BioWare’s 2002 RPG epic Neverwinter Nights is receiving an enhanced edition from developer Beamdog.
Beamdog is a publishing studio founded by BioWare lead programmer Cameron Tofer. Thus far, they’ve primarily published and developed enhanced editions of classic BioWare titles like Baldur’s Gate and Planescape Torment.
This time, they’ve set their eyes on a game that unfortunately sometimes gets overlooked by a large chunk of modern gamers. Neverwinter Nights had the great misfortune of being released between two bigger BioWare hits, Baldur’s Gate and Star Wars: Knights of the Old Republic. At the time of its release, though, Neverwinter Nights was considered one of the finest 3D Dungeons and Dragons-type experiences that gaming has ever offered. Its multiplayer mode was also quite revolutionary as it allowed a player to become the DM over a server and manage players’ adventures.
Neverwinter Nights‘ enhanced edition will retain the game’s quality design and biggest features while addressing some of the title’s lingering technical issues. Alongside modern-day niceties like 4K support and the incorporation of pixel shader and post-processing effects, this version of the game will reportedly smoothe some of the rough edges that infamously dogged the game’s ambitious engine.
Even better, Neverwinter Nights: Enhanced Edition will include the game’s two expansions, Hordes of the Underdark and Shadows of Undrentide. The reason that’s such a big deal is that those expansions happen to be some of the best content that BioWare has ever produced. If you’re a pure Dungeons and Dragons fan, you simply must experience them.
One thing that’s uncertain at this time is whether or not this edition of the game will support the years of mods and additions that the game’s sizeable community have contributed over the years. There’s also no word regarding the game’s release date, but it should be released on PC for $20 sometime next year.