In an interview with Game Informer, Dead Space creator Glen Schofield revealed that he’d love the chance to make the fourth installment in the series. When asked whether or not that game would be Dead Space 4 or some kind of reboot or altered universe, Schofield elaborated on his wishes.
“I would probably do something where I didn’t have to follow the lore of the other two [games],” said Schofield. “I thought, in the end, when they introduced all the aliens and everything, ‘Wow, you didn’t need to do that.'”
While the idea of getting permission to re-write the Dead Space canon might be doable, Schofield addresses the bigger elephant in the room: getting EA to sign-off on a sequel. So far as that goes, he admits that realistically getting the game approved would require him to make some concessions.
“If you could come up with a multiplayer, that would work,” Schofield said. “Story modes don’t have to be one player. I think that’s the key these days. ‘How do we make a story mode for everybody to play?’ I think Dead Space wouldn’t take on a different look, but it would take on a slightly different way of playing it.”
As for what form the game’s multiplayer mode would take, Schofield suggests that the most obvious answer is some kind of continuation of the co-op mode featured in Dead Space 3. At the same time, he believes a single-player driven game – Dead Space or otherwise – is more viable in the current market than some people may lead you to believe.
“Everybody seems to be saying that the single-player story mode is dying, but then you have some giant hits that come out,” Schofield said. “You don’t have to put $300 million into some of these games. If you put in $50 million and make $250 million or $300 million, I think that would be enough for many players.”
With that statement, Schofield joins Uncharted director Amy Hennig and other industry figures who think that the current trajectory of video game budgets isn’t sustainable and that something is going to have to change in order to avoid further layoffs. As for the possibility of a Dead Space sequel, we are a little pessimistic about the possibility, even if we (and many of those who worked on the game) have fond memories of the sci-fi horror classic.
Matthew Byrd is a staff writer for Den of Geek. He spends most of his days trying to pitch deep-dive analytical pieces about Killer Klowns From Outer Space to an increasingly perturbed series of editors. You can read more of his work here or find him on Twitter at @SilverTuna014.