Crowdfunding Friday: Ghostbusters 2, anime art & action strategy
This week's selection of crowdfunding projects includes an extended cut of Ghostbusters 2, and a great-looking anime art magazine...
In the brave new world of crowdfunding, a great pitch is one of the keys to success. After all, if you really want people to open their wallets and support your dream project, you have to not only get them onside, but also give them a clear idea of what it is you're attempting to do.
This week's collection of projects all do this in their own individual ways. Some of them may be asking for a lot of money, but in return, they've explained exactly what it is they want to achieve in a way that's clear and, in many cases, quite entertaining. On the flip side of this, take a look at the Kickstarter pitch recently put up by infamous film director Uwe Boll. His air of arrogance is obviously meant to be tongue-in-cheek, and it's possible he'll find the support he needs for his Postal sequel, but it's probably not the best way to hook in would-be backers...
Ghostbusters 2 - The Original Vision
Here's a Kickstarter project in two parts. The first is a documentary about the making of Ghostbusters 2, and focusing in particular on how the movie changed extensively during production, with entire ideas and scenes abruptly scrapped - one of them being a sub-plot where Louis Tully (Rick Moranis) is trained to become a Ghostbuster.
The project's second part is an extended cut of the film itself, which will replace the scenes shot but never used in the theatrical version, thus bringing Ghostbusters 2 closer to the movie Bill Murray signed up for in the first place. Filmmaker Bradley Bjornstad plans to use the $100,000 raised from his campaign to acquire and restore those lost scenes, and in the process create a cleaned-up, unseen version of the 1989 sequel.
Bjornstad also plans to interview as many of the movie's cast and crew - including Bill Murray, Dan Akroyd, Harold Ramis, Rick Morranis, Ivan Reitman, and whoever else will sit and talk about the movie on camera. It sounds like a potentially great documentary, uncovering a story that isn't widely discussed in geek culture.
Akiba Anime Art Magazine
If you're into anime, manga or Japanese culture in general, you've probably heard of Akihabara, Tokyo's electronics district and otaku paradise (or Mecca of mecha). If you've been there, you'll also know that it's a bustling, vibrant place where something colourful and surprising awaits around every corner, whether it's a Gundam cafe, shops devoted entirely to comics, model kits or retro videogames, gachapon machines, or teenagers in outlandish cosplay outfits.
Akiba Anime Art Magazine intends to distil all that colour and energy into one publication, with its 70-or-so pages devoted to the work of artists and designers from the district, as well as articles about otaku culture in general, whether it happens to be garage kit building or the preparation of anime-themed lunch boxes. The mind-bogglingly elaborate work of John Hathway is featured in the first issue, and his artwork is a feature of the project's stretch goals, too.
AAA Magazine's already sailed past its $4,500 goal, and with a few more pledges, it'll reach the $20,000 threshold, where its makers will use the additional cash to expand the page count a bit. With a pledge of $18 getting you a printed copy of the magazine, it's well worth getting involved.
Pledging your money against any crowdfunding project is a bit of a leap of faith, and when it comes to videogames, the more information a developer can provide about their production, the better. .Decimal is one of the most polished pitches for a game we've seen, and although Orb Interactive are asking for a relatively large sum for their planned action strategy project, they've clearly done a lot of the hard work up front.
Taking place in a near-future world where nuclear war is ongoing, .Decimal sees rival squads fight one another with biologically-enhanced exo-suits and spider-legged mecha. A MOBA game in the mould of League Of Legends or DOTA, it's all about lasers and metal rather than magic and pointy hats, and the in-game footage and concept art shown in the pitch trailer above gives a great idea of how the finished product will look and play.
Videogames Live: Level 3
Here's a toe-tapping end to this week's Crowdfunding Friday: a Kickstarter project dedicated to getting a videogame theme-based rock concert off the ground. Videogames Live is headed up by Tommy Tallarico, the composer behind dozens of classic games, including Earthworm Jim, Aladdin and Metroid Prime. As well as the concert, stuffed full of familiar tunes played live, there'll also be a movie from the performances, there'll also be an album - all of which will feature music from games like Shadow Of The Colossus, Skyrim, Journey, Silent Hill, BioShock and many, many more.
It's well worth heading to the Kickstarter page to check out the list of planned musical theme tunes - there are absolutely loads of them, with Monkey Island recently added. If we had to choose, we'd love to hear the music from Journey performed live - now that really would be an emotional experience.
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