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The Crushing Disappointment Of Lord Of The Rings Online

Ron Hogan


Ron likes MMORPG games. Ron does not like the Lord of the Rings Online.

Published on May 7, 2008

The world that launched every fantasy novel, every MMORPG, and every fantasy roleplaying game the world has known since then is the invention of an Oxford professor named John Ronald (great middle name, truly a mark of genius) Reuel Tolkien. 

Originally springing forth from a tale intended to entertain his children, Tolkien’s world of Middle Earth inspired generations of geeks and literati to create their own fantasy worlds inhabited by elves, ogres, and other mythological beasties and human off-shoots.  Everything basically written since the books were published is either inspired by or directly ripping off Tolkien’s works, so it’s not surprising that in the wake of the insane success of the Lord of the Rings trilogy of films that someone would be wise enough to make a MMORPG set in the fantasy world that launched a thousand other fantasy worlds.  

The game, Lord of the Rings Online:  Shadows of Angmar just celebrated its one year anniversary, much to the delight of parent company Turbine.  You’ll recognize the name as the people who are also behind Dungeons & Dragons Online and Asheron’s Call.  MMORPGs are all they do, so the game is pretty well designed all in all, but there are definitely problems.  I’ll get to those in a moment, but first I’ll tell you what I liked about my experience in Middle Earth.

Graphically, the game is stunning.  I mean absolutely beautiful.  The environments look amazing on a high-end computer, and the environment is incredible.  The characters look relatively realistic, especially by MMORPG standards, and there’s a ton of detail in every building texture and lots of lighting effects.  It’s not something I would recommend even trying to run on an older computer, unlike World of Warcraft.  

Another big complaint among MMO players that LotR Online addresses is the awful clown suit.  If you’re in end-game content, or even just leveling up, to maximize your positive stats you’re stuck wearing a garish mishmash of crap-looking gear.  For example, in WoW, my level 70 blood elf paladin is a healer and as such, he’s wearing a mix of leather, plate, cloth, and mail.  Every piece is a different color (gold belt, black boots, purple robes, urine-yellow cloak, purplish gloves, and baby blue shoulders) but because it helps boost my healing abilities, I grit my teeth and live with looking like a magical healing clown, but worse.  At least clowns can mix and match their colors and have some sense of uniformity with their ridiculous outfits.  Lord of the Rings, in what is quickly becoming the standard for newer MMOs, allows you to hide your gear behind clothing options and paint jobs.  It makes brag-worthy gear harder to see and show off, but it prevents the average player from looking like the victim of a fabric store explosion.

There are a lot of player titles to choose from.  If you kill a bunch of spiders, you become Soandso, The Spider Slayer.  Every series of deeds opens up new titles to show off how epic you are in a way that also doesn’t require you to wear some horrible gear combinations, unlike certain other games who I’ll constantly compare LotRO to (namely WoW) where there are very few if any player titles and those that you can unlock are incredibly hard to get.  It’s a nice bit of color in a universe where every other character has a fancy title or nickname.  

The game is easy to play if you know how to click the mouse, and there’s a lot of class options you can play that are explained helpfully by the loading screen so you won’t accidentally role a class you hate like I did with my first character in World of Warcraft.  You know what you’re getting into, which is crucial to keeping players happy.  Unfortunately, there aren’t a lot of happy players for a few reasons.

The game’s opening stages feel incredibly rushed.  There’s a constant pressure to advance, advance, advance through the stages.  Get through the first stage, move on forward.  Repeat until you reach the end game content.  There’s not much time to stop and smell the roses, or there wasn’t for me.  In World of Warcraft, I was able to putz around as much as I wanted to, to really explore the world areas for my various levels.  I can navigate the first two human levels in WoW blindfolded, because when I went through on my warrior, I went through every inch of the place, but with LotRO I was pushed onward pretty forcefully and the areas were pretty tightly definied.

Once you get to the end game, there’s a lot of great stuff to do, right?  That’s why the game is pushing you to advance, so you can enjoy all the cool stuff to do.  Well, uh… no.  There’s really nothing to do once you get through the game’s early levels except grind the same mobs over and over again until you get whatever of your classes legendary skills you’re looking for via book drops or page drops for said books.  Repeat as necessary until utterly bored.  Sure, WoW has daily quests for reputation and gold, but at least most of those WoW quests are built for unlocking content at the new Sunwell Plateau, or raising various reputations for goods.  It’s still grinding, but it’s pretty easy grinding and it’s something you can just… not do.

At least there’s PVP right?  Well, yes.  If you’re on a computer that can cheerful slaughter Crysis, then you can PVP in LotR Online, but other than that?  Forget it.  I love to PVP most of the time, but when I tried to PVP in LotRO my computer absolutely got brutalized by lag.  There was nothing I could do because thanks to the masses of characters in the open-environment PVP, my FPS reduced to like 3 and I was an easy kill for any number of elite-geared Elves.  

That was another complaint.  Unlike WoW (again with the WoW), there’s only one side of the conflict you can play in traditional MMO format.  You play a heroic character by default, fighting against the forces of darkness.  Once you advance to level 10, you can roll a PVP character of one type or another from the ranks of Sauron’s evil minions.  Creating a baddie was pretty fun, and there are many interesting options for rolling a monster, but aside from the creation the PVP difficulties I had just made the whole thing suck on toast.  

The game should’ve been a lot better.  With that license and that world, Lord of the Rings Online should’ve been the game to beat, or at least compete with World of Warcraft.  Unfortunately, the game’s many deep flaws and the inability to get your hands on your very own Ring of Power (you can only protect Frodo, which is lame) kind of ruin what is otherwise a great gaming universe and a visually stunning game.  Like all other Turbine games, the miracle patch is right around the corner that’ll make game awesome.  And monkeys might fly out of my butt.  

Ron Hogan is on the look-out for monkeys, but nobody who has ever played a Turbine game trusts Turbine.  Find more by Ron at his blog, Subtle Bluntness. And daily at Shaktronics and PopFi

 

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Users Comments

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By picknmix 1 May 7, 2008 03:03:58 PM

Not exactly surprising really, Dungeons & Dragons Online is pants...IMHO. And Asheron’s Call had a sequel that was so good they shut it. The only hope is that so few people play that this folds and someone else gets to do one that does justice to the material.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By RonHogan 1 May 7, 2008 04:11:10 PM

I kind of want to try DDO, if only to see how pants it is. The only problem is I don't know anyone who has ever played it. How Turbine botched two easy IPs I'll never know.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Phil85 1 May 10, 2008 01:31:42 PM

You, sir, should stick with World of Warcraft. Lotro is infinitely better than WoW whist levelling, and whilst the end-game raids are nothing like as numerous or varied, the PvP is also better. It's also not 90% gear 10% skill, so you can manage these raids with decent gear. You don't need to get the best possible gear to tackle them in the first place, only to replace it with the gear from the raid you're doing. I suppose you may like the continual instance farming, but a large number of people don't. Slating a PvP system because you have a poor PC? I have E8400, 4Gb RAM, X1950 Pro (very mediocre GPU), Vista and I still get 30-50fps, on high @1680x1050 with AA, in the largest battle. Is Crysis a bad game because the system requirements are high?

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Phil85 1 May 10, 2008 01:32:26 PM

You, sir, should stick with World of Warcraft. Lotro is infinitely better than WoW whist levelling, and whilst the end-game raids are nothing like as numerous or varied, the PvP is also better. It's also not 90% gear 10% skill, so you can manage these raids with decent gear. You don't need to get the best possible gear to tackle them in the first place, only to replace it with the gear from the raid you're doing. I suppose you may like the continual instance farming, but a large number of people don't. Slating a PvP system because you have a poor PC? I have E8400, 4Gb RAM, X1950 Pro (very mediocre GPU), Vista and I still get 30-50fps, on high @1680x1050 with AA, in the largest battle. Is Crysis a bad game because the system requirements are high?

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Aimoss 1 May 10, 2008 05:48:08 PM

Did you actually ever play the game your comments make no sense at all I have been playing this game since Beta & at no point have I ever felt rushed along - in fact quite the opposite the devious Dev's seem to want to distract us at every turn! Your last paragraph make me pleased that a company who actually respect Tolkien's work got hold of this Franchise & not some fool company who would be handing "The One Ring"s ( the name kinda gives you a clue as to why you can't have your own!!) as you login!!

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Aimoss 1 May 10, 2008 05:51:19 PM

It seems a lot of people who actually play the game feel the same as me http://community.codemasters.com/forum/showthread.php?t=279127&page=2&pp=10

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By RonHogan 1 May 20, 2008 02:13:33 PM

There were actually rings of power plural. Hence Lord of the RINGS, not Lord of the Ring. I did play the game, and I played on the characters of friends who love the game despite its flaws and when I mentioned my issues, they agreed with me. These are those very same PVP fanatics and end-game raiders who keep the game alive with their subscription fees. I played it on a very good system compared to the minimum system requirements for the game: 2g RAM, 512mb graphics card, etc. It's a gaming system which has handled much more crowded environments. I never said I hated the game, I'm just disappointed by it immensely. It should've been better than it is.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Kempas 1 May 20, 2008 03:00:43 PM

Hmm, I like LOTRO, I play it alot, I'm in a kin, I play 'end-game content', and I wouldn't call it a crushing disappointment. But then that's my opinion. I know gamers who have left WoW for LOTRO never to return, and I have known (admittedly fewer) who have returned to WoW. What I draw from this is that you either like or dislike the game. I like it and have played it constantly since beta. Yes there are issues with grinding (hopefully disappearing after the Moria expansion), and the PvP is notoriously system taxing for most (I turn off most combat effects to cure the problem), but then it's Middle Earth and the experience is generally a positive one I find. Each to their own mate. Aimoss, correct me if I'm wrong, but the One Ring is called that because it was the 'One Ring' to rule the other rings of power...rings which have subsequently been lost/destroyed. Having said that, there are certainly other rings, but you definitely shouldn't get your hands on them because the characters are not heroes, but free peoples, and would be corupted entirely in ownership.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Kempas 1 May 20, 2008 03:01:35 PM

P.S: This is Kevin :)

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By hogansheroes 1 May 21, 2008 07:07:36 AM

Bloody hell Ron, you really have no clue about anything. Your understanding of games is appalling - "easy IP" indeed! - your writing and vocabulary is limited at best (love the crap Americanisms), and the fact you've got Dennis bloody Publishing involved in this travesty of a travesty says it all.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By hogansheroes 1 May 21, 2008 07:09:00 AM

Bloody hell Ron, you really have no clue about anything. Your understanding of games is appalling - "easy IP" indeed! - your writing and vocabulary is limited at best, and the fact you've got Dennis bloody Publishing involved in this travesty of a travesty says it all.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By RonHogan 1 May 21, 2008 01:23:19 PM

Sorry about my crap Americanisms, but it comes with being born and raised American. I'll start spelling color with a u, just for you.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By Anthony 1 May 21, 2008 02:21:02 PM

My understanding is that this is a review, the dictionary definition of which is as follows: "noun - a report in a newspaper, magazine, or programme that gives an opinion about a new book, film, etc." I'm pretty sure that's what Ron's done, so I don't see what the problem is. It's my personal opinion that spending all your time online pretending to be an orc is a bit a sad, but hey, each to their own and all that. I'm entitled to say that as much as you're entitled to spend a Saturday evening 'levelling up'. Seriously, why does it matter that someone else doesn't like your favourite computer game? You're entitled to argue your case, but some of the comments on the LOTR forum go too far.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By RonHogan 1 May 22, 2008 04:01:33 AM

It's not even that I don't like the game! It's decent enough, in spite of the problems I've got with it. I've played much, much worse. But if you're going to put Frodo in the game, you need to do something with him, like Sony did with all the Matrix characters in The Matrix Online. World events aren't that hard to pull off.

Re: The Crushing Disappointment Of Lord Of The Rings Online
Posted By firelily 1 June 11, 2008 02:07:25 PM

Nowadays on the internet there seems to be this movement of reviewers that want to compare all new MMOs to WoW. Seems as pointless to me as the fabled search for the "WoW Killer". True, WoW is a great game and I've played since launch almost nonstop until about not too long ago but it also has fallen into rote and easy formulas lately. You mention the garish endgame items (ostensibly, I didn't get that far into it to see them myself though) but how many more huge spikes can Tier WoW sets get? How big can swords become? Even worse, how disappointing is it to have to wear great-stat armor whose model is copied from a level 10 armor? The problem with LOTRO in my opinion is that it's just a good game, not a great game. It's WoW 2.0 and does little if anything to upset that formula. It does it remarkably well though and Turbine did a good job with it. And by the way, the reason that you can't hold on to a Ring of Power in game is because LOTRO tries to be faithful to its source and can't be endlessly spawning overpowered items which are supposed to be unique in the lore anyway. Myself, I'm playing Age of Conan nowadays.
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