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Games
Features
Halo 2 Anniversary: 10 Best Campaign Levels and Multiplayer Maps
By
Daniel Hill
Features
A Timey Wimey History of Doctor Who Games
By
John Saavedra
Features
Mass Effect 4: New Details and Concept Art Revealed
By
John Saavedra
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Features
World of Warcraft: How It Can Become a More Viable eSport
By
Laura Hardgrave
Features
Mortal Kombat X: NetherRealm Showed Off the Game in Stream
By
Gavin Jasper
Features
Warcraft Returns: BlizzCon's Potentially Big Surprise
By
Laura Hardgrave
Features
World of Warcraft: Is Blizzard Dumbing Down the Experience
By
Laura Hardgrave
Features
The Sims 4: 7 Expansions We Need
By
Jason M. Gallagher
Features
World of Warcraft: Is Warlords of Draenor Enough To Bring Us Back?
By
Laura Hardgrave
Features
The 10 Scariest Monsters in Video Game History
By
Daniel Hill
Features
The path to The Evil Within
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Features
Shinji Mikami's 13 most terrifying videogame moments
By
Jake Laverde
Features
Destiny, and the lessons modern videogames need to learn
By
Aaron Birch
Features
Why horror games are scarier than horror movies
By
Ryan Lambie
Features
Injustice: Gods Among Us: The Remaining Plot Threads
By
Gavin Jasper
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Features
Jesper Kyd interview: Assassin's Creed, Hitman and more
By
Paul Weedon
Features
WildStar Is Fixing Itself For the Better
By
Laura Hardgrave
Features
Gauntlet: A History of the Classic Dungeon Crawler
By
Jason M. Gallagher
Features
How Pokemon Survived '90s Pokemania
By
Joe Anderton
Features
Super Roman Conquest Interview: A New Retro RTS Experience
By
John Saavedra
Features
Destiny's Big Halo Problem
By
John Saavedra
Features
Destiny: Our First Impressions
By
Robert Bernstein
and 1 other
Features
Geeky antiques from the past 35 years
By
Ryan Lambie
Features
Why Do Big Name RPGs Need to Go the MMO Route At All?
By
Laura Hardgrave
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