Halo 5: Guardians officially announced

News Aaron Birch
17 May 2014 - 18:29

The next instalment in Microsoft's flagship title, Halo, has been announced by 343 Industries...

The Xbox One has some great games, but so far it's missing one key title. The heavy-hitting Halo series is currently AWOL, missing out on the console launch. That's set to change, however, although we'll have to wait over a year for the Master Chief's return.

Via the Xbox Wire blog, 343 Industries have now officially revealed Halo 5: Guardians, which will arrive on the Xbox One in autumn 2015. It'll be launched alongside the new Halo TV series.

343 has said that Halo 5 is a totally new Halo experience, which has been created from scratch, not using existing engine code or assets, and it'll run at 60fps with dedicated servers for multiplayer. The scale of the project is apparently much larger than Halo 4.

"Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of Xbox One's hardware and ecosystem to create worlds and experiences worthy of next-gen,” said general manager, Bonnie Ross.

The artwork released with the announcement shows two different characters, with the Master Chief and a new armour-clad hero. Speculation has already started about the identity of this new character, and whether or not they'll work with or against the Chief. 343 has already confirmed that the new warrior isn't Cortana, one of the most popular theories on the identity of the figure.

More news is incoming, with a possible gameplay reveal at E3, “Many fans noted that I was very deliberate with my phrasing on stage at E3 last year,” Said Ross. “I spoke about a 'journey,' rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that Halo fans will be pretty excited [about] the special plans we have in store."

Some new concept art has also dropped, with some more info from development director Frank O'Connor, who said, "It’s quite likely that Bonnie’s 2015 release announcement today surprised no one in the Halo community. In fact, I suspect most of you who read the Halo Bulletin regularly anticipate there’s even more to come. Well you might be right, but we’ll have significantly more to say about that at E3 and beyond. Suffice it to say, another shoe has yet to drop.”

“We’re not just making a new game in that three year span, we’re also making a new engine. During the development of Halo 4, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now. We are moving to a whole new platform with the Xbox One – a new architecture, new graphics hardware and bluntly some new ways to think about gaming, period.”

Xbox Wire

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