Update on the God Of War movie
Writers Parrick Melton and Marcus Dunstan have been talking about the big screen take on God Of War...
Whilst video game adaptations haven't traditionally been of the highest quality, there are a couple of projects in the pipeline that sound as though they have the potential to buck the trend. Assassin's Creed is the obvious one, with the involvement of Michael Fassbender as star and producer. Then there's the long-in-gestation God of War film, which had an initial draft script producted by Road To Perdition writer David Self.
Since then, Marcus Dunstan and Patrick Melton, writers of the Saw series from the fourth instalment through to the final chapter, were brought on board to update the script and here's what they had to say about it in a recent interview with IGN.
"In the same way that Batman was grounded with Christopher Nolan’s rendition, we were attempting to do that with Kratos so that when we meet him - like they’re doing in this newest game, which is sort of a prequel to the original - we’re seeing him before he became the Ghost of Sparta, when he was just a Spartan warrior and he had family and kids.”
They continued, saying that "In the game… there’s that attack from the barbarians and Kratos has to call upon Ares to help him. Really, that’s going to be our first act break. Before then, he’s going to be mortal, and he’s going to have his family. We’re going to learn about him and understand how he operates. So it’s potentially 30 minutes - give or take - of building up this character so that, when he does turn and becomes the Ghost of Sparta, we understand him as a human and we understand the journey that he’s going to take. We’re emotionally invested, so that it could go beyond just this one movie.”
Sounds like a decent approach that stays faithful to the series whilst giving the film its own identity. That said, the God Of War movie still has quite a long way to go yet...
Read the full interview over at IGN.
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