Why a New Jurassic Park Game Would be REALLY Great

You know what is missing from the current generation of games? A GREAT Jurassic Park title...

Jurassic Park (1993)

Do a little research on the history of Jurassic Park games and you will come to find the same thing that I did in preparation for this article: it’s a spotty lineage at best. On top of that, their franchise hasn’t stuck its head into the gaming world in quite some time (minus the at best forgettable game of 2011 from Telltale. In light of this weekend’s release of Jurassic Park 3D, what’s a better time than now to mention that, somehow, a game in which you are running in constant terror from genetically engineered dinosaurs hasn’t made its way into the digital world of video games?

I can already hear you all yelling at me. Yes, I know that Turok was rebooted in 2008, but don’t you all remember how not awesome it was? The insta-kill knife button, the total dearth of actual freakin’ dinosaurs and the focus on meathead space marine clichés ad nausea? Turok seriously downplayed both the dinosaurs’ presence in the game and just how horrifying they can be when you aren’t an armed-to-the-teeth Native American badass with extensive military training.

Remember the scene at the end of the original Jurassic Park movie when everyone is retreating into the air ducts? Dr. Grant fires a shotgun a couple times at the window before retreating, the camera next focusing in on the jammed automatic shotgun. It is this idea that could really make for a good Jurassic Park game, one where I am prey through and through. I want to have to take perilous trips to remote power stations so I can turn the electric fence back on. I want to be as afraid of raptors as the cast is in the movies. More than almost anything, I want to come face to face with a T-Rex and mask myself by staying still.

What’s ironic is how many scenes like the ones I mentioned above have actually made an appearance in many of this generation’s best games, but under a different skin. Staying still to avoid a T-Rex could feel an awful lot like a certain memorable moment in Call of Duty 4’s “All Ghillied Up” mission. Anyone who played Alan Wake can attest to the many times they had to plunge into the darkness to power up a generator to avoid being devoured by the dark ones. What about the Gatherers from Amnesia? Hell, they had this guy hiding in a closet.

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With me listing how every other game out there has done things that dinosaurs could do already, you’re probably wondering why we need a Jurassic Park game. Well, as the old adage goes: it’s not what you say, but how you say it. Sure, these other games all provided tense and terrifying moments, but not with dinosaurs.

A great Jurassic Park game could fill a massive gap this generation seems to have; survival horror. While it leans more towards a creature feature, escaping from a dino-infested island with nothing but your wits to guide you would be almost as terrifying and uncomfortable as an Uwe Boll movie marathon. With Dead Space probably on the way out, after the identity crisis that was Dead Space 3, it is time for a new monster to step into the ring.

 In an era filled with rebootsHD reduxes and reimaginings, I think now is as good a time as any to start thinking about bringing back another classic. Like this article, whose writing was conveniently timed with the release of Jurassic Park 3D, I think it would also be awfully convenient to hear a developer give us some good, scientist-with-a-god-complex-related news.

What do you guys think? Would a Jurassic Park game be as great as I’m insisting it would be? What developer do you think would do a good job with the license? Sound off below in the comments!

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