Need For Speed 3D bolt-on not so last minute

News Simon Brew 5 Feb 2014 - 06:37

Reports that Need For Speed's post-production 3D conversion is last minute prove untrue...

Arriving in cinemas next month is a film we've been cautiously optimistic over for some time. We're talking about director Scott Waugh's big screen take on Need For Speed, starring Aaron Paul, which lands in UK cinemas on March 12th.

Yesterday, news seemed to suddenly break that the film was getting a last minute 3D bolt-on, the kind of story that took us back to the immediate aftermath of Avatar, when the likes of Clash Of The Titans was delayed for a couple of weeks to have one whacked onto the back of it. Inevitably, there was some dismay at the seeming last minute nature of this decision. As it turned out though, the decision with Need For Speed wasn't as last minute as it looked.

It was missed back in December, but the site Marketsaw actually broke the news then that the film was getting a post-production 3D conversion. So whilst we're rarely enthused about 3D being added on after the fact, one thing you can't level at the Need For Speed team was that this was a very last minute decision.

Marketsaw's story is here, and we'll have more on the Need For Speed movie in the weeks ahead...

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Movies should either be filmed in 3D or released in 2D.
I appreciate that some conversions are done well (Titanic) but I feel it devalues what is already becoming a rather tatty gimmick even further.

If the film deserves it, do it. The best recent film that was post-converted was Pacific Rim. Great in 2D, awesome 3D considering it was a post job, seriously, watching it at home on my 3D TV, you couldn't tell it was a "post job". Apparently 8 months was the timeframe for the conversion I have read. It was better 3D than some native 3D films (Amazing Spiderman comes to mind).
With Need For Speed, 3mths? I sense a "pop up storybook" 3D experience here. The gut feeling I get from that is I have read of how a lot of companies utitlise an automated 3D process on 2d films (Read up on Predator 3D blu ray reviews and you'll get a better understanding).
I am one who loves the resurgence of 3D...when done well. I love "screen pops", I love seeing depth in the picture between 2 characters not just the foreground and background. 3D is there to immerse the viewer even further into the picture (eg: Gravity) I feel. Yes there are people who don't like 3D, and they complain ALLLLL the time about it in blogs and posts like this, thats their choice. But I think if more 3D was done right, more people would accept it.

This film is being converted by Stereo D, The company that converted Titanic to 3D. I appreciate why they kept the 3d on the quiet because the filmmaker said himself he doesn't want to force anyone to "need to see it in 3d" and not commercialize the movie with the gimmick so I respect him for that. As long as there is a 2d option, It's nice to have variety

I too don't get why they just don't film in 3D instead of convert. For instance Marvel Studios, their movies are all in converted 3D since 'Thor', why not shoot them in 3D directly?

They don't film in native 3D because they've realised that filming in 3D is Really Hard, and Really Expensive.
Filming with 3D cameras involves a specific set of skills for the camera crew and cinematographer, many of whom will have years of experience filming in 2D, but not so much in 3D.
Studios have decided that it's just easier to film everything the old fashioned way and just stick the 3D on at the end, like a laff-track on a sitcom.
It's a bit like filming everything in black and white, then adding the colour in post production: stupid!

Wooo!!!

Yeah, I see it kinda like the days of "Now With Sound" or "Now in Color". This generation has "Now in 3D". If our children read these post 20 years from now, they're going to be like - man, these guys were all about their 2D non-holographic- non smellovision t.v. Lame.

Haha,

I was the 3D soup on Pacific Rim and head stereo creative on NFS. You're going to love it. It was shot very very well for 3D (as any director/dp would do anyways [rim lighting, perspectives, depth of field and so on]) so we had a blast adding depth. Plus, I haven't been able to play a NFS game in 3D yet, so I'm getting my fix with the movie. Only a couple of week away, can't wait for you guys/gals to check it out.

I'm just hoping this clears the way for some better 3D gaming and virtual reality. Hahaha, does anyone remember the PS9 trailer, almost there.

But yeah, done right, both the 2D and 3D. I can't believe how practical everything is.

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