Cyberpunk 2077 Patch 1.04 Notes: Glitches and Bugs Fixed So Far

Cyberpunk 2077's 1.04 patch addresses many of the glitches and bugs in the game as well as the braindance lights that could induce a seizure.

Right on the heels of Patch 1.03 comes yet another hotfix for Cyberpunk 2077, which continues to suffer from a whole host of glitches and bugs across all platforms. Patch 1.04 has already rolled out for PlayStation consoles and PC, addressing all kinds of issues plaguing quests, visuals, and overall performance.

At the time of writing, the patch Xbox consoles hadn’t rolled out yet, although CD Projekt Red promised that it is “working to have the update out as soon as possible.” Keep an eye out for that fix.

Judging from the reports we’ve heard so far, it’s the PS4 version of the game that needs the most attention at the moment, with other versions of the game performing a bit better than Sony’s last-gen console. According to our own staff writer Matt Byrd, the PC version of the game is running relatively smoothly compared to what’s happening on consoles. You can check out his advice for the best graphics settings on PC here.

Meanwhile, I’ve been playing the game on Google Stadia, and have encountered a few bugs, including the naked guy who just so happens to be floating in the middle of the road in the very first town you visit in the game. I clipped him by accident (I mean, who expects a naked man to be floating there like that?) and the nasty sheriff immediately started shooting at me. If only he’d seen how things really went down.

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So what glitches have been fixed in 1.04? A bug that prevented players from completing the “Gig” quest has been addressed, which will undoubtedly be music to the ears of players who have been frantically trying to figure out how to complete that mission.

The most important fix of all is an adjustment to the flashing effect in the braindance segments of the game, which caused at least one reporter to suffer a seizure while playing. CD Projekt Red added an epilepsy warning to the PC version of the game after the report appeared on Game Informer.

The studio says in the new patch notes that it has now “modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.” This is certainly good news.

Here’s everything else that’s been fixed in 1.04:


  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M’ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes


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  • Fixed the preview in weapon crafting.


  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.

Performance & Stability

  • Improved stability, including various crash fixes.


  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with “Disable Copyrighted Music” feature toggled on.


  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.


  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.

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