Resident Evil may never be the same again

Classic Resident Evil gameplay may be a thing of the past, as the series could become more action oriented…

Resident Evil

Resident Evil is one of the most successful, and long-running series of all time, and this year alone will see a flurry of releases, further expanding the franchise. However, if Capcom producer, Masachika Kawata, has his way, the series may become a game more akin to Call of Duty, with less classic Resi-style play.

Masachika Kawata, who produced Resident Evil: Revelations, believes that the series needs to become much more action-oriented if it’s to remain successful in the west. Talking to Gamasutra, Kawata said:

“Especially for the North American market, I think the series needs to head in that [action-oriented] direction.” He then commented that the series actually started down this more action-focused road a few iterations previous.

“RE4 started in that direction, and RE5 kept going in that direction. And I think that especially for the North American market, we need to keep going in that direction, and take that a step further. And that’s exactly one of the reasons that Revelations is the way it is.”

Ad – content continues below

His view is that the main series should follow this route, and the various spin-offs can then feature the more traditional, slower-paced Resident Evil gameplay. He couldn’t comment on Resident Evil 6‘s direction, as he’s not working on the next numbered outing, but thinks that it’ll retain the same balance of action, exploration and puzzle-solving as RE4 and RE5.

Personally, I can see a strong future market for action-oriented Resident Evil releases, as the subject matter certainly lends itself to this style of game, but I think the main series should retain the traditional Resident Evil style. It’s what makes the game so appealing, and the ammo conserving, survival horror theme is what fans want. It’d be far more fitting to keep the main series how it is in my opinion, more in the vein of the vastly superior RE4, and use the spin-offs to tackle action-heavy releases. What do you think? Should RE focus on action, or retain the classic style?

Gamasutra