Jenny Sanders
When I received this game the box did not fill me with hope. It struck me as being one of those games that you'd find in the cheap bucket at a well-known supermarket. The idea of 70 'fascinating' missions was not hugely inspiring, especially given the sparse nature of the rest of the information on the back cover, and the lack of a car licence didn't help. And then there was the name: Crash Time. I mean, come on.
25/01/08