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The Shaky-Cam: it's dead, Jim

Martin Anderson


Martin's seen - and loved - Star Trek. Exc-ep-pt f-for th-the j-u-dd-e-rrr...

Published on May 10, 2009

Okay, so I've finally been to see Star Trek, and actually had some real money wrung out of me for the privilege, having been unable to attend either of the screenings that Mark and Benny went to.

And I can't say it's money that I want back. Whilst I wouldn't necessarily go the whole five stars - as the aforementioned writers did in their reviews - I can't deny it's a pretty damn good film.

Scotty lacks a touch of requisite dignity and there's stuff about Uhura in there that Abrams had better have a good explanation for in Star Trek 2 (V.2), but even I have to admit that the movie's treatment of Vulcan leaves the series open to exciting new possibilities and that the potential is absolutely huge for one of the hottest franchises of the 2010s.

But.

There's one thing in this movie that will date it in a way that no new Starfleet calendar can obfuscate: shaky-cam. The (mostly unfaultable) special effects shots are a particular culprit in this respect, and I am so bored with this technique as to entirely despair whenever I see it taint a film that I'm otherwise enjoying.

Hear me Hollywood: Shaky-Cam is dead. It's old. Older than bullet-time. Older than your granddad's fob-watch. Hokier than a whizzing bow-tie and about as thrilling. Its appearance in modern movies is like watching an octogenarian actress showing a bit of leg. Cease, stop and desist.

"He has a wife, you know.."
Pontius Pilate, Monty Python's Life Of Brian

Indeed he does, and Shaky-Cam's wife is Rapid-Zoom. They rarely go out except in each other's company, and they're out in force in Star Trek, doing a ham-fisted waltz all over ILM's superb effects work so we can hardly see a damn thing half the time.

I get the conceit; I know it's all about 9/11, disaster footage, earthquakes and explosions captured on cell-phones for the benefit of YouTube. And it was fresh (ish) even as recently as Attack Of The Clones in 2002, though...nah, frankly it was a tad gamey even then.

And that was seven years ago; the shock value (in every sense) has long-gone from the act of an SFX-tech pushing the 'camera shake' button in Maya.

From a strictly scientific point of view, camera shake is supposed to occur during an explosion because the terrain of the (supposed) camera operator is riven with a shockwave, thus upsetting his or her footing or tripod. In space it doesn't even make sense, the way it has been (grossly over-) used in the space-set sequences in Abrams Star Trek.

If you're going to graft a 20th-century limitation onto 21st-century cinematography, I can understand how effective that might be, since it employs well-established film iconography to lend a little verisimilitude to images that are fantastic or science-fictional in nature.

But it's not like Star Trek (or any other modern movie infected by Shaky-Cam and Rapid-Zoom) is consistent in this, since it will follow a 'shaky' shot with an absolutely 'impossible' CGI camera move. Unable to decide between grit and glamour, Hollywood goes for both and achieves neither.

We have image-stabilisers in cameras even now, never mind in the 23rd century. Can the Federation beam someone onto a starship going at warp speed yet still not hold a camera steady?

All I can believe is that either the execs think 'the kids love it' or that ILM saves a few bucks/hours in anti-aliasing when they render a shot that's 'shaken-up'.

In Cloverfield, Shaky-Cam is requisite; in Star Trek, it just intrudes. It takes me out of the 23rd century and puts me back in my cinema seat, face-palming. It's not 'gritty'; it's not 'edgy', it's not 'now'. It's 'then'. If Hollywood intends to shave a few shekels off production costs with techniques such as rapid-editing and Shaky-Cam, God bless it, for it was never above a cheap trick. Just be aware that we know how cheap a trick it is.

(Go and see Star Trek anyway, it's still a corker)

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Re: The Shaky-Cam: it's dead, Jim
Posted By dspevack 1 May 10, 2009 11:32:44 PM

Rapid Zoom was also used in BSG to wonderful effect. As to shaky cam, did you ever consider it might be an homage to the original ST:TOS? True it would be more inside joke than anything, but it was important to have a balance between the kind of thing that people new to Trek could enjoy and people old to trek would remember fondly. This is one of those things. dspevack

Re: The Shaky-Cam: it's dead, Jim
Posted By kirkslashspock 1 May 11, 2009 01:39:05 AM

That's the thing about Shaky-Cam... if you flip between Shaky-Cam and normal, it doesn't feel right. BSG got it perfect, because I didn't mind it there, it felt like part of the story-telling. I might suggest maybe pulling back on Lens-Flare addiction too. But otherwise I liked the movie enough.

Shakicam is vital to America...
Posted By tommymack 1 May 11, 2009 05:56:57 AM

And it's been around for awhile. It started with NYPD Blue and perfected with BSG. Can you overdo Shakicam? Yep, that's why it's art. For those in the industry who know what Steadicam is, this is funny: http://www.cafepress.com/shakicam tm

Re: The Shaky-Cam: it's dead, Jim
Posted By DamonD 1 May 11, 2009 10:28:40 AM

Spoony mentioned the constant lens flaring bothered him a lot more. JJ seems to have a thing for that effect.

Re: The Shaky-Cam: it's dead, Jim
Posted By Modemac 1 May 11, 2009 11:50:48 AM

Remember J.J. Abrams' other shaky-cam movie? Something to do with a big monster in New York City...

Re: The Shaky-Cam: it's dead, Jim
Posted By chamelious 1 May 11, 2009 11:53:30 AM

Awe dear thats a shame, i thought quantum os solace's action shots were ruined with this especially near the start.

Re: The Shaky-Cam: it's dead, Jim
Posted By James-Clayton 1 May 11, 2009 12:01:27 PM

Hear, hear! Amen to that, brother! Great article that rings true. A little less shaking would be most welcome...

Re: The Shaky-Cam: it's dead, Jim
Posted By Kayne314 1 May 12, 2009 02:12:47 AM

Absolutely true! The camera shake took me straight out of the movie. If any director worth his salt wanted to instill his movie with urgency and keep the camera in motion, he'd use a steady-cam, a techno-crane, or a high speed dolly. All of which adds to the tempo of the scene, but keeps the actors and action in focus. Shaky-Cam is pure laziness on the part of the Director and cinematographer. Shaky-Cam must be stopped before it ruins another perfectly good film.

Re: The Shaky-Cam: it's dead, Jim
Posted By IGPNicki 1 May 12, 2009 04:38:33 AM

Firefly did the shaky cam thing very well in space, but it felt very overused in BSG and pretty much everything nowadays. But even more than the shaky cam, please no lens flare!!

Re: The Shaky-Cam: it's dead, Jim
Posted By capt_1ntens0 1 May 12, 2009 01:03:15 PM

Agree with some of comments above (BSG was particularly good use so it can work in space) but I agree wholeheartedly with the article- shakicam needs to die a death NOW! Its as overused as slo motion is now to show action but wear as slomo can look cool (anything by Woo) shakicam when used for now reason, like in Quantum of Solace, just makes me angry. The Bourne films are to blame whilst simultaneously being responsible for making combat feel very visceral. But it has been in action for years- Gladiator for instance. Although compare those battles with those in Braveheart and there's no comparison yet Braveheart doesn't need shaking every few frames. I agree its just laziness for most directors. For the doubters, go back and watch a slickly coreographed action movie from the 80s or 90s like Die Hard, Lethal Weapon. Some of the best action movies of all time and NO SHAKICAM!!! I want a return to the old days. Let's start a protest! Who's with me?!?!?

Re: The Shaky-Cam: it's dead, Jim
Posted By Kayne314 1 May 13, 2009 01:02:39 AM

IGPNicki said: "Firefly did the shaky cam thing very well in space, but it felt very overused in BSG and pretty much everything nowadays. But even more than the shaky cam, please no lens flare!!" I agree with you here. If you watch Firefly or BSG there is very seldom a moment where the camera shakes so violently you cant tell what is going on. Instead the camera is clearly hand-held, but artistically loose. Meaning it free floats in the frame, but does not shake. It is as if the cameraman doesn't know what will happen any more than the viewer does. It is a different technique from Shaky-Cam. Free-floating camera work will probably become overused soon enough. Right now I don't have a problem with it, as long as I don't get motion sickness like I do with Shaky-Cam.

Re: The Shaky-Cam: it's dead, Jim
Posted By zevlas_the_marauder 1 August 25, 2009 06:12:37 PM

For the love of god and all things holy! I'm glad I'm not the only one this annoys. Enough already, Hollywood. As much as I love BSG, the shaky-cam is enough to make me reconsider watching eps. Anyway...glad we're in agreement here!
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