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Sony
Features
Antoine Fuqua interview: The Equalizer, Training Day
By
Ryan Lambie
Features
Marvel Studios, and the marketing model template
By
Simon Brew
Features
E3 2014 conference roundup
By
Niall Mcloughlin
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Features
Uncharted 4: Ending the Series on a High Note
By
Daniel Hill
Features
E3 2014 Media Briefings: Which Console Won This Year?
By
John Saavedra
Features
The current state of the big comic book movie universes
By
Simon Brew
Features
The problems with directly adapting comics
By
Rob Leane
Features
Sony, the Spider-Man universe, and dwindling box office
By
Simon Brew
Features
The Amazing Spider-Man 2: The Dangers of World-Building
By
David Crow
Features
The Potential Villains of The Amazing Spider-Man 3 and The Sinister Six
By
Mike Cecchini
Features
Where Amazing Spider-Man 2 leaves Sony's superhero universe
By
James Hunt
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Features
Avi Arad & Matt Tolmach interview: Spider-Man, Hulk
By
Simon Brew
Features
Baseball Video Games: A Retrospective of Simulations
By
Jason Tabrys
Features
Will Sony's plans for a Spider-Man movie universe work out?
By
Seb Patrick
Reviews
The PlayStation 4 Review
By
Daniel Hill
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Reviews
Captain Phillips Review
By
David Crow
Features
Mark Friedberg on Amazing Spider-Man 2 production design
By
Ryan Lambie
Features
17 things we learned on The Amazing Spider-Man 2 set visit
By
Ryan Lambie
Reviews
Sly Cooper: Thieves in Time (PS3), Review
By
Joe Jasko
Features
DC Universe Online interview
By
Michael Leader
News
Sony Move and Microsoft Kinect: the next generation of motion control?
By
Ryan Lambie
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