In a candid interview with Video Game Chronicle, PlatinumGames’ studio head Atsushi Inaba suggested that he’s disappointed by what he’s seen of the PS5 and Xbox Scarlett.
“It’s OK. And by that I mean, I’m sure that things will move faster, graphics will be better and maybe it will be easier with less wait times… that’s good for the consumer,” said Inaba of what he’s seen of next-gen consoles. “But it’s more of the same, quite frankly, compared to previous generations. It’s nothing that’s disruptive or super innovative, if you ask me.”
Inaba elaborates on his feelings by saying that next-gen consoles are using existing technology that you’d find in many modern gaming PCs rather than utilizing custom chips as used to be the case with new consoles. He adds the Switch to the list of next-gen devices using existing technology, despite the fact that PlatinumGames is developing Bayonetta 3 exclusively for that device and that the Switch does offer other innovations.
While Inaba says that it’s “hard to get excited about stuff that kind of already exists,” he does confirm that he’s excited about the possibilities that Google Stadia and other cloud-based services offer.
“That’s why for me, things like cloud platforms represent innovation and something very, very different,” says Inaba. “They’re platforms that excite me and where I feel there is a lot more innovation happening.”
Microsoft and Google have both revealed their cloud streaming services and we know that Sony has gone so far as to team up with Microsoft to develop cloud streaming technology that will possibly expand the scope of PlayStation Now. More and more, it does feel like such services represent the future of innovation in gaming technology.
Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014.