This post contains spoilers for Marvel’s Spider-Man
In an interview with EW, Insomniac Games creative director Bryan Intihar and Spider-Man creative director Brian Horton discussed how the studio always had big plans for the Miles Morales character.
“We knew really early that [Spider-Man] was going to end with him getting the spider bite,” Intihar says regarding one of Marvel’s Spider-Man‘s climactic scenes. “We would tease it during development. I think everybody was focused on, ‘Can you make the first one really good and we’ll worry about the other stuff later?’ But we wanted to have that set up so if it became a reality [to do another game] we could pull it off.”
Interestingly, Intihar also notes that the original plan was to reveal Miles Morales at the end of the game as a post-credits surprise. However, Intihar notes that the team felt it was important to “see the roots of him being a hero before he even had spider powers.”
Those who completed Marvel’s Spider-Man for PS4 know that there is actually a credits sequence featuring Miles Morales in which we see him reveal his powers to Peter Parker. So far as that goes, Intihar says that part of the motivation behind adding that scene can be attributed to Insomniac’s desire to eventually make a game starring Miles Morales.
“One of the reasons we put that out was to hopefully convince people that ‘He’s a Spider-Man now. Can we have a game with him?'”
Insomniac doesn’t reveal much about Spider-Man: Miles Morales‘ story, but they do confirm that the game is set about a year after the end of the previous title. They also verify once again that it will be a spin-off of the previous game that will still be larger than a DLC release. Despite the game’s comparatively shorter scope, Horton says that the game will offer Miles a complete adventure to call his own.
“This is a full arc for Miles Morales that started in Spider-Man,” Horton says. “We really are completing this hero’s coming of age in our game. It is a complete story.”
Horton also says that they look forward to the advantages to utilizing a “compact storytelling style” and that their overall goal is to “tell a very emotionally impactful story that would fit really well as an experience that would take Spider-Man 1 and [Miles Morales] and do justice to this character.”