If for some reason you still haven’t seen The Last Jedi, then you’re going to want to skip this 16-bit recreation of the film’s infamous finale. Everyone else should feel free to check out this glorious fan tribute made by a professional animator named John Stratman.
The 16-bit style of this video will surely be familiar to anyone who played the infamous Super Nintendo Star Wars games. Certain details like the blur of the lightsabers, the choppy walking animations, and the way characters seem to lose half their facial details when facing the camera are seemingly cribbed from the style of that tremendous trilogy of games.
However, it’s clear that Stratman has taken some liberties in regards to what modern technology allows. For instance, the way the salt parts to reveal the red ground underneath feels way too smooth for a proper Super Nintendo game. The same can be said of Luke’s – or ghost Luke’s – evasive maneuvers. It’s pretty easy to forgive such historical accuracy trespasses, though, considering how good the final product looks.
The line for line recreation of the movie’s dialog is perhaps the most fascinating part of this entire tribute, though. There’s something about the film’s lines that remind us of an old-school LucasArts adventure game when viewed in this format. We know that director Rian Johnson has stated he’s a fan of the Knights of the Old Republic games, but watching this video may leave you with the impression that his dialog writing style may have been partially inspired by other games.
Unfortunately, this is likely as close to a modern-day 16-bit Star Wars game as we’re going to get. Now that EA holds the exclusive rights to develop Star Wars games, we find it extremely unlikely that they’ll pull a Mummy Demastered and approve the design of a throwback tribute to their golden goose property.
Still, no one can stop you from dreaming.