New Star Wars not coming to Wii U

Aaron Birch News May 10, 2013

Due to less than impressive performance, the Wii U isn't the console EA is looking for...

Disney/Marvel announce new major animated film, Big Hero 6

Simon Brew News May 9, 2013

The big new animated movie from Walt Disney Animation Studios in 2014? It's going to be based on a Marvel property....

The James Clayton Column: the potential perils facing Marvel

James Clayton Feature Apr 26, 2013

As the Marvel Cinematic Universe enters phase two with Iron Man 3, James ponders the dominant position Disney has in movie entertainment...

Should we be worried by one Star Wars film a year?

Star Wars
Simon Brew Feature Apr 19, 2013

Disney recently unveiled its plans for annual Star Wars movies from 2015 onwards. But maybe we shouldn't be too alarmed, Simon writes...

Exclusive new character artwork for Monsters University

Simon Brew News Apr 15, 2013

Cast your eyes on some new and exclusive artwork from Disney/Pixar's upcoming Monsters University...!

Disney closes LucasArts, Star Wars 1313 cancelled?

Ryan Lambie News Apr 3, 2013

Disney has announced that LucasArts will close, meaning the end of its work-in-progress, Star Wars 2013...

Lucasfilm calls time on Star Wars: The Clone Wars

Louisa Mellor News Mar 12, 2013

Animated Cartoon Network series Star Wars: The Clone Wars has been wound down so Lucasfilm can focus on its raft of new projects...

The James Clayton Column: Wreck-It Ralph blasts through nostalgia

James Clayton Feature Feb 8, 2013

As Wreck-It Ralph invokes videogame nostalgia, James looks at how movies tell compelling stories by delving into a rose-tinted past...

Wreck-It Ralph review

Simon Brew Review Feb 8, 2013

Disney turns its attention to the videogame realm with the affectionate and entertaining Wreck-It Ralph. Here's Simon's review...

Cesar Velazquez interview: Wreck-It Ralph, visual effects, Disney

Simon Brew Interview Feb 7, 2013

The effects supervisor on Wreck-It Ralph talks to use about his work on the film, and being at the end of the production pipeline...

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