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10 reasons why Michael Bay got Transformers all wrong

Brian Raghoobur


As Transformers: Revenge Of The Fallen heads into view, Brian proves that hell hath no fury like a fanboy scorned as he looks back on the first film...

Published on Apr 21, 2009

 

Disclaimer: I realise that cinema is a different medium from both television and comics. I haven’t memorised the tech specs for every individual Transformer toy ever made, and I’ve never been to a ‘BotCon’. In short, while a huge fan, I am, perhaps, not a fanatic. By no means am I someone who irrationally expected/desired a live action film 100 percent faithful to the robots of my childhood (an impossibility, given the vast number of inconsistencies and contradictions from one incarnation to the next). My ire then, is not down (solely!) to pedantry. But I just can’t help feeling that Michael Bay got the Transformers film all wrong.

Here’s why:

10: Setting
Think of the fun to be had in seeing stunningly realistic robotic giants, presented by state-of-the-art effects, in tandem with a backdrop of Frankie T-shirts, BMXs, and (yes!) ghetto blasters. A 1980s backdrop would have complicated the shoot and cost more. However, it would also have really cranked up the fun level, and the nostalgia level – the latter of which undeniably played a large part in interest in the film as it is.

9. Dialogue
It’s something of a tradition, in this type of film, to shoehorn in references to previous incarnations of the property (is it fan service, or is it current audience disservice?). When Shia LeBeouf’s character splutters that “I think there's a lot more than meets the eye to you,” it’s a terrible line. Even given that within the film, Sam ruefully later acknowledges its cheesiness, nothing can excuse how forced and painful to the ear this reference to the original series is, dramatic irony or not. It curls my toes just thinking about it.

Added to this, we suffer some terrible lines from Optimus Prime, the one character for whom getting it right, one would think, should be a piece of cake.

8. Too busy
Can you see what the hell is going on? Without wishing to get ahead of myself, the robots themselves are too busy (see below), but worse, so too is the screen whenever there’s any major action occurring. Of course, there are certain things expected from a summer blockbuster: action, set pieces, big special effects, etc. Quick cuts and sharp angles obviously add to the sense of excitement and urgency, but can’t they at least let our eyes see what’s going on? A blur, whether it’s the blur of animated metal or the blur of a dirty rear view mirror, just makes things difficult to see.

7: Ugly robots
Okay, some things had to change from the 80s series. Megatron needed a transformed mode other than the hard-to-explain (or to reproduce in toys without criticism), gun mode. Some vehicles had to change due to a tie-in deal with General Motors. Since the premise of this whole series emanated from a desire to sell toys, one must accept that it’s already inextricably bound to advertising. Additionally, it’s a given that changes will occur, stylistic or otherwise, in transition of anything, from one medium to another. However! In changing the robots, did they have to become so darned ugly? The originals, in their physical toys at least, were minor marvels of engineering. The redesigned 2007 versions comprise unsightly masses of lines resembling shapes in a colouring book scribbled over by a toddler. They are difficult to behold without squinting to try and make sense of the haphazard shapes.

If you believe the reasoning offered by Camp Bay, realism was the goal. Yet, one need only refer to the recent Citroen adverts (and elsewhere) to see how realistic looking robots can be achieved without presenting overblown, grotesque mechanical anatomy. I pity the artists who have to reproduce them for the new comics series.

6: No Frank Welker
A quick shufti at box office data website The Numbers (http://www.the-numbers.com/people/records/) reveals Frank Welker, the original voice of Megatron, to be the box office top star – in terms of money generated by his films – of all time. Not that this is completely relevant, but the fact remains that this man is a supremely talented voice artist, and his supremely evil characterisation of Megatron is one of the best things about the original animated series and film.

Michael Bay, in his infinite wisdom, decided that Welker’s voice was not right, not ‘big’ enough, apparently, for the robot they had designed. I find the logic of this to be quite tortuous. Why not simply use the highly successful original character design, or a variation on a theme, rather than prompt a complete redesign, then exclude a much-loved actor on that basis? Regardless, Welker assumed voice duties for this same new Megatron in the high profile Transformers video game tie-in.

On a related point, Mr Bay had fan favourite, Peter Cullen, audition for the role of Optimus Prime, a role he made entirely his own. Forgive the hyperbole, but one wouldn’t ask Olivier to audition for Shakespeare.

5. Super Shia
In Indiana Jones And The Kingdom Of The Crystal Skull, somewhere off camera, Mr Shia LaBeouf was bitten by, and thus gained the proportionate strength and powers of, a radioactive baboon (apparently). In Transformers, it was surely a radioactive Cheetah, given his sterling performance in outrunning Megatron, a giant robot supposedly over 35 feet tall. Has to be seen to be disbelieved.

4. Optimus Prime’s mouth
Okay, at this point you’re rethinking whether my disclaimer was an honest one, but please, hear me out.

One hundred percent of the promotion and merchandising for this film shows Otpmus Prime as he should be, looking regal, majestic, and (forgive me) noble. This look includes a defined, and at least within the world of giant robots, iconic metal plate overlaying his mouth. By contrast, 90% of his onscreen time shows him sans plate, instead with a decidedly unconvincing humanised mouth.

As touched on before, I don’t count myself amongst the likes of the purists who cried foul at the sight of flames on Prime’s arms (not that I understand the logic of those myself either…) and I presumed he would be changed in some ways. Yet, to make so fundamental a change to his appearance is a big mistake (what else, after all, is really the essence of these characters but their look, and in some cases their voices?). That this was indeed a mistake, was acknowledged, I believe, in that none of the advertising for the film showed the much less effective new look. They sold the picture on Prime looking like Prime.

3. Boy meets girl
I can suspend my disbelief such that Romeo and Juliet both tragically kill themselves, despite the unlikeliness of how it comes to pass. Similarly, I can suspend my disbelief enough to accept the unlikely premise of two warring races of alien robots landing on Earth. However, in no universe is it plausible, that the supermodel-esque character played by Megan Fox, goes for the supernerd character played by the Chihuahua-faced Shia LaBeouf (in our dreams).

2. Instant reformatting
Apparently, these Transformers have the power to change their alternate modes to whatever they like, instantly, as evinced by Bumblebee who eventually favours a flashier modern vehicle than his original vintage choice. This is done by scanning, and then instantaneously ‘morphing’ into the copied form (minus the act of physically reorganising the positions of existing metal body parts). This begs the question, do these Transformers even need to ‘transform’?

(Also, if espionage is the game, why ever settle on any particular alternate mode?)

1. Michael Bay
Come on. You know it, and I know it. The man is a single-handed turkey farm. He wouldn’t know subtlety if it exploded in his face (despite his obvious mania for explosions). Transformers made money, but how could it not? This was almost entirely down to the series’ having become deeply ingrained in public consciousness over more than 20 years. Its presentation as live action on the big screen was a prospect that could not fail to make cash. The credit for the success of the film, should by rights go to the writers of the original animated series and continuing comics, who kept the fans’ fervour simmering away. Even a turkey was bound to be able to cash in on the disposable income of the by now, grown up 1980s kids.

My major problem with this film is that despite the far fetched idea at its heart, an effective level of realism could have been established around it. Scenes such as when the gigantic metal figures avoid detection whilst tiptoeing outside their teenage ally’s bedroom window (etc.), do little to achieve this.

So, those are my problems with Michael Bay’s Transformers. Perhaps he’ll fix them all in the sequel?


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Users Comments

etoh76
Posted By etoh76 1 April 23, 2009 03:44:45 PM

Well said sir, these same poinnts grated with me when I first watched it. And I was underwhelmed when I found out Michael Bay was directing, given his track record for not letting historical detail get in the way of a 'good' story. He shouldn't be let anywhere near a franchise that's already been successfully established by someone else. And having Peter Cullen audition for his own part!? Who was his first choice, Ben Affleck? Thats a big middle fingfer to the old gaurd right there...

Re: 10 reasons why Michael Bay got Transformers all wrong
Posted By ruinawish 1 April 24, 2009 02:52:50 AM

Super excellent list. A few notes: @8. Seems to be the common trend in action movies. Very annoying. @2. Also, why wouldn't a transformer automatically grace themselves with the power of flight in the heat of battle? The upcoming Transformers film looks to be more of the same.

Re: 10 reasons why Michael Bay got Transformers all wrong
Posted By esmad3 1 May 18, 2009 01:41:50 PM

I hated it but my little-brother who were 15 at the time loved it. Ofc he never watched or read any of the original series/comics. Hasbro still owns all the rights and they want to sell toys. Just like Star Wars Episode I they opted for the audience most likely to buy new toys and chose to shaft the original fans.

Re: 10 reasons why Michael Bay got Transformers all wrong
Posted By MichaelH 1 June 5, 2009 03:26:56 AM

I agree with everything on that list. The movie was made this way because Michael Bay isn't talented enough to make anything else. I like Bay's "fuck you" attitude to the fans by arbetrarily making changes just because he thought they were cool. Its all the small things, things like putting a flame job on Prime. He knew it would piss people off, it was completly unnecessary to do, yet he went ahead and did it anyway. And why couldn't the tank be named ANYTHING but Devistator.

Re: 10 reasons why Michael Bay got Transformers all wrong
Posted By DamienJaymz 1 June 25, 2009 07:43:56 AM

I whole heartedly agree with number 3, though in a slightly different aspect. Though Shia is no Spencer Tracy or Humphrey Bogart he still has the physique of a quarterback, like that of his minor nemesis Travis Van Winkle's character (his name alone screams well bred, well financed, and well bodied "actor" that comes from a blue blood family). You want a real hero in a movie like this. You through in an overweight, diabetic, world of warcraft, bespectacled nerd that just so happens to walk in upon Bumble Bee using his radio to talk with Optimus and you got yourself the real hero of a Transformers movie. I'm tired of these so called "everyman" characters going to the toned physiqued men. Your "everyman" character is actually about 10 pounds heavier then what they should be in the movies.

Re: 10 reasons why Michael Bay got Transformers all wrong
Posted By lonsdale-lad 1 July 9, 2009 02:56:27 AM

ok i didnt read all of the responses, but here are MY main problems with the movie. i am a fairly big fan of the original cartoon. im not a super-obsessed fan who would critique every single technical flaw, but i definitely loved the cartoon as a kid and thus, it holds a special place in my very sentimental heart. i went into this movie with low expectations. i was still disappointed. mainly because: the whole point of watching a movie about the TRANSFORMERS is to see TRANSFORMERS in action and battling each other. with the exception of a small skirmish here and there, we wait till almost 3/4 through the movie to see this take place. remember when watching the cartoon as children, how much we would all groan when the episode that day had a major plot point involving the human friend, "spike"? i understand playing up the human element to not lose die hard fans during the movie and having a nerdy male human protagonist since we all know that nerdy males of all ages are the key demographic for this film, but come on. next: the look of the transformers. what wasnt touched on in the list was how much they chose to stray from the original design of the toys and the cartoon and for some strange reason insisted on making them look more like terminators, with ugly, spindly exposed exoskeletons. with cgi technology being what it is, they could have made them look like anything they wanted to so why stray seemingly as far as possible from the design they know original fans and sentimental nerds are yearning to see? it almost seems as if it was purposefully done as a spurn to these groups for wanting some semblance of loyalty to the original franchise. my biggest quarrel with the film after these two items is this, which was also not touched on in the original list: i get that movie makers are in the business primarily to make money and that sadly, fewer and fewer mainstream stars and directors have the integrity to tell a possible corporate sponsor to take a hike, but the choice to make all of the autobots various GM vehicles was appalling. what made the transformers so cool and exciting as both a cartoon and a toy franchise was that they were all various makes and models of vehicles from the very plain to the very exotic(porsches, lamborghinis, etc). anyone who identifies with the cartoon knows bumblebee as a vw bug and why on gods green earth was Jazz a freaking grand prix? as a side note, having Jazz speak in ebonics was as degrading and deplorable as george lucas' creation of jarjar binks. i have many other problems, but are main beefs.
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