GTA Online microtransactions confirmed
You'll be able to spend real money to boost your online finances in GTA Online, it's been confirmed...
Rumours have been circulating about microtransactions in the upcoming online mode for GTA V, GTA Online. Initially revealed as a totally free-to-play online MMO of sorts (aside from the cost of GTA V, of course), the online component is a very ambitious and exciting prospect.
Now that GTA V is out and well established as one of the most successful games of all time, anticipation for the online mode, which will arrive on October 1, is suitably high, but some have been concerned that more money may be involved.
For a few days, various sources have stated that GTA Online will be outfitted with a microtransaction system that allows players to spend real money to increase their wealth within the game world. Earlier this week an XML file within GTA V was found by a Reddit user. This file pointed to a microtransaction system that sees players buy in-game credit cards of varying values.
More recently, an anonymous source with supposed early access to GTA Online stated that this is, indeed, true. What's more, some numbers and details were also been provided.
According to the leak, players spending £1.99 will get an in-game balance boost of $100,000, and £3.49 of real money will reward users with $200,000 of in-game cash. Spending £6.99 will dole out $500,000, and a hefty £13.49 will make you an instant Los Santos millionaire, generating a whopping $1,250,000 of funds.
It's was also reported that prices of items will be different in the online game. Cars and other vehicles will be cheaper than their single-player counterparts, but weapons and modifications (guns and cars), will be more expensive. I suspect buying your own crib for friends to hang out with will also cost a pretty penny.
Money won't be your only concern when buying items in the game, however, and in order to buy some items you'll also have to level up your character to unlock them. So, don't expect to simply buy a bundle of extra cash and jump into the game with all the best vehicles and gear. You'll still have to work for your status.
Talking to Kotaku, Rockstar has since confirmed that microtransactions will be included, but urges fans not to worry too much as you'll be playing with friends, and microtransactions are simply to gain instant boost to status and money, and won't limit available items and vehicles to those who spend more money.
When the online mode launches, it'll allow up to 16 players to rob, fight, race and generally do whatever they want within Los Santos. Eventually the game will support multiplayer bank robberies, and a content creation tool will be delivered. However, Rockstar has also warned that the game won' be as polished and smooth as the single-player at launch, and that the initial weeks will be all about testing and smoothing out any problems.
“The first couple of weeks we expect to be heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome. We hope it will all run incredibly smoothly, but please bear with us if it doesn’t, and help us fix any and all problems!”
October 1 is the time when that fourth switchable character will be selectable within GTA V, opening up a whole new universe of action. Not long now.
Please, if you can, support our charity horror stories ebook, Den Of Eek!, raising money for Geeks Vs Cancer. Details here.