength to defeat her opponents in The Last Airbender. A notably skilled firebender, her ruthless nature has nonetheless been tragically shaped by her upbringing and her obsession with perfection. As a consequence, her fear of failure and inability to trust others cause her to unravel. Azula’s eventual downfall is accidentally driven by her own flaws, but that’s just one of the many reasons why she remains one of the most compelling animated villains ever.
Venger – Dungeons & Dragons
As the main antagonist of the 80s cartoon series Dungeons & Dragons series, Venger was such a menacing sorcerer that even his massive and arguably cumbersome gray skirt couldn’t dampen the threat of his arrival. Forcing children to fend off his sorcery and help poor villagers escape his terrorism, Venger traumatized 80s kids everywhere with his single red horn and vampiric teeth, riding in on his black horse to put so many spanners in the works that the young crew never found their way back home. In that respect, he became a kind of nightmare villain; the kind you can’t get away from in your dreams no matter how hard you try.
A script for the unproduced finale confirmed that Venger was set to be revealed as the Dungeon Master’s estranged son, but although that knowledge certainly would have added a tragic footnote to his story, it wouldn’t have helped the countless heroes whom he eliminated before the show’s new gang arrived to thwart his evil plans.
Lord Shen – Kung Fu Panda 2
While Kung Fu Panda‘s Lord Shen (Gary Oldman) is much more of a moustache-twirling villain than some others on this list, he’s definitely earned his place on it. He’s also probably the dumbest smart villain here, because his intelligent manoeuvres are regularly countered by his inability to escape a prophecy he himself is helping come to pass. After his role in the destruction of Po’s village and the loss of his family, Shen makes a series of increasingly cruel decisions to turn fate in his favour, refusing to accept responsibility for his past and ultimately falling to Po, who has made peace with his. Shen is one of those tragic villains who might have eventually found some kind of redemption if he’d just found a way to let go of his fear.
Cruella de Vil – One Hundred and One Dalmatians
What could be more upsetting to animal lovers than a vain, greedy person who wants nothing more than to kidnap puppies and skin them for fashion? Disney’s animated version of Dodie Smith’s “cruel devil,” voiced by Betty Lou Gerson, was the walking, talking epitome of evil in One Hundred and One Dalmatians, and although she’s been portrayed by many other actresses since, the animated Cruella de Vil’s wild, twisted red mouth and pale complexion have always been truly upsetting to witness. Unlike other villains on this list, she doesn’t want power or revenge. She isn’t a supernatural monster. Cruella is a regular human being, and she just wants to kill puppies. Awful woman.
The Lich – Adventure Time
Revenge? Power? Good, old-fashioned greed? Pah! A true villain doesn’t truck with such pathetic motivations. The Lich is more than happy to simply exterminate all life. Giving off “death is inevitable and life is meaningless” vibes, when The Lich appeared, you know the situation just got very real in the normally whimsical land of Adventure Time. His quiet, philosophical demeanor and cosmic nature make his power feel beyond the control of our heroes, possibly infinite, and the nihilism he brings to the show smothers it in ancient and unstoppable evil. Great guy. Good times.
Hexxus – FernGully: The Last Rainforest
Voiced by the always sensational Tim Curry, Hexxus is a malevolent entity that feeds on the byproducts of human-caused environmental destruction in 1982’s Ferngully: The Last Rainforest, delighting in corruption and growing stronger every time he encounters sludge, toxic waste, or pollution. By the end of the movie, he’s become a smoky, skeletal monster filled with horrors, embodying industrial devastation and putting the fear of god into kids who finish the movie and realize that there are human forces that will stop at nothing to turn a profit, even if it means destroying the world we live in. Oh, and he also has a fun song, “Toxic Love,” if you need a breather from thinking about everything he represents.
Scar – The Lion King
Scar is such a good emotional manipulator, and although he’s a literal lion, he doesn’t resort to physical force to reach the top. Why would he, when his psychological tactics work so well? No, Scar plots and plans until he finally gets the opportunity to murder his brother and steal the throne in The Lion King, convincing little Simba that he’s to blame, then letting his land rot as he basks in his own majesty. Jeremy Irons’ sharp, theatrical line-readings add an extra layer of threat to Scar’s inevitable rule, and he would have gotten away with it, too, if it weren’t for those meddling kids (and hyenas).
Judge Doom – Who Framed Roger Rabbit?
The reveal of Judge Doom as not merely a villainous Dip enjoyer but a homicidal toon continues to traumatize many a child, with his bulging, animated eyes and screeching voice pretty hard to forget during the climax of 1988’s Who Framed Roger Rabbit?. Actor Christopher Lloyd plays him with an enormous amount of menace in his live-action moments, but when Judge Doom toons out, he is terrifying on another level. The kindly Doc Brown of the Back to the Future films is immediately forgotten, replaced with a twisted amalgamation of surreal, hand-drawn intimidation, live-action, and a very real threat to kill all toons, which director Robert Zemeckis himself likened to Adolf Hitler’s Final Solution. Chilling and unforgettable.
Spider-Man: Brand New Day Promises Darkest Spidey Movie Yet
This article samples interviews from the newest issue ofDEN OF GEEK magazine. Find out how you can subscribe to get the full physical copy right here!
They don’t call him your Friendly Neighborhood Spider-Man for nothing. The adventures of Peter Parker, aka the guy in the red and blue costume, can be traumatic, they can be angst-ridden in that way every young adult knows, and they can even flirt with tragedy. But more often than not, there’s a reason his main comic line has Amazing in the title. It’s about the joy of youth!
That’s perhaps doubly so for Tom Holland, who’s donned the Web-Head’s mask in six previous Marvel Studios films. And yet, as Holland and his co-stars in this month’s upcoming Spider-Man: Brand New Daytease in the latest Den of Geek cover story, that appears to be changing with the first Spidey film to deal with the character confronting the totality of adulthood… and the lingering effects of burying a parental figure like Marisa Tomei’s May Parker.
“We’re dealing with a dark version of Spider-Man, where he’s closing himself off and trying to figure out who he is,” actor Jon Bernthal revealed while discussing the addition of the Punisher to the onscreen Spider-Man mythos. The character of the Punisher of course first appeared in a Spidey comic (1974’s The Amazing Spider-Man #129 to be exact), but Bernthal’s version of despondent vigilante Frank Castle has been a decidedly R-rated affair on various Netflix and Disney+ shows. Yet Bernthal thinks Castle will meet Spidey somewhere perfectly in the middle during this month’s PG-13 superhero extravaganza.
“Frank doesn’t buy into all this stuff,” Bernthal said. “He’s a level guy and he gets frustrated with all this superhero stuff. But there’s a sense of mutual respect with Spider-Man. Frank knows that Spider-Man can do things that he can’t. Spider-Man’s embracing darkness in his life, and, as someone who’s been down that road, Frank doesn’t love that for anybody. It cracks open Frank’s heart. He’s begging Spider-Man not to go to the places he goes.”
Confronting those darker elements of Peter Parker makes sense, as it’s always been the B-side of the Spider-Man comics where Peter has had to deal with burying friends and family at a young age, and the weight of doing the right thing in a world that doesn’t care. Brand New Day seems to mark a chance for Holland to fully explore those elements which were only beginning to be teased out during the ending of Spider-Man: No Way Home, the film where Willem Dafoe’s Green Goblin kills Peter’s aunt and ends with the world forgetting Peter Parker exists because of timey-wimey shenanigans.
“The loss of Aunt May should be devastating,” Holland said in the new issue of Den of Geek. “It should take up the entire third act of [No Way Home]. But we were trying to make something fun and exciting, so he meets these two other Spider-Men, the most iconic Spider-Men. We couldn’t have Tobey [Maguire] and Andrew [Garfield] having the time of their lives while my character’s crying all the time. It wouldn’t have worked… Brand New Day deals with some of those things we had to gloss over in No Way Home.”
Hence in the new movie, we jump ahead five years and find Peter still mourning May, as well the loss of his great love in MJ (Zendaya) and best friend Ned (Jacob Batalon), and how their absence leaves Peter in a place where he and Punisher can connect. For actors with so much history working together like Holland, Zendaya, and Batalon, all of the above creates unique acting challenges.
“Honestly, we felt bad for Tom,” Zendaya laughed. “Jacob and I are just having a good time, minding our business. And Tom, bless him, is standing off in a corner alone, staring at us from afar! It was like an acting exercise, to play as if you’ve never met this person before. We had to imagine this life that Ned and MJ had without Peter’s presence.”
It’s an interesting note, as is playing these characters at the end of their academic careers. No previous live-action Spider-Man movies has ever reached that point in a young person’s life when the full horizon after school stands before them. It can be an exhilarating time for some. For others, perhaps, a darker one. Although the way director Destin Daniel Cretton framed it, this is less about darkness as that universal anxiety that accompanies uncertainty.
“Brand New Day has a more mature Spider-Man, but I don’t like the word ‘darker,’” Cretton asserted. “Spider-Man isn’t Batman… When I graduated from college, I had a communications degree and no job prospects. I struggled through my 20s, sharing an apartment with three to eight guys, all of us looking for work. The reality of the world hit me in the face. In that stage, I learned what it really feels like to lose someone, to go through sadness and darker times, and I learned what was important in life for the first time. That’s the stage that Peter Parker happens to be going through.”
Audiences will soon learn for themselves what shades of light, and dark, Brand New Day weaves in its web when the movie opens on Friday, July 31. In the meantime, you can subscribe and get your own physical copy of the Den of Geek magazine with our complete conversations with Holland, Zendaya, Bernthal, and Cretton right here.
Avengers: Doomsday – Is Steve Rogers Really Steve Rogers?
Half the fun of a new Marvel movie’s trailer release is digging into its smaller, easy-to-miss details, so when a first proper look at Avengers: Doomsday was released earlier this week, we broke as much of the big stuff down as possible.
The internet at large has spotted a few other things in the days since. For example, when we see a shot of Loki’s TVA card in the trailer, the hand holding it sports a gold wedding ring. This has led people to believe that Steve Rogers (Chris Evans) is the one checking the official ID, and that he and Loki may have met in a branch timeline during the events of the Loki TV show—we just haven’t seen it yet.
Yet it’s Evans’ full appearance at the end of the trailer that’s got people talking. See, some aren’t convinced that the Steve Rogers who pops up and summons Mjolnir to prove to Thor that he’s worthy is really Steve Rogers. There’s no obvious reason to think this, just a sense that something is “off” about him. If you’re sitting there right now going “what do you mean? Of course that’s our Steve Rogers!” then we’re here to help break down the reasoning and best guesses of our online sleuths. We’re also going to rank them by how likely they are to be right, because why not?
6. Mephisto
Long after the heady days of WandaVision, when the internet was convinced that Mephisto was the one behind the strange occurrences in Westview, he really did show up in a Marvel TV show: Ironheart. Played by Sacha Baron Cohen, Mephisto revealed himself to Riri Williams (Dominique Thorne) in the finale, admitting that he was the one who’d given the show’s villain his magical cloak.
Mephisto is a telekinetic master manipulator (and actual demon) who can shapeshift, manipulate time and reality, and even bring people back to life. Oh, and he just loves making pacts that destroy lives. If there was a way to swing the events of Doomsday to his advantage, or even just for kicks, Mephisto might choose to do so. And yes, he could also pretend to be Steve Rogers. But how could he wield Mjolnir, you may ask? To answer that question, you simply have to think like Mephisto: by conjuring a fake version of Mjolnir to fool Thor into thinking he was offering him the real one.
Though Mephisto is always a fun addition to key crossover events in the comics (and the main villain in Secret Wars II), we think it’s pretty unlikely that he’s pretending to be Steve here. You may have noticed that no one introduced in the Disney+ TV shows appears in the Doomsday trailer save for the new Falcon, who has since been established in the MCU movies thanks to Brave New World, so explaining TV Mephisto during a Doctor Doom movie seems like a headache Marvel could simply avoid.
5. Mystique
Mystique has rarely met a person she wouldn’t pretend to be. In the X-Men movies, the blue-skinned mutant has previously taken the guise of everyone from Rogue to Wolverine to William Stryker to even Hugh Hefner, and during the Doomsday trailer, we see her fake being Yelena Belova (Florence Pugh) to get the upper hand.
Could she pretend to be Steve Rogers? Maybe, at a stretch. She would probably need to have seen photos or videos of Steve to accurately impersonate him, and there’s no reason to believe she’d have had access to those in the X-Men universe. As for wielding Mjolnir, it’s possible, but again, at a stretch. Magneto can manipulate magnetic fields around much bigger objects than Thor’s hammer, but he wouldn’t be able to bypass Odin’s enchantment to allow anyone to actually wield it. However, in that particular moment between Steve and Thor shown in the trailer, Mystique might just be able to get away with a basic ruse. But not for long.
4. The Beyonder
The Beyonder was key to both Secret Wars and Secret Wars II, while a race of Beyonders appeared in 2015’s Secret Wars run. Though there’s been no MCU set-up for the Beyonder to show up in Doomsday or 2027’s follow-up, Avengers: Secret Wars, fans have often wondered if the omnipotent being from beyond the Marvel multiverse would pop up at some point. After all, the character is such an important aspect of those earlier Secret Wars runs, during which he was notably impressed by Steve Rogers’ ability to prioritise selflessness and reasoning over power or revenge, and once modeled himself after Steve.
If Doctor Doom is messing with the multiverse in Doomsday, the Beyonder could potentially take the form of Steve to insert himself into the narrative. His power would also likely outweigh Odin’s enchantment, leaving him free to toss Mjolnir wherever he chooses.
3. Captain Hydra
One of the most popular “Steve isn’t Steve” theories around is that the version of him we see in the Doomsday trailer is actually Captain Hydra. About a decade ago, Marvel Comics flirted with a storyline in which Cosmic Cube shenanigans rewrote Steve’s past so he believed in Hydra’s ideals from childhood. If we add this dastardly Steve into Doomsday, it would mean a Captain Hydra variant has taken Steve’s place. Fans make a good point that we already have an “evil” version of Iron Man (kinda) here, with Robert Downey Jr. now playing Doctor Doom. Why not throw another big one in?
The idea of tricking the audience into thinking Steve Rogers is back to save the day, only to reveal that he’s an evil variant, is admittedly quite delicious, but Marvel already has enough on their hands explaining who Doctor Doom is and why he looks exactly like Iron Man, not to mention having to catch people up on what happened to Loki for anyone who skipped that show. They’ve also added in so many extra teams and characters. The Thunderbolts, the Fantastic Four, the Wakandans, and the X-Men will all need to get their moment to shine. Wouldn’t bringing more variants into the equation just make things super, super convoluted? Besides, Captain Hydra isn’t in the least bit worthy. Yeah, we aren’t buying into this one!
2. Loki
This is the theory that makes the most emotional and narrative sense. Thor still believes that Loki is dead (and his version of Loki actually is dead), so the villainous variant who escaped during the Time Heist in Avengers: Endgame and went on to become a genuine good guy by working with the TVA might not want to confuse Thor by showing up out of the blue to help the Avengers. He could choose to appear as Steve Rogers instead.
Loki would arguably be much more likely to gain Thor’s trust that way, especially if he proves he’s worthy of summoning Mjolnir. Moreover, the payoff of Loki’s variant being able to wield the hammer would indeed be considerable. Many people would understand how much the character grew and evolved during his TV show arc, even sacrificing the rest of his days to keep the multiverse afloat alone. Who’s to say Loki isn’t worthy at this point? It also wouldn’t be the first time Loki has chosen to impersonate Captain America. He’s previously pretended to be Steve to get under Thor’s skin, and let’s not forget that when Steve saw another version of himself during Endgame, even he thought that version was Loki! That was his first and only thought!
It’s also worth noting that the moment when Thor says “it’s not possible” in the trailer has been embraced by different fan theories elsewhere, after people noticed someone standing in the shadows behind him. Marvel’s mischievous history of editing context in their trailers could have struck again. Could Thor actually be looking at the real Loki there, and that’s why he’s so shocked? Or is he looking at someone he believes to be the late Tony Stark? All we know is our gut says “maybe.”
1. Steve Rogers
Occam’s razor time: Doomsday’s Steve Rogers is probably just our Steve Rogers, and the internet is probably just being the internet again.
Avengers: Doomsday will be released on December 18, where all will be revealed.
X-Men ’97 Finally Brings Back a Fan Favorite in Villainous Form
This article contains spoilers for X-Men ’97 season 2, episode 6.
Before sacrificing himself to stop the Omega Sentinel that was decimating Genosha, Gambit flashed his trademark smirk and said, “The name’s Gambit, mon ami. Remember it.” Of course, we could never forget. We think of Gambit not just because of his act of heroism but also for the indefatigable sense of style he kept as he went out.
Also we think of Gambit because he never really went away. From the post-credit scene of season one and throughout this second season, X-Men ’97 has reminded us again and again that Apocalypse has plans for the late Remy LeBeau. Those plans finally come to fruition in the post-credit scene of “Danger.exe,” but the comics have long warned us that when Gambit rises again, he’ll arrive in the form of Death itself.
Before we can talk about Gambit’s transformation, we might need a refresher on what the Four Horsemen of the Apocalypse are. As we’ve seen throughout season two of X-Men ’97, the ancient Egyptian mutant En Sabah Nur transformed into Apocalypse when he encountered the Celestials, the intergalactic deities responsible for seeding Earth and other planets. Nur challenged the Celestials by entering the shrine on Ship and gaining the armor that turned him into Apocalypse. Then to prepare for the moment when the Celestials would return and judge the Earth, Apocalypse expanded the survival of the fittest ethos of his clan the Sandstormers and began testing those with power.
To prepare the way for his tests, Apocalypse transforms four people into his horsemen: War, Famine, Pestilence, and Death. These hosts rarely tend to last long, because they either die or rebel, as in the case of founding X-Man Warren Worthington III, aka Angel, who was turned into the Angel of Death Archangel back in the original run of X-Men: The Animated Series.
Gambit first became linked to Apocalypse via the villain Mister Sinister, who had been using Gambit to torment the X-Men even before his first appearance in 1990’s Uncanny X-Men #266. Over the years, Gambit’s history and relation to Mister Sinister evolved to something other than what co-creator Chris Claremont had intended (to read more about that, and how Claremont delved into Gambit’s intended origin in X-Men: The End, see this week’s comics newsletter). But by 2006’s X-Men #182, part one of The Blood of Apocalypse, Gambit was ready to make another deal with the devil if it could help his fellow mutants. This time, the devil was Apocalypse.
Written by Peter Milligan and penciled by Salvador Larroca, The Blood of Apocalypse takes place after M Day, the moment when Scarlet Witch used her magic to de-power all but 198 of the world’s mutants. Sensing a change in the world order, Apocalypse begins gathering his new Horsemen for an attack. At the same time, Gambit feels particularly troubled, in part because of M Day, but also because Rogue’s mother Mystique had joined the team with the goal of separating Remy from her daughter. So when he hears about Apocalypse’s plan to revive the mutant race, Gambit leaves the X-Men and aligns himself with their enemy, recognizing him as the mutant messiah.
Gambit voluntarily becomes the Horseman Death but with one caveat: he refuses to allow Apocalypse to control his mind, even if that means he will feel everything that happens to him during the transformation. Gambit wants to retain his personality and free will, even while serving his new master. Also he keeps his head sock on, which looks weird, but certainly fits the character.
Despite his insistence that he controls his own mind, Gambit fights against the X-Men in general and Rogue in particular. Worse, the experience leads him to once again join Mister Sinister and the Marauders, the same group of killers to whom he betrayed the X-Men way back before his first appearance. Even stranger, Gambit stays with the Marauders even after Mystique joins them, despite the fact that her intervention was the reason that Remy left the X-Men in the first place. Of course much if it turns out to be a long con involving rescuing Rogue from a coma and saving Hope, the first mutant born after M Day, but it takes a long time to get to that reveal.
From that quick synopsis, we can see that X-Men ’97 must take a different route to Gambit’s transformation. As far as we can tell, Gambit fully died on Genosha, so he cannot willingly make a deal with Apocalypse. Moreover, M Day hasn’t happened in X-Men ’97, meaning that the character has a very different relationship with his fellow mutants.
Do these differences mean that Gambit is stuck as a slave of Apocalypse? Or could some other plan be at work? Whatever happens, Gambit is, above else, a thief and a gambler, so even when he’s Death incarnate, he’s still Gambit—and only a fool would fail to remember it.
X-Men ’97 streams new episodes every Wednesday on Disney+.
X-Men ’97 Season 2 Episode 6 Review: The Dangers of Evolution
This article contains spoilers for X-Men ’97 season 2 episode 6.
The X-Men should make us uncomfortable. Where the Avengers or Justice League exist only to protect us and inspire us, the X-Men represent the next stage of human evolution. Yes, they’re willing to protect a world that hates and fears them and, yes, they’ll pursue a dream of humans and mutants living in harmony. But people can only be pushed so far, and the X-Men are no different. The best X-Men stories should also have a sense of menace, the realization that they’ll shift tactics to protect themselves if humanity continues to oppress them.
In its best moments, “Danger.exe” invokes that sense of danger, especially at the end, when it invokes both Grant Morrison‘s reinvention from 2001 and the Krakoa era that Jonathan Hickman launched in 2019, two of the most daring approaches to Marvel‘s mutants. But the episode invokes a different sort of discomfort by integrating concepts and scenes from Joss Whedon‘s Astonishing X-Men run, including the villain Danger.
“Danger.exe” sees the team trying to get back to business as usual after the events of the first half of the season. Class is back in session at Xavier’s School for Gifted Children, with Storm taking over as headmistress and a student body that includes some favorites from the comics (Doop! Shark Girl! Eye Boy! Glob Herman! ugh, Quentin Quire). We even have new members in the form of Bishop, finally here full time, and Polaris, who gets booted from X-Factor after her patience with Reverend Stryker’s Purifiers.
Yet, the X-Men have no normal, and must always evolve. So, in addition to adopting the biker-style costumes that Frank Quitely designed for Morrison’s run, Xavier rethinks his dream. By the end of the episode, he has transitioned his focus away the school and launches X-Corp. The episode doesn’t entirely explain what X-Corp is, and knowledge of the comics doesn’t help much. But Val Cooper’s irritation at the end indicates that Xavier’s making a play for international sovereignty, not unlike Krakoa.
In short, a lot happens in “Danger.exe,” as has been the case for every episode of X-Men ’97. For as much as last week’s “Weapon X, Lies, and DVDs” too quickly glossed over important character details, “Danger.exe” hits just the right combination of spectacular action and character attention. The episode deftly blends character progression with plot beats, making room for the big set-pieces.
We see that precision in the first scene, in which Xavier uses the Danger Room to relive the final moments of Magneto’s life. The repetition suggests self-harm, but when Xavier scolds the room for failing to adhere to safety protocols, we realize two things: first, of course, that the Danger Room has a mind of its own, setting up the episode’s villain; but also, second, that Xavier retains control over himself, and uses the sequence to ask hard questions about his methods, setting up the X-Corps reveal.
Xavier’s mental state mirrors that of Lorna Dane a.k.a. Polaris, who finally gets the spotlight here. Lorna has been trying to play “good mutant” in X-Force, serving alongside her boyfriend Havok, who’s portrayed accurate to the comics here as a naive himbo given to fits of self-righteousness (to be clear, I love him). When she can no longer tolerate the oppressors who want her eradicated, Polaris gets kicked off the team and returns to the X-Men.
Carolina Ravassa gives Polaris a raspy pluck that perfectly suits a woman who wants to adhere to Xavier’s dream, but has lost patience. Her internal struggle, wanting to honor the high ideals of her mentor but increasingly sympathetic to her father’s worldview, not only pairs nicely with the no-nonsense Bishop, but also dovetails with Xavier’s turn to the radical with the establishment of X-Corp. Fitting, then, that the revelation comes while fighting an opponent called Danger.
Danger and other elements from the episode, such as the fake Sentinel attack during a school assembly, come directly from Joss Whedon’s run with artist John Cassidy. Astonishing is pure Whedon, often quite brilliant and extremely uncomfortable in hindsight, which makes it kind of surprising that X-Men ’97 would pay homage so openly.
Yet, the inclusion of Whedon’s contributions gets at the central idea of the episode and the concept of the X-Men in general. Mutants are not safe. They must make us uncomfortable, both in terms of subject matter and history. The inclusion of work from guys like Whedon (who is far from the only problematic figure invoked or credited in this episode, let alone in the history of X-Men comics) reminds us that we will make mistakes and bad actors will be involved. But we must continue to grow, even through the danger. That’s what evolution is all about.
X-Men ’97 season 2 streams new episodes every Wednesday on Disney+.
X-Tra Thoughts
While in Val Cooper’s office, Polaris uses her powers to make Einstein balls start clacking. While a similar thing happened in the first X-Men movie, I’m betting that it’s more a reference to X-Factor #87 (1993), perhaps the single best superhero comic of all time (despite the Joe Quesada art). Written by the legend Peter David, the entire issue consists of the team in therapy with Leonard Samson, sessions that turn jokey C-list heroes into three-dimensional people. It hits just as hard today as it did thirty years ago, when young me brought it home from my comic book shop.
As someone who read all those Peter David issues as they came out in the ’90s, I have to take issue with the shot of Wolfsbane just hanging out in a towel with Havok and Polaris in the X-Factor locker room. There’s no way that Rahne would have been fine being in a state of undress with those two! She’d make an awkward pass, start yelling about Reverend Craig, attack one of them—anything but just stand around!
One more old nerd observation: I can’t help but chuckle at the juxtaposition of the Quitely costumes with elements from the Whedon and Cassidy run. An early Morrison issue had Cyclops praise the new suits, wondering aloud why Xavier had them ever dress up like superheroes, while Whedon’s first issue has Cyclops declare that they need to wear costumes because they are superheroes.
Oh yeah, Gambit’s back! We all knew he would return as Apocalypse’s Horseman Death, and he doesn’t do much here but transform. But the evil version of the Ragin’ Cajun will be a going concern from here, and we’ll have a deeper dive into his transformation as a separate article.
Clayface’s Timeline Confirmation Raises Questions About the DCU
Ever since he first debuted in 1940’s Detective Comics #40, Clayface has been one of Batman‘s most compelling villains. A master of disguise, Clayface can take any form and fit into any situation. The codename has been used by several different people, and Clayface even recently changed his moral alignment to join Batman in the fight to protect Gotham City.
So when news came down that horror master Mike Flanagan had written a movie about Clayface, and that it would be in the DCU, no one was too bothered by the fact that Clayface had already appeared in season one of Creature Commandos. However, DC Studios co-head Peter Safran has complicated issues, telling Entertainment Weekly that the character played by Tom Rhys Harries is “the same Clayface” we saw in Creature Commandos, albeit before the events of that show. While that may be confusing for those who watched that animated series, the fact that the same character can exist in two very different projects is a good sign for the new DCU.
Written by the other head of DC Studios, James Gunn, Creature Commandos followed a group of monsters assembled into a Suicide Squad-style team dispatched to protect a small European country from the Wonder Woman villain Circe. After getting suspicious of an academic working for Amanda Waller named Aisla MacPherson, team leader Rick Flag (Frank Grillo) investigates and discovers that Clayface (Alan Tudyk) has been impersonating the professor as part of a larger plan. With the help of Eric Frankenstein (David Harbour), Flag defeats Clayface, seemingly killing him.
According to Flanagan and director James Watkins, the protagonist of the upcoming movie is something of a tragic hero. Drawing inspiration from the Batman: The Animated Series episode “Feat of Clay” and the Grant Morrison and Dave McKean comic book Arkham Asylum: A Serious House on Serious Earth, Clayface follows up-and-coming actor Matt Hagen, who starts using an experimental serum to restore the looks he lost when a vengeful gangster carves up his face. The serum starts changing Hagen’s body, granting him new abilities and making it harder for him to resist his darkest urges.
“We meet Matt at a real turning point in his career and then, very quickly, at a real turning point in his life,” Harries explained. “It’s a horror, but it’s a thriller. It asks, How far would you go to reclaim your life that you’ve built?”
That description does not fit the character we saw in Creature Commandos. In that show, Clayface acts like a typical bro, as he hits on female students while in the form of Professor MacPherson and spends his evenings trash-talking online video game opponents while eating junk food. Hardly the three-dimensional figure that the movie seems to showcase.
Comic fans know that Hagen is only the second person to use the name Clayface, a criminal treasure hunter whose body transformed after being exposed to a mysterious ooze. Other Clayfaces include scientist Preston Payne, who injected himself with Hagen’s blood to cure a rare disease, Sondra Fuller aka Lady Clay, Payne and Fuller’s son Cassius, and the ill-fated law enforcement officer Peter Malley.
Even though Clayface director James Watkins admits his version of Hagen is “an amalgam”—”We’ve pinched elements from all over the place,” he explained—one still has to wonder: Why not just pick a different version of the character to feature in the movie? That way, they could avoid the confusion with Creature Commandos.
Neither Safran nor Flanagan nor Watkins has an answer, but it doesn’t really matter. Not only is Clayface a mutable character, but all of superhero comics can change to meet the moment. Within just the world of Batman comics, sometimes the stories are gritty and hard-edged and sometimes they are goofy and over-the-top. Sometimes, they make the villains into sympathetic monsters, and sometimes Batman fights remorseless humans. Some of Batman’s adventures are made for young readers, and sometimes he’s adults-only.
Part of the reason we still care about Batman, almost ninety years after he debuted, is because he can change to fit into any sort of story. While the DCU certainly wants to follow the MCU’s model and bring a shared universe to the big screen, it has to follow the comics’ lead and accept that Superman may act one way in his own stories and be different when playing a supporting role in a different story.
If the DCU wants to survive, it has to be able to change to meet the demands of the story. With Clayface, they have the perfect shape-shifting character to prove that it can be done.
Clayface arrives in theaters on October 23, 2026.
Final Spider-Man: Brand New Day Trailer Confirms Peter and MJ Will Always Be Endgame
The essence of Spider-Man can be boiled down to one phrase, and it was written down at the end of his first appearance in 1962’s Amazing Fantasy #15 (albeit in a slightly, wordier form): With Great Power, Comes Great Responsibility. That statement means that Spider-Man must always do the right thing with the amazing abilities thrust upon him, even if it means he cannot live the life he wants.
As the final trailer for Spider-Man: Brand New Day reminds us, the life he wants, more than anything else, is to be with MJ. In fact, much of the final trailer consists of footage from the previous MCU Spider-Man movies starring Tom Holland, showing everything he’s sacrificed before building to the cruelest loss of all, having all knowledge of his existence wiped from everyone, including MJ. As Zendaya told Den of Geek in this month’s exclusive cover story (order your copy here!), Brand New Day finds Peter “more vulnerable and intense than we’ve seen before,” having to “face all these challenges alone.” Turns out, the hardest challenge is being away from MJ.
Believe it or not, Mary Jane Watson wasn’t originally part of Spider-Man’s supporting cast on the page. For the first few years of Amazing Spider-Man, Peter dated Betty Brant, Gwen Stacy, and often, no one at all. Mary Jane initially appeared as something of a running joke, as her Aunt Anna, best friend to Aunt May, would cajole Peter about taking her niece out on a date. Sensing a responsibility he did not need to take on, and afraid that he wouldn’t find MJ attractive, Peter would duck the suggestions. In fact, from 1965’s Amazing Spider-Man #25 onward, MJ appeared only in silhouette or with her face obscured, leading readers to assume that he was right.
All of that changed with the final page of 1966’s Amazing Spider-Man #42, by Stan Lee and John Romita Sr. There a beaten Peter finally agrees to take MJ on a date. He pulls open the door to find the beautiful Mary Jane waiting for him. She then delivers the iconic line, “Face it Tiger, you just hit the jackpot.” Despite that initial date, Peter and MJ weren’t immediately a couple. She stayed within his friend group and dated his best friend Harry Osborn for a while, meanwhile Peter stayed with Gwen Stacy. Even after Gwen’s death, the two couldn’t accept being together.
Yet once they did get together and finally married in 1987’s Amazing Spider-Man Annual #21, by David Michelinie, Jim Shooter, and Paul Ryan, the couple seemed inseparable.
So important has the relationship been to Spider-Man stories that it’s driven most adaptations, including the Sam Raimi movies. As Tobey Maguire‘s Peter Parker tells us in the first lines of the 2002 film, his story is “all about a girl… Mary Jane Watson.” Peter’s connection to MJ provides the emotional core of those three movies, resulting in memorable images, such as the rainy upside kiss from the first movie or MJ returning to him in her wedding dress at the end of Spider-Man 2.
The Amazing Spider-Man movies tried to distinguish themselves by pairing Peter with Gwen Stacy, but that only worked because of Andrew Garfield‘s electric chemistry with Emma Stone, and even then it all built to a tragic end.
More successful have been the MCU movies’ attempts to distinguish themselves by casting Zendaya as a different type of MJ. Michelle Jones is the cynical intellectual whose cool reserve won over the excitable Peter Parker; for her part, MJ could not help but be charmed by Peter’s boundless optimism. The slow romance built over three movies before a heartbreaking conclusion in No Way Home, setting up Peter’s dire new status quo in Brand New Day.
Making matters worse is the fact that Marvel seems determined to keep Peter and MJ apart in the comics as well. Ever since Marvel editorial demanded that the marriage be dissolved in the abysmal 2007 miniseries Spider-Man: One More Day—which led to the (really good!) comic book storyline that gives the latest movie its subtitle,Brand New Day—Peter and Mary Jane have been kept apart by everything from new beaux (including the dreaded Paul!), supervillain body swaps, and multiple superhero identities (fun fact: Mary Jane is Venom in the current continuity).
All of which makes the final trailer for Brand New Day more exciting. Will Peter find a way to reunite with Ned and connect again with MJ? Or will the cavalcade of guest stars such as Punisher, Hulk, and a gaggle of Hand Ninjas keep them apart? In a sizzle reel that both promises “a brand new day” and a kind of ending to Holland’s vision for the character, can Peter and MJ do what the Marvel eidtorial gods have long denied? Prove they’re endgame for each other.
Only Kevin Feige and the creators of Brand New Day have the power to make that happen. We’ll have to see if they’ll take on the responsibility of letting Peter be with MJ again.
Spider-Man: Brand New Day swings into theaters on July 31.
15 Lame Horror Movies That Wouldn’t Frighten a Cat
Fear changes faster than almost any other part of filmmaking. A movie that once had audiences covering their eyes can end up feeling surprisingly tame a few decades later, especially after horror keeps finding new ways to shock people. That’s part of the fun of revisiting older scarefests. Some are packed with lovable monsters, others lean on effects that no longer fool anyone, and a few simply take themselves so seriously that they’re hard not to laugh at today. None of that means they’re impossible to enjoy. If anything, many have become cult favorites for entirely different reasons than their creators probably expected.
Here are 15 horror movies that probably wouldn’t frighten a cat.
Despite its title, there aren’t actually any trolls in Troll 2. Between the famously awkward performances, bizarre dialogue, and unintentionally hilarious scenes, it’s remembered as a cult classic that inspires far more laughter than fear.
Ed Wood’s low-budget sci-fi horror mixes aliens, zombies, and flying saucers into one unforgettable mess. The homemade effects have become legendary, but nobody is watching it for the scares anymore.
The movie embraces its ridiculous premise from the very beginning. The colorful alien clowns are far more entertaining than frightening, which is exactly why the film has built such a loyal cult following.
Everything builds toward the arrival of a terrifying monster, only for audiences to meet what looks like an oversized puppet bird. The reveal has become one of classic horror’s funniest moments.
Stephen King’s only directing credit features killer trucks, soda machines, and lawn equipment. The nonstop chaos is undeniably fun, but it’s difficult to find any of it genuinely unsettling today.
Warwick Davis throws himself into the title role with endless energy, delivering more jokes and one-liners than genuine scares. The mischievous villain quickly steals the movie for all the right reasons.
A horror movie about giant killer tomatoes was never going to be subtle. Instead of chasing realism, the film leans into complete absurdity and becomes a comedy disguised as horror.
The infamous computer-generated birds flap awkwardly across the screen in scenes that became internet favorites almost overnight. They’re memorable, just not for the reasons the filmmakers intended.
Nicolas Cage’s increasingly frantic performance has inspired countless memes over the years. Instead of building suspense, many scenes have become famous for their unintentional comedy.
The idea of nature fighting back sounded promising, but the flat delivery and awkward dialogue drain much of the tension. Today, it’s remembered more for its strange moments than its horror.
The opening scene is genuinely shocking, but the movie struggles to match that energy afterward. Once the mystery takes over, the scares become much easier to see coming.
The wax museum offers a creepy setting, but the movie follows so many familiar slasher conventions that very few surprises are left once the story gets moving.
The slowly creeping creature terrified audiences in the 1950s, yet modern viewers are more likely to appreciate the practical effects than panic every time it appears.
The filmmakers famously dressed dogs in shaggy costumes to play the monsters. It’s impossible not to notice, and once you do, the illusion disappears completely.
A killer shark wearing a Santa hat tells you almost everything you need to know. The movie fully embraces its ridiculous concept, making it much better suited for laughs than late-night nightmares.