It looks like Nightdive Studios still plans on finishing their recently System Shock remake.
Speaking to PC Gamer, Nightdive CEO Stephen Kick and business development director Larry Kuperman stated that they intend to “ship exactly the game that was promised, with as much of the features that were promised as we can, in a timeframe that will get it out as fast as we can.” As for when that might happen, the pair stated that they intend to try to ship the game out by the first quarter of 2020.
The Nightdive team also noted that they’ve had some renewed interest from publishing partners who should help offset the ever-expanding costs of the System Shock remake. As for why the System Shock remake is taking so long to finish, the team reaffirmed that their plans for the game grew a bit too ambitious and that they ultimately found themselves buried under a pile of planned features. However, they do plan on eventually releasing the game they promised to make.
For those who are just now catching wind of this story, the drama surrounding the heavily delayed System Shock remake began when Nightdive’s CEO made the following announcement on Kickstarter.
“Maybe we were too successful,” Kick wrote. “Maybe we lost our focus. The vision began to change. We moved from a Remaster to a completely new game. We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. With the switch we began envisioning doing more, but straying from the core concepts of the original title.”
According to a report over on Polygon, largely backed up by Kick’s own statement to his backers, Nightdive’s decision to expand the scope of its game beyond that of a fairly straight System Shock remake, with modern bells and whistles, meant that the game soon needed more funding – and an attempt to gain the interest of publishers didn’t pay off.
“As the budget grew, we began a long series of conversations with potential publishing partners,” Kick confirms in his Kickstarter post. “The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great.”
Kick noted at that time that the project was on-hold rather than canceled, and we now know roughly when the team plans on actually delivering this much-anticipated remake.