BioShock Infinite delayed again

News Aaron Birch
7 Dec 2012 - 19:00

The much anticipated BioShock Infinite has suffered another delay…

It’s already been the victim of delays, but BioShock Infinite has been further held back, as it’s now been announced that the game will release one month later than planned.

Originally slated for an October release this year, the new Irrational Games title was pushed into 2013, slotting into a February 26 window. This was to allow the developers more time to work on the game, and to ensure it was the best it could possibly be.

Well, now the team has been given another whole month to further refine the game, and it will now see the light of day on March 26 instead.

Speaking at a press event (via Eurogamer) Ken Levine stated that Rod Fergusson, the former Gears of War franchise director, thought the extra time would be useful.

“He was there for about a month and he said, 'look, I've been looking at the schedule and looking at the game and frankly you could really benefit from another three or four more weeks for polish and bug fixing” Lavine said.

“We talked about it. I knew I'd probably get beat up in the press a little bit about it. But at the end of the day, if it's going to make a better game we're going to do it.”

So, we’ll have to wait another month to finally get our hands on what could be one of the best FPS titles of recent times, and whilst we’ve also recently found out that the game will have no multiplayer, there are still plenty of reasons to look forward to BioShock’s next outing.


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